Commit Graph

5941 Commits

Author SHA1 Message Date
Hajime Hoshi
773c03cb7a Update oggvorbis to v1.0.3 2021-01-31 16:06:01 +09:00
Hajime Hoshi
b859db02e5 inpututil: Remove map/slice allocations in update 2021-01-31 04:22:50 +09:00
Hajime Hoshi
da71840106 Add Kamil Chruściński to AUTHORS 2021-01-31 04:05:19 +09:00
Kamil Chruściński
dcb673004a
created hyperlink to LICENSE file in README.md (#1476) 2021-01-31 04:03:53 +09:00
Hajime Hoshi
5a061d015f Update github.com/jfreymuth/oggvorbis to v1.0.2 2021-01-31 03:19:52 +09:00
Hajime Hoshi
44bb004cb7 internal/restorable: Avoid allocating new slices for drawTrianglesHistory 2021-01-30 19:13:03 +09:00
Hajime Hoshi
f73fdc9af5 Revert "Add 1.16rc1 to the GitHub workflow tests"
This reverts commit 2110a976aa.

Reason: This didn't work.x
2021-01-29 02:36:41 +09:00
Hajime Hoshi
2110a976aa Add 1.16rc1 to the GitHub workflow tests 2021-01-29 02:35:09 +09:00
Hajime Hoshi
87c8625692 Remove internal/colormcache 2021-01-28 03:28:29 +09:00
Hajime Hoshi
256adfff9d internal/affine: Add tests
Updates #1474
2021-01-28 02:24:24 +09:00
Hajime Hoshi
a6dd6196b4 internal/affine: Cache scaling ColorM for heuristic optimization
Closes #1474
2021-01-28 02:23:22 +09:00
Hajime Hoshi
14abc28d3a internal/color: Remove Add 2021-01-27 02:37:56 +09:00
Hajime Hoshi
599b3501fd internal/uidriver/js: Bug fix: GamepadName and GamepadSDLID could return wrong values
Updates #1472
2021-01-26 10:35:40 +09:00
Hajime Hoshi
b9a0906537 internal/uidriver/js: Bug fix: nil map 2021-01-26 10:26:52 +09:00
Hajime Hoshi
2dadfdb88e internal/uidriver: Optimization 2021-01-26 01:02:24 +09:00
Hajime Hoshi
b8694aa66a internal/graphicsdriver/opengl: Optimization 2021-01-26 00:45:17 +09:00
Hajime Hoshi
e60e6ca5ac internal/shareable: Optimization 2021-01-26 00:43:45 +09:00
Hajime Hoshi
f1848a6d46 internal/uidriver/js: Optimization: Avoid creating new maps for initialization 2021-01-26 00:12:18 +09:00
Hajime Hoshi
e844c257f7 internal/uidriver/js: Bug fix: Compile error 2021-01-25 22:49:45 +09:00
Hajime Hoshi
10e5e9e633 internal/uidriver: Prepare the slice capacities 2021-01-25 22:47:44 +09:00
Hajime Hoshi
68411e9591 audio/internal/go2cpp: Avoid unnecessary allocations 2021-01-25 03:09:13 +09:00
Hajime Hoshi
c8ba51d26e audio/internal/convert: Avoid unnecessary allocations 2021-01-25 03:04:53 +09:00
Hajime Hoshi
569964d7e4 Cache SubImage for the empty images 2021-01-25 01:31:18 +09:00
Hajime Hoshi
2b77b57b75 inpututil: Optimization 2021-01-25 00:31:32 +09:00
Hajime Hoshi
40e662d672 internal/uidriver: Optimization 2021-01-24 23:59:44 +09:00
Hajime Hoshi
514904392c audio: Bug fix: Deadlock at acquiring the semaphore
Closes #1469
2021-01-23 23:07:19 +09:00
Hajime Hoshi
71e307a2fc Update Go versions at the workflow 2021-01-21 03:44:30 +09:00
Hajime Hoshi
2579de3c92 Update fedora image on sourcehut 2021-01-20 01:01:59 +09:00
Hajime Hoshi
3aefd79f58 Update jfreymuth/oggvorbi to v1.0.2 2021-01-19 23:53:35 +09:00
Hajime Hoshi
fbc7b3c884 audio/vorbis: Bug fix: Resampling didn't work correctly 2021-01-19 00:41:47 +09:00
Hajime Hoshi
a0a8d41ff6 uidriver/js: Force to update the screen when resizing
Updates #1204
2021-01-18 01:17:58 +09:00
Hajime Hoshi
34695dc845 shareable: Refactoring 2021-01-18 00:35:09 +09:00
Hajime Hoshi
0c578f1670 shareable: Rename notUpdatedCount -> usedAsSourceCount and modify implementation
Before this change, the image automatically becomes on a shareable
texture again when the image is not modified for a while. This was
problematic when an offscreen is not updated for a while, but used
as a render target again, as an independent image for the image is
created every time when the image is used as a render target.

After this change, the count is updated only when the image is used
as a rendering source.

Closes #1465
2021-01-17 19:00:16 +09:00
Hajime Hoshi
2432530b51 Revert "audio/internal/go2cpp: Fix C++ side and remove the preparation"
This reverts commit 65f974588c.

Reason: Didn't improve the performance on some devices
2021-01-17 04:48:11 +09:00
Hajime Hoshi
65f974588c audio/internal/go2cpp: Fix C++ side and remove the preparation 2021-01-17 03:47:45 +09:00
Hajime Hoshi
ed7d7e8976 audio/internal/go2cpp: Prepare the first buffer data to make the audio smoother 2021-01-16 03:28:47 +09:00
Hajime Hoshi
c742ae60bd audio: Bug fix: Implement renaderPlayer.IsPlayer correctly 2021-01-16 01:02:07 +09:00
Hajime Hoshi
ad218eae2d audio/internal/convert: Reduce allocations of float32 slices 2021-01-15 00:37:21 +09:00
Hajime Hoshi
612676cb19 audio/internal/go2cpp: Remove the buffer size argument 2021-01-13 22:30:52 +09:00
Hajime Hoshi
aeaa443bf2 audio/internal/go2cpp: Bug fix: Writing data must be concurrent-safe 2021-01-13 10:26:30 +09:00
Hajime Hoshi
78789a511c Revert "audio: Seek the source first at readerPlayer"
This reverts commit 68f12f066e.

Reason: Some data can be read after seeking before resetting
2021-01-13 02:01:00 +09:00
Hajime Hoshi
68f12f066e audio: Seek the source first at readerPlayer 2021-01-12 22:52:26 +09:00
Hajime Hoshi
2f8172f819 audio/internal/go2cpp: Recreate the underlying audio player when resetting 2021-01-12 20:42:45 +09:00
Hajime Hoshi
a66097df19 audio/internal/go2cpp: Remove unnecessary set 2021-01-12 11:38:30 +09:00
Hajime Hoshi
193628798a Update Oto to v0.7.1 2021-01-12 01:09:13 +09:00
Hajime Hoshi
2dc37d30de audio/internal/go2cpp: Add a comment 2021-01-12 01:07:36 +09:00
Hajime Hoshi
a7dd00596a audio/internal/go2cpp: Add signaling at Pause 2021-01-12 00:43:16 +09:00
Hajime Hoshi
c009070840 audio/internal/go2cpp: Add readerDriverPlayer.Reset 2021-01-11 23:54:43 +09:00
Hajime Hoshi
3abb7a3604 audio/internal/go2cpp: Increase the temporary buffer size 2021-01-11 21:56:47 +09:00
Hajime Hoshi
8e6c3a570e audio/internal/go2cpp: Bug fix: Pass the correct size 2021-01-11 18:07:25 +09:00