Commit Graph

1776 Commits

Author SHA1 Message Date
Hajime Hoshi
3023cc69c3 restorable: Remove (*Image).Size() 2019-09-21 05:40:05 +09:00
Hajime Hoshi
629d58b93a graphics: Remove PutQuadVertices 2019-09-21 04:14:25 +09:00
Hajime Hoshi
6095cd965b shareable: Remove (*Image).PutVertex 2019-09-21 04:01:44 +09:00
Hajime Hoshi
ea52aa52bb shareable: Fix tests 2019-09-21 03:58:50 +09:00
Hajime Hoshi
d491cab465 restorable: Remvoe unused arguments 2019-09-21 03:44:45 +09:00
Hajime Hoshi
9e78d8c656 graphicscommand: Bug fix: Fix tests 2019-09-21 03:36:48 +09:00
Hajime Hoshi
6fa7d59468 shareable: Remove lock from (*Image).PutVertex
Updates #941
2019-09-21 02:17:14 +09:00
Hajime Hoshi
70a38dc09a graphicscommand: Move pixel->texel conversion to graphicscommand 2019-09-20 23:59:04 +09:00
Hajime Hoshi
915ed91f25 restorable: Remove (*Image).PutVertices 2019-09-20 23:44:09 +09:00
Hajime Hoshi
93dc9ad589 restorable: Refactoring: Remove (*Image).internalSize() 2019-09-20 01:55:18 +09:00
Hajime Hoshi
e0790ee950 Revert "graphics: Delay draw commands and execute them only when needed"
This reverts commit 0c70823f27.

Reason: Switching apps on Android sometimes broke the screen
2019-09-19 01:18:53 +09:00
Hajime Hoshi
0c70823f27 graphics: Delay draw commands and execute them only when needed
This change introduces a queue for delayed graphics commands.
When an image's pixels are retrieved or the screen is rendered,
Ebiten calculates the set of the necessary draw commands and
execute them.

This reduces the number of draw calls especially for the launching
phase.

Fixes #921
2019-09-19 01:09:48 +09:00
Hajime Hoshi
845f2bdeb8 Remove unneeded comments 2019-09-18 10:49:20 +09:00
Hajime Hoshi
439599a145 mobile/ebitenmobileview: Bug fix: ebitenmobile should be ignored on non-mobile platforms 2019-09-18 10:46:35 +09:00
Hajime Hoshi
695c93efd6 event: Add a converting function from driver.Event to event.Event
Update #926
2019-09-12 21:59:13 +09:00
Hajime Hoshi
529ab5f191
event: Auto-generate event definitions (#935)
As event package needs to depend on driver package, and drvier
package needs to emit events, we need event definitions in both
side. This change add a generator for event definitions.

Updates #926
2019-09-12 11:32:20 +09:00
Hajime Hoshi
3fb9c02e2f graphicsdriver/metal: Bug fix: Use correct pixel format for the screen 2019-09-08 03:52:29 +09:00
Hajime Hoshi
52900fac79 Move back driver getters to ebiten package 2019-09-03 01:46:11 +09:00
Hajime Hoshi
25a2bf3c1f event: Add Modifier
Modifier keys are selected of a common set of GLFW keys [1] and Web
API keys [2].

This change also renames the member Modifiers to Modifer to
follow the convension (e.g., [3]).

Updates #926

[1] https://www.glfw.org/docs/latest/group__mods.html
[2] https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/getModifierState
[3] https://godoc.org/golang.org/x/tools/go/packages#Config
2019-09-03 01:12:50 +09:00
Hajime Hoshi
05f4ca2a4d input: Refactoring: nameToJSKeyCodes -> nameToJSKeyCode 2019-09-02 00:30:17 +09:00
Hajime Hoshi
83b2d4b112 input: driver.Key now distinguishes left/right modifier keys
This is a preparation for event package, that will have key enum.

Updates #926
2019-09-01 23:49:00 +09:00
Hajime Hoshi
19103dcfeb graphicscommand: Bug fix: Adjust vertices to avoid jaggy
If vertices are (almost) half-integer values, adjust them to avoid
jaggy.

Fixes #929.
2019-08-27 23:18:08 +09:00
Hajime Hoshi
22c31da6c1 restorable: Bug fix: Do not include emptyImage into the dependency graph
Instead, add baseColor to Pixels and use it when restoring.

Fixes #928.
2019-08-27 08:17:14 +09:00
Hajime Hoshi
76330c492c shareable: Refactoring 2019-08-26 00:32:30 +09:00
Hajime Hoshi
d2312f1450 shareable: Lock before BeginFrame
This make package shareable more consistent. The mutex is lock
after EndFrame and before BeginFrame, and the similar rule will be
applied at launching (BeginFrame unlocks the lock in any cases).

Instead, package ebiten queues image operations if BeginFrame and
doesn't create provisional non-shared images. This should improve
performance at launching since this reduces the number of draw
calls, especifally for creating new images.

Updates #879.
Updates #921.
2019-08-25 18:12:04 +09:00
Hajime Hoshi
7907bb43ce shareable: Refactoring: reduce sync.Once 2019-08-25 17:32:32 +09:00
Hajime Hoshi
b53279b1e1 shareable: Remove InitializeGraphicsDriverState 2019-08-25 17:28:59 +09:00
Hajime Hoshi
3960a4bbdf restorable: Add (*Image).Fill
This resets the infomation for restoring if possible. This makes
it more efficient to use offscreens.
2019-08-25 02:57:44 +09:00
Hajime Hoshi
856e2df1ec web: Bug fix: compile error on browsers 2019-08-25 02:40:28 +09:00
Hajime Hoshi
b8eeded538 graphics: Remove 'resetRestoringState'
This is basically a revert of 2d079b123f

As filling can happen on a part of a shared image, resetting the
restoring state was wrong.
2019-08-25 02:18:51 +09:00
Hajime Hoshi
e931494c66 shareable: Allocate the screen framebuffer image lazily
This improves consistency.
2019-08-25 00:43:29 +09:00
Hajime Hoshi
ef56d0a535 Refactoring: isRunning -> isImageAvailable 2019-08-25 00:14:37 +09:00
Hajime Hoshi
42c70e48ff uidriver/mobile: No need to use sync.Once
devicescale.At is already locked by a mutex and keeps values in its
cache.
2019-08-19 02:32:53 +09:00
Hajime Hoshi
2c23860226 uidriver/mobile: Prefer sync.Once to sync.Mutex 2019-08-19 02:25:01 +09:00
Hajime Hoshi
d7aa24c295 uidriver/glfw: Bug fix: Wrong usage of RWLock 2019-08-19 01:47:55 +09:00
Hajime Hoshi
4d0e23c460 uidriver/glfw: Reduce mutex to avoid potential deadlock 2019-08-19 01:01:43 +09:00
Hajime Hoshi
25ac788ee6 uidriver/mobile: Reduce mutex to avoid potential deadlock 2019-08-19 00:32:52 +09:00
Hajime Hoshi
6cd74a9f4d uidriver/mobile: Simplify updating logic 2019-08-19 00:13:56 +09:00
Hajime Hoshi
ccacc4a0b8 restorable: Refactoring: Make (*Image).Size() available even after disposing 2019-08-16 02:36:27 +09:00
Hajime Hoshi
6ba6cdc721 restorable: Bug fix: Dispose all the image before start restoring
A current texture ID and a new texture ID can be duplicated.
Disposing part of textures and creating textures at the same time
can make contradicted situation.
2019-08-16 01:00:09 +09:00
Hajime Hoshi
2cb1ea6fb4 restorable: Remove unnecessary call of clearImage
clearImage is already called in any cases.
2019-08-15 22:40:37 +09:00
Hajime Hoshi
0cbf126b80 restorable: Set nil to the image after disposing
This prevents a bug that a disposed image is used by clearImage.
2019-08-15 22:35:28 +09:00
Hajime Hoshi
9467a67136 restorable: Bug fix: Skip clearImage on emptyImage when restoring 2019-08-15 21:53:43 +09:00
Hajime Hoshi
01297fe015 graphicsdriver: Fix a panic message 2019-08-15 21:29:37 +09:00
Hajime Hoshi
900af20617 shareable: Misspelling 2019-08-15 12:59:50 +09:00
Hajime Hoshi
f835c8ce7f uidriver/mobile: Convert a panic to an error for handling
This is a dirty hack but there is no other way to handle panics to
report to Crashlytics.
2019-08-13 11:30:50 +09:00
Hajime Hoshi
4373bd8b89 restorable: Unify locks with shareable's backendsM and fix the deadlock
This change should make Image operations cuncurrent safe.

Updates #913
Fixes #915
2019-08-13 00:49:47 +09:00
Hajime Hoshi
14ce0c1bcb restorable: Bug fix: Lock before resolving stale states 2019-08-12 23:31:17 +09:00
Hajime Hoshi
9dd501720e restorable: Bug fix: Unlocking should happen after restoring 2019-08-12 23:19:03 +09:00
Hajime Hoshi
1f66c155ae shareable: Bug fix: Lock when backends are allocated 2019-08-12 22:48:48 +09:00