Hajime Hoshi
3cf3b27729
internal/graphicsdriver/opengl: refactoring: rename variables
...
A framebuffer's width and height are unclear. Rename them to
viewportWidth and viewportHeight.
2024-04-10 23:38:25 +09:00
lvyaoting
f6927232f2
all: fix function names in comment ( #2957 )
...
Signed-off-by: lvyaoting <lvyaoting@outlook.com>
2024-04-08 14:27:27 +09:00
Hajime Hoshi
6eee7ccc5f
text/v2: rename a file
2024-04-08 10:20:01 +09:00
Hajime Hoshi
229a8d6cfd
all: update PureGo
2024-04-08 02:24:25 +09:00
Hajime Hoshi
c9a3ef28eb
text/v2: avoid creating an option struct when the given option is nil
2024-04-07 22:28:21 +09:00
Hajime Hoshi
2b9e307ec2
text/v2: bug fix: given options were unexpectedly modified
...
Closes #2954
2024-04-07 22:16:17 +09:00
Hajime Hoshi
85c0f4444b
text/v2: update comments
2024-04-07 19:22:37 +09:00
Hajime Hoshi
9c070eb2f3
Revert "internal/graphicsdriver/gl: use PureGo for Linux and UNIX"
...
This reverts commit 5701206229
.
Reason: error on Android:
```
/Users/runner/go/pkg/mod/github.com/ebitengine/purego@v0.8.0-alpha.0.20240404024320-d0aedd0f4393/func.go:301:4: too few values in struct literal of type syscall15Args
```
https://github.com/hajimehoshi/ebiten/actions/runs/8582651053/job/23521003819
2024-04-07 03:00:13 +09:00
Hajime Hoshi
9dc103491a
internal/ui: bug fix: a window was shown unexpectedly at start-up
...
Closes #2951
2024-04-07 02:55:48 +09:00
Hajime Hoshi
5701206229
internal/graphicsdriver/gl: use PureGo for Linux and UNIX
...
Updates #2284
2024-04-07 02:08:40 +09:00
Hajime Hoshi
d6f7b50387
internal/ui: bug fix: setting a size failed for an invisible window
...
Updates #2725
Closes #2951
2024-04-06 22:26:01 +09:00
Hajime Hoshi
bb57fe8e15
exp/textinput: bug fix: go-vet error
...
Updates #1162
2024-04-04 12:41:11 +09:00
Hajime Hoshi
6f66386f07
exp/textinput: rewrite Objective-C into Go partially
...
Updates #1162
2024-04-04 11:59:15 +09:00
Hajime Hoshi
13039e214e
all: update Oto
2024-04-04 11:56:02 +09:00
Hajime Hoshi
84a868e77e
all: update PureGo
...
Updates ebitengine/purego#223
2024-04-04 11:52:16 +09:00
Hajime Hoshi
dfa8f21e52
text/v2: update go-text and remove unnecessary string conversions
...
Updates go-text/typesetting#152
2024-04-03 03:41:57 +09:00
Hajime Hoshi
b098922889
exp/textinput: typo
2024-04-02 03:09:54 +09:00
Hajime Hoshi
96a452d85c
update Oto
2024-04-01 23:24:05 +09:00
Hajime Hoshi
4540ce5439
examples/scroll: update comments
2024-03-31 22:39:51 +09:00
Hajime Hoshi
4ae0712dc5
examples/scroll: support a mouse wheel
2024-03-31 19:38:36 +09:00
Hajime Hoshi
7ad9973d70
examples: add 'scroll'
2024-03-31 19:14:59 +09:00
Hajime Hoshi
caecd81f4e
Revert "internal/graphicsdriver/directx: add 'tearing' for EBITENGINE_DIRECTX"
...
This reverts commit b6252a41f2
.
Reason: We need more investigation about tearing and vsync=off
Updates #2858
2024-03-30 20:08:06 +09:00
Hajime Hoshi
a274bf03b7
all: update gomobile fixing an Apple validation/distribution issue
...
Closes #2946
2024-03-30 02:05:46 +09:00
Hajime Hoshi
4a9d47219b
all: update README for new packages
2024-03-29 13:37:08 +09:00
Hajime Hoshi
24238e16af
internal/gamepaddb: refactoring
...
Updates #2936
2024-03-29 13:25:30 +09:00
Kenny
941c97eba2
internal/gamepaddb: generate respective controller dbs for each platform ( #2943 )
...
Replace singular embedded controller database file with separate generated
files for each supported platform. The controller database file is some
~500KB, so this change should reduce the overall binary size per
platform.
Closes #2936
2024-03-29 13:17:16 +09:00
Hajime Hoshi
dc77c655af
all: update Oto and PureGo
2024-03-27 23:09:12 +09:00
Hajime Hoshi
013e235628
cmd/ebitenmobile, exp/textinput: typo
2024-03-27 15:40:37 +09:00
Hajime Hoshi
59521d715b
all: update go-text
2024-03-27 14:55:02 +09:00
Hajime Hoshi
11398f3bb5
ebiten: rename BuildTag -> BuildConstraints
2024-03-27 14:50:09 +09:00
Hajime Hoshi
5c0c084b6e
cmd/ebitenmobile: update the default Android SDK version to 21
2024-03-27 14:23:00 +09:00
Hajime Hoshi
25a814d561
cmd/ebitenmobile: bug fix: wrong path was used
...
Updates #2937
2024-03-27 12:30:12 +09:00
Hajime Hoshi
0ab4538fa1
all: update gomobile
...
Closes #2937
2024-03-27 11:55:08 +09:00
Hajime Hoshi
fd2c79398e
Revert "internal/atlas: refactoring: ensure ReadPixels to be processed in a frame"
...
This reverts commit 55702a7c28
.
Reason: This didn't work with the single-thread mode.
Updates #1704
Closes #2939
2024-03-26 13:10:00 +09:00
Hajime Hoshi
459ad709a6
internal/gamepaddb: omit the database for consoles
...
Updates #2936
2024-03-25 03:08:19 +09:00
Hajime Hoshi
04c4676b7c
internal/png: update with Go 1.22
2024-03-24 20:36:31 +09:00
Hajime Hoshi
6552ae1dbe
internal/gamepaddb: do not include the database for browsers
...
This reduces Wasm binary size by 525kb.
2024-03-24 20:16:11 +09:00
Hajime Hoshi
dc8baf96f9
internal/gamepaddb: update the database
2024-03-24 19:18:49 +09:00
Hajime Hoshi
d04d6271d0
internal/ui: bug fix: reset some input states on blur events on browsers
...
Closes #2874
2024-03-24 16:03:17 +09:00
Hajime Hoshi
9147e7b21d
all: update dependencies
2024-03-24 16:00:38 +09:00
Hajime Hoshi
28d5f78dfb
all: update dependencies
2024-03-24 14:43:51 +09:00
Hajime Hoshi
f4029aaa77
ebiten: add (*Monitor).Size() to replace ScreenSizeInFullscreen()
...
Also, this change fixes redundant checks the case when a monitor
does not exist. Now Ebitengine checks a monitor existence at the
initialization.
Closes #2145
Closes #2795
2024-03-23 23:32:43 +09:00
Hajime Hoshi
230619a036
vector: allow NonZero for AppendVerticesAndIndicesForStroke
...
Closes #2833
2024-03-23 18:51:25 +09:00
Hajime Hoshi
b6252a41f2
internal/graphicsdriver/directx: add 'tearing' for EBITENGINE_DIRECTX
...
Now tearing happens only when 'tearing' is specified and vsync is off.
Closes #2858
2024-03-23 17:53:13 +09:00
Hajime Hoshi
0651803c40
examples/shader: add comments
...
Updates ebitengine/ebitengine.org#29
2024-03-23 15:45:55 +09:00
Hajime Hoshi
ea6fce45ff
internal/shader: bug fix: crash on assignment mismatches
2024-03-23 15:30:49 +09:00
Hajime Hoshi
66667fe877
internal/shader: bug fix: test failures
...
Updates #2934
2024-03-23 15:15:33 +09:00
Hajime Hoshi
7842942b24
internal/shader: bug fix: need to covert constant type correctly for assignments
...
Closes #2934
2024-03-23 15:08:34 +09:00
Hajime Hoshi
e7bb66bb2f
internal/shader: bug fix: ++/-- statements didn't work for vec2 on browsers
...
Closes #2933
2024-03-22 23:15:33 +09:00
Mykhailo Lohachov
1586c6764a
internal/shaderir: Kage update support for shift operators ( #2916 )
...
Closes #2755
2024-03-22 18:14:03 +09:00