Commit Graph

132 Commits

Author SHA1 Message Date
Hajime Hoshi
5a9235aaf9
graphics: Embed color matrices values to vertices (#655)
Fixes #531
2018-07-26 11:37:27 +09:00
Hajime Hoshi
6c8b7f8e9c graphics: Refactoring: Reduce error propagations 2018-07-12 03:08:50 +09:00
Hajime Hoshi
a9a21132ae graphics: Refactoring: Add pixelCommand 2018-07-12 02:40:06 +09:00
Hajime Hoshi
f6b7a6be73 graphics: Use copy function in appendVertices 2018-06-17 01:09:05 +09:00
Hajime Hoshi
c782380a1c restorable: Specify indices from restorable package 2018-06-10 18:17:58 +09:00
Hajime Hoshi
2853895e6b graphics: Refactoring: Rename functions 2018-06-10 17:53:57 +09:00
Hajime Hoshi
32ac3840a7 graphics: Add comments 2018-06-10 17:10:11 +09:00
Hajime Hoshi
4e21bfd005 graphics: Rename elements -> indices 2018-06-10 17:06:40 +09:00
Hajime Hoshi
8a268e871f graphics: Specify indices before commands 2018-06-10 17:04:58 +09:00
Hajime Hoshi
fac639f9b7 graphics: Refactoring: Remove drawImageCommand.quadsNum 2018-06-03 23:58:08 +09:00
Hajime Hoshi
c9dd04d471 graphics: Refactoring: Remove command groups 2018-06-03 23:13:01 +09:00
Hajime Hoshi
9d87622a19 graphics: Set elements for every EnqueueDrawImageCommand 2018-06-03 20:42:45 +09:00
Hajime Hoshi
525ad04568 graphics: Split the notion of vertices and elements 2018-06-03 16:07:26 +09:00
Hajime Hoshi
03e3f0f5f7 graphics: Call glBufferSubData for element array buffer every frame
This is a preparation for more flexible drawing commands.
2018-05-31 00:53:05 +09:00
Hajime Hoshi
5e93d75ae0 graphics: Fix comments 2018-05-28 02:38:26 +09:00
Hajime Hoshi
0e19aa558a graphics: Remove unneeded GL calls 2018-05-02 01:12:17 +09:00
Hajime Hoshi
1571e04753 Revert "graphics: Call glFlush after glTexSubImage2D for MacBook Pro"
This reverts commit 7f5719fadd.

Reason: This didn't change the situation
2018-04-22 22:06:38 +09:00
Hajime Hoshi
b691e73342 Revert "graphics: Experimental fix: call glFlush always after glTexSubImage2D"
This reverts commit d2da77eb96.

Reason: This doesn't solve the issue on MacBook Late 2013.
2018-04-14 23:16:26 +09:00
Hajime Hoshi
d2da77eb96 graphics: Experimental fix: call glFlush always after glTexSubImage2D 2018-04-14 23:06:20 +09:00
Hajime Hoshi
7f5719fadd graphics: Call glFlush after glTexSubImage2D for MacBook Pro 2018-04-14 17:59:10 +09:00
Hajime Hoshi
ab7a3e1ab3 graphics: Remove unneeded mutex 2018-03-25 23:55:38 +09:00
Hajime Hoshi
9009b293e5 graphics: Remove type assertion 2018-03-21 16:51:27 +09:00
Hajime Hoshi
23c2fc0134 Revert "graphics: Remove type assertion"
This reverts commit ff331d031a.

Compile error
2018-03-21 16:48:51 +09:00
Hajime Hoshi
ff331d031a graphics: Remove type assertion 2018-03-21 16:45:57 +09:00
Hajime Hoshi
e977019d2f graphics: Detect maximum texture size for each environment
Fixes #537, #539

See also #541
2018-03-09 11:47:23 +09:00
Hajime Hoshi
0418ce0761 graphics: Refactoring: Remove duplication of checking image size 2018-03-09 11:04:02 +09:00
Hajime Hoshi
8d98f297f2 graphics: Refactoring: Avoid type switch 2018-03-05 00:00:25 +09:00
Hajime Hoshi
3479b80f1c opengl: Use unsafe-way to convert []float32/[]uint16 to []byte; Remove internal/endian 2018-03-04 18:06:35 +09:00
Hajime Hoshi
127f6c09c8 graphics: Specify rect to glTexSubImage2D 2018-03-01 01:58:09 +09:00
Hajime Hoshi
9f6fd0db9a graphics: Use the original width/height for glTexSubImage2D 2018-03-01 00:47:37 +09:00
Hajime Hoshi
15d2e6b82b graphics: Fix comments 2018-02-28 23:40:43 +09:00
Hajime Hoshi
c624359163 graphics: Remove glClear before glTexSubImage2D, that is no longer needed 2018-02-28 23:35:05 +09:00
Hajime Hoshi
8c8e512059 affine: User nillable pattern for ColorM 2018-02-28 02:14:06 +09:00
Hajime Hoshi
86671f3337 opengl: Remove pixels argument from NewTexture 2018-02-25 23:34:34 +09:00
Hajime Hoshi
85b133dad0 graphics: Remove NewImageFromImage command 2018-02-25 23:22:49 +09:00
Hajime Hoshi
a2d40e0908 graphics: Remove offsetX/offsetY from framebuffer 2018-02-24 23:35:55 +09:00
Hajime Hoshi
c5d1f11d95 graphics: Remove unused argument from projectionMatrix 2018-02-24 23:33:28 +09:00
Hajime Hoshi
b58dc26832 graphics: Remove fillCommand 2018-02-24 16:19:43 +09:00
Hajime Hoshi
591e0ad995 graphics: Add 'screen' filter for fast rendering (#509) 2018-02-23 01:28:35 +09:00
Hajime Hoshi
2db1753503 opengl: Remove struct usages to avoid copying (texture) 2018-02-19 02:49:00 +09:00
Hajime Hoshi
6ef4bbde2d graphics: Add FilterDefault; Make DrawImageOptions specify Filter (#453) 2018-02-14 02:59:44 +09:00
Hajime Hoshi
24d7487fc7 graphics: Bug fix: TestImageTooManyFill didin't pass on some machines (reland)
Fixes #492
2018-02-03 23:03:18 +09:00
Hajime Hoshi
9ece27e7e8 Revert "graphics: Bug fix: TestImageTooManyFill didin't pass on some machines"
This reverts commit 7cb7b7b4ff.
2018-02-03 20:39:33 +09:00
Hajime Hoshi
7cb7b7b4ff graphics: Bug fix: TestImageTooManyFill didin't pass on some machines
Fixes #492
2018-02-03 20:36:16 +09:00
Hajime Hoshi
80596820cf graphics: Replace []uint8 with []byte 2018-01-28 22:40:36 +09:00
Hajime Hoshi
5d4c4f1283 graphics: Bug fix: Don't delete the screen framebuffer (iOS) 2017-12-31 20:55:04 +09:00
Hajime Hoshi
c636dec721 graphics: Remove glFlush() for performance 2017-12-21 03:19:28 +09:00
Hajime Hoshi
723d153800 Reland(2): graphics: Appropriate rendering of edges on linear filter 2017-12-12 00:03:01 +09:00
Hajime Hoshi
362d1c417f Revert 'graphics: Appropriate rendering of edges on linear filter (Reland)' (#458) 2017-12-11 20:30:54 +09:00
Hajime Hoshi
1152439e65 graphics: Appropriate rendering of edges on linear filter (Reland)
Fixes #456
2017-12-07 02:26:16 +09:00