Commit Graph

178 Commits

Author SHA1 Message Date
Hajime Hoshi
3c0cd47b1f restorable: Refactoring 2019-05-26 21:24:44 +09:00
Hajime Hoshi
fcb5554aa1 driver: Add Graphics.NeedsRestoring 2019-05-26 19:46:12 +09:00
Acid147
21abd85a63 Small cleanup (#877)
* Remove unused variables and constants
* Remove redundant return statement
* Change flock.NewFlock to flock.New
2019-05-26 18:06:43 +09:00
Hajime Hoshi
f461ba2379 shareable: Misspelling 2019-05-12 17:53:18 +09:00
Hajime Hoshi
bc4e35a6c5 shareable: Make images shared when possible
Fixes #864
2019-05-12 00:36:15 +09:00
Hajime Hoshi
cce41e8152 graphics: Rename DrawImage -> DrawTriangles for consistency 2019-04-22 23:12:36 +09:00
Hajime Hoshi
5afcc65387 shareable: Add comments 2019-04-11 18:15:56 -07:00
Hajime Hoshi
dbe4f27d5f shareable: Add comments
Oops, 0dcb53d290 did not make sense.
2019-02-21 10:58:40 +09:00
Hajime Hoshi
0dcb53d290 shareable: Bug fix: Node-leak when extending a page
This is very rare and not so serious I think, but is still a bug.
2019-02-21 10:49:23 +09:00
Hajime Hoshi
82178794c3 shareable: Bug fix: Unlock after filling
Fixes #820
2019-02-19 10:16:27 +09:00
Hajime Hoshi
7c506bc5bc restorable: Refactoring: Add (*Image).QuadVertices/PutVertex 2019-02-15 00:18:12 +09:00
Hajime Hoshi
a06a2b65c1 shareable: Fix semantically incorrect function usage
In this case, the size equals to the internal size, so this is not
a bug fix.
2019-02-14 23:23:52 +09:00
Hajime Hoshi
4e8c7f0a75 restorable: Rename SizePowerOf2 -> InternalSize 2019-02-14 20:56:38 +09:00
Hajime Hoshi
93d0b0dd09 restorable: Add Fill
This is useful to reduce opportunity to make the image stale.
2019-02-13 00:46:24 +09:00
Hajime Hoshi
40f728a326 shareable: Call (*restorable.Image).Clear() when possible
This is a kind of relanding of c68c36b0b7.
Clearing the restorable.Image state can reduce the operations for
restoring.
2019-02-13 00:41:26 +09:00
Hajime Hoshi
5fed3d3bed shareable: Add MakeVolatile 2019-02-13 00:41:24 +09:00
Hajime Hoshi
5147bbde9d restorable: Add MakeVolatile 2019-02-13 00:39:54 +09:00
Hajime Hoshi
6f428c584d shareable: Add comments 2019-02-10 14:13:00 +09:00
Hajime Hoshi
339155f63d shareable: Use CompositeModeSourceOver when possible at Fill 2019-02-10 14:08:59 +09:00
Hajime Hoshi
1150fc69d0 shareable: Use color vertex values instead of ColorM
This is an optimization: using ColorM might cause graphics command
separation.
2019-02-10 14:02:01 +09:00
Hajime Hoshi
815f2a6b35 shareable: Improve panic messages 2019-02-09 19:47:45 +09:00
Hajime Hoshi
a3eddeb50f Improve panic messages 2019-02-06 23:43:03 -10:00
Hajime Hoshi
d3d56c076d shareable: Use CopyPixels
CopyPixels is basically Pixels and ReplacePixels, but executed
lazily while Pixels reads pixels from GPU immediately. Thanks to
this, restorable.Image no longer need to keep pixel data if not
needed.
2019-02-03 02:51:56 +09:00
Hajime Hoshi
107dfe5074 graphics: Improve Set speed
On GopherJS, copying a struct is very heavy. This change avoids
copying (color) structs when possible.
2019-01-14 04:25:43 +09:00
Hajime Hoshi
1e1f309a1c shareable: Add Fill
Before introducing Fill, filling an image with a solid color was
implemented by ReplacePixels. When an offscreen image is used, the
offscreen image is not fully cleared or filled with a color and
out of (0,0)-(width,height) region. This causes a glitch thin line
on mobile platforms.

This change adds (*shareable.Image).Fill to fill the whole
framebuffer region of the image.
2019-01-13 02:12:47 +09:00
Hajime Hoshi
6783aaae56 graphics: Better test for a crash 2019-01-11 00:31:32 +09:00
Hajime Hoshi
c4e98de804 shareable: Refactoring 2019-01-10 23:31:53 +09:00
Hajime Hoshi
4a587f495d restorable: Bug fix: ReplacePixels might call DrawImage, which violates some assumptions 2019-01-10 23:22:59 +09:00
Hajime Hoshi
b34834a895 graphicscommand: Explicitly forbide ReplacePixels for a part after DrawImage 2019-01-06 05:15:27 +09:00
Hajime Hoshi
b5c9cd6253 shareable: Fix comments 2019-01-06 03:15:32 +09:00
Hajime Hoshi
fbf7007056 restorable: Pixels() should return immediately when it doesn't have to access GPU
Fixes #763
2018-12-26 20:25:40 +09:00
Hajime Hoshi
f1582c2d73 graphics: Add Address representing a sampler address mode
Fixes #761
2018-12-24 17:29:31 +09:00
Hajime Hoshi
189b8a17e9 graphics: Use source-border check even at DrawTriangles
DrawTriangles can now take a sub-image.
2018-12-23 03:24:39 +09:00
Hajime Hoshi
e809991c9f shareable: Bug fix: Image invalidation by ReplacePixels
ReplacePixels on a part of image might invalidate the other part of
the image on MacBook Pro 2013, especially when the other part is
rendered by DrawImage.

Fixes #593 #758
2018-12-21 11:50:10 +09:00
Hajime Hoshi
ff62876552 Add Metal implementation
Fixes #621
2018-12-20 02:37:10 +09:00
Hajime Hoshi
2c25318634 shareable: Add TestReplacePixelsAfterDrawImage 2018-12-16 15:13:35 +09:00
Hajime Hoshi
17b225083d shareable: Improve TestExtend 2018-12-16 05:09:43 +09:00
Hajime Hoshi
22b11aafac shareable: Add TestExtend 2018-12-15 19:51:17 +09:00
Hajime Hoshi
155ee828b8 Fix misspelling 2018-12-03 18:23:25 +01:00
Hajime Hoshi
c6dd0a75d9 graphicscommand: Optimize replace-image calls
Now ReplacePixels command is called only when necessary.

This also ensures that DrawImage must be called after ReplacePixels
is called since there is a potential problem that rendering images
on a texture without initializing by replacing pixels might cause
problems (escpecially on Metal. Perhaps #593 might be related).
2018-12-01 21:36:47 +01:00
Hajime Hoshi
e799a0c6a8 shareable: Fix wrong variable names 2018-12-01 11:31:32 +01:00
Hajime Hoshi
1a54ff34e6 graphics: Forbid nil at ReplacePixels explicitly 2018-11-28 22:26:34 +01:00
Hajime Hoshi
bc3ca38f76 opengl: Rename ResetGLState -> Reset and other functions 2018-11-01 03:02:08 +09:00
seebs
74e204d952 graphics: Speed up DrawTriangles (#723)
DrawTriangles is expensive and slow because of massive memory
allocation and garbage collection costs. This patch moves from ~47TPS
on my laptop (with ~24k triangles) to 60TPS. The first part
is just allocating the right size of vertex buffer up front; that
got to about 55TPS. The second part replaces the frequent
allocations of []float32 in Vertex() calls with writing the
desired values into a provided destination slice.

Time spent in drawing triangles for 1,000 frames:
	13.07s	baseline
	11.09s	preallocate whole buffer to avoid resizing
	6.13s	use new PutVertex function

This might need some cleanup, but I think it's good evidence that
the design change is viable.
2018-10-31 10:53:17 +09:00
Hajime Hoshi
ce1c616f69 Merge graphics and graphicsutil 2018-10-28 23:03:06 +09:00
Hajime Hoshi
ff54d3b681 Move CompositeMode to graphics package 2018-10-28 21:49:47 +09:00
Hajime Hoshi
06f2052817 Add graphics package and move Filter to graphics 2018-10-28 20:25:52 +09:00
Hajime Hoshi
2da5192510 Rename graphics -> graphicscommand 2018-10-28 20:10:05 +09:00
Hajime Hoshi
2360b2930f graphics: Add DrawTriangles
Fixes #624
2018-08-14 01:23:14 +09:00
Hajime Hoshi
690c3cf981 graphics: Embed 'scale' part of the color matrix
If the color matrix includes only 'scale' part, they are embedded
into vertices in order to reduce draw calls.

Fixes #662
2018-08-10 23:20:55 +09:00
Hajime Hoshi
3daaef2cab restorable: Refactoring: Use ReplacePixels(nil, ...) for clearing an image 2018-08-09 01:16:46 +09:00
Hajime Hoshi
a988082be1 shareable: Bug fix: disable tests 2018-08-09 00:19:55 +09:00
Hajime Hoshi
c68c36b0b7 restoreable: Add ClearState to clear the state explicitly
Fixes #566
2018-08-09 00:12:45 +09:00
Hajime Hoshi
cdc408d2c2 shareable: Suspend re-using shared images
Fixes #661
2018-08-08 18:40:52 +09:00
Hajime Hoshi
77e905eb25 Revert "graphics: Embed color matrices values to vertices (#655)"
This reverts commit 5a9235aaf9.
2018-08-06 01:44:31 +09:00
Hajime Hoshi
18d77d3f6e shareable: Rename variables 2018-08-03 02:50:11 +09:00
Hajime Hoshi
d7d02e6d6a Reland: graphics: mipmap images should be volatile when the base image is volatile
This is not a bug fix, but should improve performance.
2018-07-30 00:26:36 +09:00
Hajime Hoshi
5be58086b5 Revert "graphics: Bug fix: mipmap images should be volatile when the base image is volatile"
This reverts commit 0f82330009.
2018-07-29 23:58:46 +09:00
Hajime Hoshi
0f82330009 graphics: Bug fix: mipmap images should be volatile when the base image is volatile 2018-07-29 23:54:46 +09:00
Hajime Hoshi
0bf62f392f shareable: Bug fix: forceShared should allocate backend as shareable 2018-07-29 23:49:53 +09:00
Hajime Hoshi
81094da3a1 shareable: Bug fix: test failures 2018-07-29 23:28:13 +09:00
Hajime Hoshi
056ed1c6db shareable: Return color.RGBA instead of color.Color 2018-07-29 21:59:18 +09:00
Hajime Hoshi
5a9235aaf9
graphics: Embed color matrices values to vertices (#655)
Fixes #531
2018-07-26 11:37:27 +09:00
Hajime Hoshi
2559979c2b shareable: Add tests 2018-07-25 01:08:04 +09:00
Hajime Hoshi
5beaf843a6 shareable: Bug fix: volatile or screen must not use shareable texture 2018-07-24 22:25:15 +09:00
Hajime Hoshi
b2a4ddf853 shareable: Refactoring: Add moveTo 2018-07-22 06:29:31 +09:00
Hajime Hoshi
693116ffd6 shareable: Bug fix: Double free 2018-07-22 05:52:11 +09:00
Hajime Hoshi
6687ffe8ba shareable: Bug fix: SetFinalizer must not be reset at dispose(false) 2018-07-22 05:40:04 +09:00
Hajime Hoshi
09dcba40ab shareable: Rename variables 2018-07-22 04:32:36 +09:00
Hajime Hoshi
a6edb90898 shareable: Use the shared backend again in some conditions
Fixes #633
2018-07-22 04:03:35 +09:00
Hajime Hoshi
9047e54ae6 shareable: Remove comments 2018-07-21 03:43:12 +09:00
Hajime Hoshi
5249afc06b graphicsutil: Add QuadIndices 2018-07-21 03:40:37 +09:00
Hajime Hoshi
2e7745044d shareable: Fix Image.DrawImage to accept vertices and indices 2018-07-21 03:30:27 +09:00
Hajime Hoshi
6c8b7f8e9c graphics: Refactoring: Reduce error propagations 2018-07-12 03:08:50 +09:00
Hajime Hoshi
abdf52bc74 shareable: Bug fix: Call SetFinalizer whenever a new image is created
Fixes #637
2018-06-28 22:23:07 +09:00
Hajime Hoshi
dec921809b shareable: Refactoring 2018-06-26 01:59:12 +09:00
Hajime Hoshi
55d832fc63 shareable: Don't extend textures on macOS
Fixes #593
2018-06-20 11:57:39 +09:00
Hajime Hoshi
840c4d24df graphicsutil: Accept matrix parameters directly for performance 2018-06-19 00:19:32 +09:00
Hajime Hoshi
a3c754d2cc graphics: Restrict QuadVertices to allow only power of 2 sizes
Now QuadVertices can skip calculating power of 2 values.
2018-06-17 23:05:19 +09:00
Hajime Hoshi
ac24a8382f graphicsutil: Extract matrix applying for performance 2018-06-17 19:45:09 +09:00
Hajime Hoshi
95561bbf6b affine: Use float32 values for GeoM
float32 was slow on GopherJS, but not slow on Wasm.
2018-06-17 15:38:10 +09:00
Hajime Hoshi
4c2fc30311 graphicsutil: Don't allow nil GeoM 2018-06-17 01:48:56 +09:00
Hajime Hoshi
b4ace53596 affine: Remove GeoM to avoid GeoM allocations on the heap 2018-06-17 00:59:50 +09:00
Hajime Hoshi
a90b7efdf4 shareable: Refactoring 2018-06-11 01:02:25 +09:00
Hajime Hoshi
3ee76ffd8e graphicsutil: Move vertices.go to graphicsutil 2018-06-10 23:08:22 +09:00
Hajime Hoshi
9745ccee47 restorable: Make (*Image).DrawImage accept vertices and indices 2018-06-10 22:59:00 +09:00
Hajime Hoshi
92631e64ed Remove internal/sync
nosync package for GopherJS is problematic since nosync's mutex
assumes that Lock call is never duplicated, which is not true in
actual applications.

See also #603.
2018-05-09 23:41:08 +09:00
Hajime Hoshi
f1927d8aca shareable: Add tests 2018-05-03 14:10:43 +09:00
Hajime Hoshi
03dcd94884 shareable: Bug fix: Don't mark disposed when the image becomes not shared 2018-05-03 11:49:55 +09:00
Hajime Hoshi
ea1444ea7e shareable: Add checks at operations for disposed images 2018-04-30 03:34:35 +09:00
Hajime Hoshi
9df977dff8 shareable: Add 'disposed' state instead of 'allocated' state 2018-04-30 03:30:10 +09:00
Hajime Hoshi
5dc1df3260 shareable: Fix tests 2018-04-29 19:15:04 +09:00
Hajime Hoshi
1f1847c259 shareable: Remove println 2018-04-29 19:10:36 +09:00
Hajime Hoshi
9c408dce7c shareable: Lazy allocation (#592)
Clear is called when an image becomes a render target, and it
looks like Clear causes the memory spikes.

Before this change, when an image is created, shared region on a GL
texture is allocated. After that, the image's region is copied to
non-shared region when the image becomes a rendering target.

After this change, an image is not allocated on a GL texture first,
and allocated only when it is necessary. Then, Clear calls can be
avoided as much as possible.
2018-04-29 18:51:51 +09:00
Hajime Hoshi
45afb6db67 Reland: restorable: Merge Clear to ReplacePixel 2018-04-29 13:40:18 +09:00
Hajime Hoshi
613f384cb5 graphics: Add EBITEN_DUMP_IMAGES_KEY
Fixes #589
2018-04-28 22:08:20 +09:00
Hajime Hoshi
dff492955d shareable: Reset finalizer in any cases 2018-04-26 01:51:57 +09:00
Hajime Hoshi
1cf4f30541 Revert "restorable: Merge Clear to ReplacePixels"
This reverts commit fb641d88cd.

Reason: When restoring the image where ReplacePixels is called,
dummyImage might not be restored since there is no record of
relationships between this image and dummyImage. Now pixels is not
nil when reverting by chance, but this would cause problems in the
future.
2018-04-25 22:31:48 +09:00
Hajime Hoshi
fb641d88cd restorable: Merge Clear to ReplacePixels
This can avoid unnecessary stale images that requires loading
pixels from GPU.
2018-04-25 01:30:57 +09:00
Hajime Hoshi
070c8ec737 shareable: Rename variables 2018-04-09 02:18:46 +09:00