Hajime Hoshi
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8004bd802e
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Bug fix: blending
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2013-10-11 11:35:10 +09:00 |
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Hajime Hoshi
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62e8755b64
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Remove Game.ScreenWidth/Height
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2013-10-09 23:34:11 +09:00 |
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Hajime Hoshi
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129532692d
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Refactoring
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2013-10-09 22:35:08 +09:00 |
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Hajime Hoshi
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55331e2453
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Remove Game.Fps()
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2013-10-06 18:44:15 +09:00 |
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Hajime Hoshi
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a35c74790c
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Remove Device.Drawing
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2013-10-06 18:22:45 +09:00 |
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Hajime Hoshi
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df84d26636
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Add Device.Update
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2013-10-06 02:27:51 +09:00 |
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Hajime Hoshi
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d6cd54eba7
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Implement GameContext.Terminate
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2013-07-17 01:43:01 +09:00 |
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Hajime Hoshi
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70723e1211
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Refactoring
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2013-07-13 02:23:09 +09:00 |
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Hajime Hoshi
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15c76624f1
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Change Texture
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2013-07-13 01:36:01 +09:00 |
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Hajime Hoshi
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984d572cb0
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Add assertion
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2013-07-10 22:59:38 +09:00 |
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Hajime Hoshi
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4e4cd85a35
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Optimization
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2013-07-09 22:48:56 +09:00 |
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Hajime Hoshi
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38d343f3e7
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Bug fix: call runtime.LockOSThread
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2013-07-09 00:49:21 +09:00 |
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Hajime Hoshi
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b443cb7ebe
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Crop the image
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2013-07-08 00:03:17 +09:00 |
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Hajime Hoshi
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9b2e8d023f
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Add adjustPixels
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2013-07-07 04:39:56 +09:00 |
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Hajime Hoshi
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239f008045
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Add title
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2013-07-07 01:45:19 +09:00 |
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Hajime Hoshi
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9b324a7e11
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go fmt
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2013-07-06 22:21:23 +09:00 |
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Hajime Hoshi
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1826db6f2e
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Refactoring
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2013-07-06 00:27:36 +09:00 |
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Hajime Hoshi
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0c8ba5fef6
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Add ui/glut
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2013-07-05 22:25:45 +09:00 |
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Hajime Hoshi
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55ae4a6855
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Bug fix: input
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2013-07-05 21:46:52 +09:00 |
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Hajime Hoshi
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50f335d0e9
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Bug fix: input
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2013-07-05 21:39:50 +09:00 |
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Hajime Hoshi
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572f4057a8
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Change Game.Update
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2013-07-05 21:02:17 +09:00 |
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Hajime Hoshi
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30cdcfd574
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Refactoring
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2013-07-05 00:49:17 +09:00 |
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Hajime Hoshi
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508e5150de
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Modify Game.Draw
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2013-07-04 23:57:53 +09:00 |
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Hajime Hoshi
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1a1bc9f0b3
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Add game/text
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2013-07-03 01:27:04 +09:00 |
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Hajime Hoshi
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b969c15ecf
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Change Game.Update
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2013-07-02 00:42:47 +09:00 |
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Hajime Hoshi
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86b2157b68
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Add license descriptions
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2013-07-01 22:25:41 +09:00 |
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Hajime Hoshi
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997668a0db
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Remove unneeded functions
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2013-06-28 00:33:41 +09:00 |
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Hajime Hoshi
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f06e541f48
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Refactoring
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2013-06-28 00:33:03 +09:00 |
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Hajime Hoshi
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b0de4acaf4
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Refactoring Input
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2013-06-27 02:10:56 +09:00 |
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Hajime Hoshi
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ef6d643438
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Refactoring
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2013-06-27 01:46:13 +09:00 |
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Hajime Hoshi
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9dd6fff9ab
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Refactoring
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2013-06-27 01:13:09 +09:00 |
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Hajime Hoshi
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a8f42d6497
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Refactoring
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2013-06-26 01:13:09 +09:00 |
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Hajime Hoshi
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6b1e76b669
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Add AsyncGraphicsContext; Use goroutines in the main routine
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2013-06-26 00:56:01 +09:00 |
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Hajime Hoshi
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6e584eb642
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Add ebiten.InputState
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2013-06-25 10:27:32 +09:00 |
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Hajime Hoshi
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fe11e23286
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Add Blank
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2013-06-24 22:27:51 +09:00 |
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Hajime Hoshi
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cf53d6a6d0
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Change the color of clearing
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2013-06-24 22:03:38 +09:00 |
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Hajime Hoshi
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dfc07f9a44
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go fmt
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2013-06-24 00:43:41 +09:00 |
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Hajime Hoshi
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809f889631
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Implement Monochrome
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2013-06-24 00:43:19 +09:00 |
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Hajime Hoshi
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784a67aadf
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Use math.Sincos
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2013-06-24 00:14:39 +09:00 |
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Hajime Hoshi
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8860d315ca
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Add Monochrome
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2013-06-23 23:43:44 +09:00 |
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Hajime Hoshi
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97550279ee
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Add Game.Fps
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2013-06-23 22:38:41 +09:00 |
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Hajime Hoshi
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92ac4b97ea
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Change the signiture of GraphicsContext.DrawTexture
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2013-06-23 21:51:23 +09:00 |
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Hajime Hoshi
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81a7d4c4fd
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Define textureError
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2013-06-23 16:06:32 +09:00 |
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Hajime Hoshi
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e0b36010f7
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Make Clp2 internal
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2013-06-23 02:42:13 +09:00 |
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Hajime Hoshi
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420187b45b
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Remove opengl.Texture.isDirty
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2013-06-23 02:23:45 +09:00 |
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Hajime Hoshi
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edceec9220
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Rename TextureLocation to TexturePart
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2013-06-23 02:16:22 +09:00 |
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Hajime Hoshi
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2b04f74614
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Add Rects
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2013-06-23 02:01:26 +09:00 |
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Hajime Hoshi
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99f17c418b
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Create packages for games
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2013-06-22 23:16:01 +09:00 |
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Hajime Hoshi
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04ecb15be2
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Bug fix: correct the calculation for texture coords
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2013-06-22 22:57:31 +09:00 |
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Hajime Hoshi
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532528037a
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Changed the size of the rectangle
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2013-06-22 16:00:42 +09:00 |
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