Hajime Hoshi
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880dd0682e
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internal/shader: bug fix: fix some failing tests
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2022-03-10 02:24:29 +09:00 |
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Hajime Hoshi
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84c680c6ed
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internal/shader: ban the operator div on a matrix
The operator div on a matrix doesn't work on Metal.
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2022-01-21 03:37:34 +09:00 |
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Hajime Hoshi
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2e5b4954f3
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internal/shader: bug fix: forbid mat + float
mat + float doesn't work on Metal.
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2022-01-21 02:42:22 +09:00 |
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Hajime Hoshi
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99f003a17a
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internal/shader: bug fix: mat *= vec is not allowed
Updates #1971
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2022-01-21 02:03:50 +09:00 |
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Hajime Hoshi
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0415773b94
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internal/shader: bug fix: allow the *= operator for a vector and a matrix
Updates #1971
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2022-01-21 01:59:58 +09:00 |
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Hajime Hoshi
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0a537b7ad2
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internal/shader: bug fix: a number literal must be represented as floats in some contexts
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2022-01-17 21:14:07 +09:00 |
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Hajime Hoshi
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4940159e5b
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internal/shader: bug fix: operators between vec/mat and float should work
Closes #1963
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2022-01-17 20:52:44 +09:00 |
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Hajime Hoshi
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d110716dc0
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internal/shader: bug fix: check types correctly for assign operators
Closes #1950
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2022-01-12 00:39:39 +09:00 |
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Hajime Hoshi
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83bd0772d4
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internal/shader: bug fix: % should be valid only for integers
Closes #1947
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2022-01-11 23:53:09 +09:00 |
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Hajime Hoshi
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374871c031
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internal/shader: bug fix: a meaningless statement should raise an error (a non-call expression statement)
Updates #1898
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2021-12-27 23:14:05 +09:00 |
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Hajime Hoshi
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481a2145ae
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internal/shader: bug fix: a meaningless statement should raise an error
Closes #1898
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2021-12-27 22:05:58 +09:00 |
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Hajime Hoshi
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77b51e4707
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internal/shader: Add more tests and improve the comment
Updates #1192
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2021-04-09 01:25:37 +09:00 |
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Hajime Hoshi
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1cdc6ea72b
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internal/shader: Bug fix: Treat multiple constant definitions in one statement correctly
Updates #1192
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2021-04-09 01:18:38 +09:00 |
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Hajime Hoshi
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d3fbf377ef
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shader: Bug fix: A wrong usage of a pointer
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2020-12-20 13:32:22 +09:00 |
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Hajime Hoshi
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bf515bb594
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Update version to v2.0.0-alpha
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2020-10-04 04:30:40 +09:00 |
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Hajime Hoshi
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e1d8629189
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shader: Bug fix: a blank identifier lhs and += cannot work
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2020-09-14 00:51:27 +09:00 |
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Hajime Hoshi
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fd51abfb0d
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shader: Bug fix ++/-- must not be applied to a blank identifier
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2020-09-14 00:32:47 +09:00 |
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Hajime Hoshi
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7666987b09
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shader: Bug fix: a blank identifier cannot be used as values
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2020-09-13 23:55:25 +09:00 |
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Hajime Hoshi
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154f86e6c1
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shader: Check unused local variables
Fixes #1328
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2020-09-13 22:36:41 +09:00 |
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Hajime Hoshi
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a5af597594
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shader: Forbid assigning to special variables
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2020-09-13 05:19:20 +09:00 |
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Hajime Hoshi
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8833e46c7e
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shader: Refactoring
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2020-09-12 18:54:36 +09:00 |
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Hajime Hoshi
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a0db26f234
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ebiten: Bug fix: Test failuer (TestShaderWrongReturn)
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2020-09-12 18:36:22 +09:00 |
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Hajime Hoshi
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d001f49ad7
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shader: Bug fix: Treat multiple-context at return correctly
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2020-09-12 17:44:04 +09:00 |
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Hajime Hoshi
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2fb1033183
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shader: Initialize output parameters explicitly
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2020-09-12 00:35:14 +09:00 |
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Hajime Hoshi
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41d4fc288b
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shader: Reword
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2020-09-08 01:40:49 +09:00 |
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Hajime Hoshi
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e0b8b9945f
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shader: Check returning value types and the number
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2020-09-06 22:08:57 +09:00 |
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Hajime Hoshi
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55f0c983ba
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shader: Bug fix: Ignore blank identifiers for the duplication check
Fixes #1330
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2020-09-03 03:03:06 +09:00 |
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Hajime Hoshi
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4ac11bf156
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shader: Bug fix: Treat number literals in function calls correctly
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2020-09-03 02:45:22 +09:00 |
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Hajime Hoshi
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0b1d29b6e7
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shader: Bug fix: Returning value's integer literals were wrong
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2020-09-03 02:10:52 +09:00 |
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Hajime Hoshi
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f5829b2cf3
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shader: Check at least one variable on left side of :=
Updates #1330
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2020-09-03 01:15:41 +09:00 |
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Hajime Hoshi
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8c779447db
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shader: Friendly error messages when local variable names are duplicated
Fixes #1254
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2020-08-30 21:22:10 +09:00 |
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Hajime Hoshi
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a9b94a183b
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shader: Implement swapping variables
Fixes #1248
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2020-08-16 18:40:45 +09:00 |
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Hajime Hoshi
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50cd33ed9b
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shader: Bug fix: Use integer literals in the integer context
Fixes #1299
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2020-08-12 13:47:22 +09:00 |
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Hajime Hoshi
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5d2606b6a5
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shader: Bug fix: Wrong local variable indices in blocks
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2020-08-10 01:09:02 +09:00 |
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Hajime Hoshi
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ee9257e626
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shaderir: Use pointers for Block
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2020-08-09 18:00:55 +09:00 |
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Hajime Hoshi
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0e6f4fccc0
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shader: Add break/continue
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2020-07-13 02:59:11 +09:00 |
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Hajime Hoshi
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2ca551cdc6
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shader: Implement 'for' statement
Fixes #1230
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2020-07-13 01:44:05 +09:00 |
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Hajime Hoshi
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e15ee77e8e
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shader: Implement operators ++ and --
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2020-07-12 23:07:30 +09:00 |
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Hajime Hoshi
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4a8bd688a9
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shader: Bug fix: index out of range at defining a var
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2020-07-12 18:40:01 +09:00 |
|
Hajime Hoshi
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dcb693460e
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shader: Refactoring: Let parseDecl return statements
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2020-07-12 15:51:06 +09:00 |
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Hajime Hoshi
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8369a4cc15
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shader: Bug fix: Wrong out-params when returning is in a block
|
2020-07-05 04:30:14 +09:00 |
|
Hajime Hoshi
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ce4732a7dc
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shader: Treat if's 'init' part correctly
Updates #1230
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2020-07-05 04:08:57 +09:00 |
|
Hajime Hoshi
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fb63df48ae
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shader: Better error message
|
2020-07-05 03:23:56 +09:00 |
|
Hajime Hoshi
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380b7382ac
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shader: Add 'if'
Updates #1230
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2020-07-05 02:33:49 +09:00 |
|
Hajime Hoshi
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3ca6e41194
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shader: Refactoring: Add statements later
|
2020-07-05 00:33:54 +09:00 |
|
Hajime Hoshi
|
b00666df22
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shader: Refactoring: Split files
|
2020-07-04 23:47:23 +09:00 |
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