Hajime Hoshi
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3d01084a2a
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Hide structs in internal/ui
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2015-01-02 03:25:31 +09:00 |
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Hajime Hoshi
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96f5315c49
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Add internal/ui module
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2015-01-02 02:13:27 +09:00 |
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Hajime Hoshi
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373371d1b2
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Change license comments style to use magic comments (magic comments like +build should be placed before a general comment)
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2014-12-24 11:04:10 +09:00 |
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Hajime Hoshi
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27fe3d9ab8
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Reduce depndencies on go-gl/gl
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2014-12-23 04:32:36 +09:00 |
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Hajime Hoshi
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df6ebd5a9c
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go lint
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2014-12-22 11:20:14 +09:00 |
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Hajime Hoshi
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0f8ac49055
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Unify RenderTarget and Image into Image (#34)
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2014-12-22 11:10:08 +09:00 |
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Hajime Hoshi
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3a9a7fed87
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Rename Texture -> Image (#29)
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2014-12-21 02:55:15 +09:00 |
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Hajime Hoshi
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40c763724f
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Rename NewTexture -> NewImage
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2014-12-21 02:29:04 +09:00 |
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Hajime Hoshi
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991adb7449
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Change RenderTexture to interface
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2014-12-21 00:36:27 +09:00 |
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Hajime Hoshi
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01e0d42451
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Remove GraphicsContext; Add rendering methods to RenderTarget (#26)
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2014-12-20 23:24:15 +09:00 |
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Hajime Hoshi
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bac4317fc5
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Replace RenderTargetID with RenderTarget
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2014-12-17 22:04:33 +09:00 |
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Hajime Hoshi
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eb11831585
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Replace TextureID with Texture
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2014-12-17 21:50:58 +09:00 |
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Hajime Hoshi
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ca5bd564a6
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Add comments (to pass golint)
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2014-12-14 22:05:44 +09:00 |
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Hajime Hoshi
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3190609f07
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Remove canvas
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2014-12-14 19:29:59 +09:00 |
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Hajime Hoshi
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60aad4326e
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Hide members of RenderTarget (again)
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2014-12-14 18:34:47 +09:00 |
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Hajime Hoshi
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d0c0dea2be
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Remove GameContext
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2014-12-14 17:28:19 +09:00 |
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Hajime Hoshi
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d5529d4351
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Add ebitenutil/debugprint.go
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2014-12-11 01:59:38 +09:00 |
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Hajime Hoshi
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a39f0e904d
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Remove some methods; Add Game.Initialize
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2014-12-11 01:12:46 +09:00 |
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Hajime Hoshi
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343916ad29
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Add GameContext; Remove Input and TextureFactory
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2014-12-10 23:52:37 +09:00 |
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