Commit Graph

1711 Commits

Author SHA1 Message Date
Hajime Hoshi
7d99ce35ba ebitenutil: Seal OpenFile on mobiles 2016-06-25 03:39:28 +09:00
Hajime Hoshi
bf807799bf examples/windowscale: Use float scale factor 2016-06-25 02:17:08 +09:00
Hajime Hoshi
71ded00886 mobile: Rename files 2016-06-25 01:55:32 +09:00
Hajime Hoshi
19d18020ce examples/paint: Fix a float scale to an integer 2016-06-25 01:43:49 +09:00
Hajime Hoshi
5983e94cb8 graphics: Better scaling with a real number (#236) 2016-06-25 01:27:03 +09:00
Hajime Hoshi
bb511b2c13 ui: Scale is now float64 (#236) 2016-06-25 01:26:59 +09:00
Hajime Hoshi
42332c7b49 graphics: Fix a comment 2016-06-24 01:24:08 +09:00
Hajime Hoshi
8935846de7 go generate _docs 2016-06-23 12:16:27 +09:00
Hajime Hoshi
0abafb3fa2 Update index.tmpl.html along with #234 2016-06-23 12:15:34 +09:00
Hajime Hoshi
32f9e839ba Add .lgtm 2016-06-23 12:04:44 +09:00
Hajime Hoshi
24bb5b5ca8 graphics: Stop comparing matrices in GLSL, which doesn't work on iPhone5s 2016-06-23 00:25:31 +09:00
Hajime Hoshi
bae27e19d7 doc: Fix README 2016-06-22 12:37:26 +09:00
Hajime Hoshi
56c4e71859 opengl: Remove unneeded glViewport calls 2016-06-22 02:13:23 +09:00
Hajime Hoshi
e9de66aca2 graphics: Reset Viewport cache at each frame 2016-06-22 02:08:58 +09:00
Hajime Hoshi
3f59c9394c mobile: Bug fix: Revert build tags 2016-06-21 00:51:51 +09:00
Hajime Hoshi
2ba3fd0607 mobile: Implement UpdateTouchesOnIOS 2016-06-21 00:41:55 +09:00
Hajime Hoshi
989ae1ebc5 ui: Fix deviceScale for mobiles 2016-06-19 05:14:02 +09:00
Hajime Hoshi
b0a7e13502 ui: Remove ScreenSizeEvent.Scale 2016-06-19 05:10:27 +09:00
Hajime Hoshi
6f50ef3604 ui: Get correct device scale for iOS 2016-06-19 05:10:27 +09:00
Hajime Hoshi
858b391592 ui: Bug fix: unused variable 2016-06-19 05:05:56 +09:00
Hajime Hoshi
ea377b8e20 ui: More accurate device scale factor 2016-06-19 05:04:38 +09:00
Hajime Hoshi
7528977842 opengl: Bug fix: bindFramebufferImpl should return error 2016-06-19 00:40:44 +09:00
Hajime Hoshi
bc2703c345 opengl: Call glViewport each time when different framebuffer is set 2016-06-18 22:47:34 +09:00
Hajime Hoshi
83ab4352f8 opengl: Consider framebuffer size on iOS 2016-06-18 19:55:04 +09:00
Hajime Hoshi
98fccb563e graphics: Bug fix: Need to reset viewport size after resizing (#232) 2016-06-18 06:47:35 +09:00
Hajime Hoshi
5eb77d2fb5 Remove 'default framebuffer' and add 'screen framebuffer' for iOS 2016-06-18 04:56:13 +09:00
Hajime Hoshi
0b8fe25350 opengl: Implement GlslHighpSupported for iOS 2016-06-17 04:13:46 +09:00
Hajime Hoshi
dfe4db67be Fix for iOS 2016-06-17 02:08:25 +09:00
Hajime Hoshi
10ebe3274c Fix build tags 2016-06-15 03:35:35 +09:00
Hajime Hoshi
13f594baed Fix build tags for iOS (WIP) 2016-06-15 00:19:02 +09:00
Hajime Hoshi
d72a71877a mobile: Add UpdateTouchesOnAndroid 2016-06-14 18:45:36 +09:00
Hajime Hoshi
4d8897b785 graphics: Refactoring 2016-06-14 02:10:43 +09:00
Hajime Hoshi
ceea24ab95 loop: Refactoring 2016-06-14 01:33:35 +09:00
Hajime Hoshi
b852f5a0f7 graphics: Bug fix: Initialize must be done even when Draw is called first 2016-06-14 00:55:25 +09:00
Hajime Hoshi
218df19ead loop: Refactoring 2016-06-14 00:50:18 +09:00
Hajime Hoshi
6640f60c88 graphics: Bug fix: screen flicks on Android (#229) 2016-06-14 00:30:27 +09:00
Hajime Hoshi
3f18096e95 graphics: Refactoring: Remove unneeded function 2016-06-13 00:01:01 +09:00
Hajime Hoshi
a1fbf2cd2d graphics: Remove 'Resume' 2016-06-12 23:54:36 +09:00
Hajime Hoshi
5fbbb6dc6a opengl: Check texture/framebuffer is valid before deleting it 2016-06-12 23:19:01 +09:00
Hajime Hoshi
854fa6f32c graphics: Bug fix: double disposing 2016-06-12 23:13:41 +09:00
Hajime Hoshi
8d258b3c38 graphics: Replace textures/framebuffers with images in commands 2016-06-12 22:44:23 +09:00
Hajime Hoshi
2a0ca3c393 graphics: Set pixels at NewImageFromImage 2016-06-12 21:29:25 +09:00
Hajime Hoshi
ea440f5b17 graphics: Bug fix: Don't touch interface after locking 2016-06-12 21:19:54 +09:00
Hajime Hoshi
d99bfaf034 graphice: Dispose old images before restoring 2016-06-12 20:57:02 +09:00
Hajime Hoshi
870ce85615 opengl: Remove Pause 2016-06-12 18:18:43 +09:00
Hajime Hoshi
bd60f6eb9b graphics: Move locks before manipulating theImages 2016-06-12 17:48:08 +09:00
Hajime Hoshi
15e85398e2 graphics: Save pixels more aggressively 2016-06-12 17:12:37 +09:00
Hajime Hoshi
f056204a7c graphics: Add image.go 2016-06-12 01:45:40 +09:00
Hajime Hoshi
68c19d7cae graphics: Hide Texture/Framebuffer 2016-06-12 01:41:50 +09:00
Hajime Hoshi
eca175e0f4 graphics: Add Image 2016-06-12 01:34:21 +09:00