2013-12-09 14:40:54 +01:00
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package opengl
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import (
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"github.com/hajimehoshi/go-ebiten/graphics"
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"github.com/hajimehoshi/go-ebiten/graphics/matrix"
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)
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2013-12-13 22:10:24 +01:00
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type Context struct {
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2013-12-09 15:52:14 +01:00
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screenId graphics.RenderTargetId
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2014-01-11 00:59:38 +01:00
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mainId graphics.RenderTargetId
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currentId graphics.RenderTargetId
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2013-12-09 15:52:14 +01:00
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ids *ids
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screenScale int
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2013-12-09 14:40:54 +01:00
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}
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2013-12-13 22:10:24 +01:00
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func newContext(ids *ids, screenWidth, screenHeight, screenScale int) *Context {
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context := &Context{
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2013-12-09 15:52:14 +01:00
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ids: ids,
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screenScale: screenScale,
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2013-12-09 14:40:54 +01:00
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}
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2014-05-01 14:42:57 +02:00
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mainRenderTarget := newRTWithCurrentFramebuffer(
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2014-01-11 07:18:04 +01:00
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screenWidth*screenScale,
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screenHeight*screenScale)
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2014-05-02 17:06:20 +02:00
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context.mainId = context.ids.addRenderTarget(mainRenderTarget)
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2013-12-09 14:40:54 +01:00
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var err error
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2014-05-02 17:06:20 +02:00
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context.screenId, err = ids.createRenderTarget(
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2013-12-18 10:05:28 +01:00
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screenWidth, screenHeight, graphics.FilterNearest)
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2013-12-09 14:40:54 +01:00
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if err != nil {
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panic("initializing the offscreen failed: " + err.Error())
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}
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2014-01-11 00:20:05 +01:00
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context.ResetOffscreen()
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2013-12-18 10:05:28 +01:00
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context.Clear()
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2013-12-09 14:40:54 +01:00
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2014-01-11 03:18:55 +01:00
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enableAlphaBlending()
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2013-12-13 22:10:24 +01:00
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return context
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2013-12-09 14:40:54 +01:00
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}
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2014-01-07 13:58:46 +01:00
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func (context *Context) Dispose() {
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2014-01-11 00:20:05 +01:00
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// TODO: remove main framebuffer?
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2014-05-02 17:06:20 +02:00
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context.ids.deleteRenderTarget(context.screenId)
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2014-01-07 13:58:46 +01:00
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}
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2014-01-11 03:42:23 +01:00
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func (context *Context) Update(draw func(graphics.Context)) {
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2013-12-13 22:10:24 +01:00
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context.ResetOffscreen()
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context.Clear()
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2013-12-09 15:52:14 +01:00
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2013-12-13 22:10:24 +01:00
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draw(context)
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2014-01-11 00:59:38 +01:00
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context.SetOffscreen(context.mainId)
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2013-12-13 22:10:24 +01:00
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context.Clear()
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2013-12-09 15:52:14 +01:00
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2013-12-13 22:10:24 +01:00
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scale := float64(context.screenScale)
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2013-12-09 15:52:14 +01:00
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geometryMatrix := matrix.IdentityGeometry()
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geometryMatrix.Scale(scale, scale)
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2014-05-02 17:06:20 +02:00
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context.RenderTarget(context.screenId).Draw(
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geometryMatrix, matrix.IdentityColor())
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2014-01-11 03:18:55 +01:00
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flush()
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2013-12-09 15:52:14 +01:00
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}
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2014-05-01 15:45:48 +02:00
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func (c *Context) Clear() {
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c.Fill(0, 0, 0)
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2013-12-09 14:40:54 +01:00
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}
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func (c *Context) Fill(r, g, b uint8) {
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c.ids.fillRenderTarget(c.currentId, r, g, b)
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}
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func (c *Context) Texture(id graphics.TextureId) graphics.Drawer {
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return &TextureWithContext{id, c}
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}
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func (c *Context) RenderTarget(id graphics.RenderTargetId) graphics.Drawer {
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2014-05-02 17:06:20 +02:00
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return &TextureWithContext{c.ids.toTexture(id), c}
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2013-12-09 14:40:54 +01:00
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}
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2013-12-13 22:10:24 +01:00
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func (context *Context) ResetOffscreen() {
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2014-01-11 00:59:38 +01:00
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context.currentId = context.screenId
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2013-12-09 14:40:54 +01:00
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}
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2013-12-13 22:10:24 +01:00
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func (context *Context) SetOffscreen(renderTargetId graphics.RenderTargetId) {
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2014-01-11 00:59:38 +01:00
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context.currentId = renderTargetId
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}
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2014-05-01 15:45:48 +02:00
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type TextureWithContext struct {
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id graphics.TextureId
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context *Context
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}
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func (t *TextureWithContext) Draw(geo matrix.Geometry, color matrix.Color) {
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2014-05-02 17:06:20 +02:00
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t.context.ids.drawTexture(t.context.currentId, t.id, geo, color)
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}
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2014-05-02 17:06:20 +02:00
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func (t *TextureWithContext) DrawParts(
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parts []graphics.TexturePart,
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geo matrix.Geometry,
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color matrix.Color) {
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t.context.ids.drawTextureParts(t.context.currentId, t.id, parts, geo, color)
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2014-05-01 15:45:48 +02:00
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}
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