Commit Graph

15 Commits

Author SHA1 Message Date
Hajime Hoshi
5a379cb7cb Reduce panics (#196) 2016-04-11 01:48:40 +09:00
Hajime Hoshi
07da7a2348 graphics: Refactoring 2016-04-08 04:39:13 +09:00
Hajime Hoshi
e9ffe13739 graphics: Avoid copying receivers for JS 2016-04-08 04:20:45 +09:00
Hajime Hoshi
b2c5cb164a graphics: Calculate vertices ahead of locking 2016-04-08 03:18:52 +09:00
Hajime Hoshi
ff2882799c graphics: Add uv (optimization) 2016-03-18 02:41:00 +09:00
Hajime Hoshi
15d0ec3775 graphics: Reduce int16 converting 2016-03-18 01:52:46 +09:00
Hajime Hoshi
495d7ca0d1 graphics: NextPowerOf2Int -> NextPowerOf2Int32 2016-02-27 02:35:05 +09:00
Hajime Hoshi
169d57936c graphics: Speed improvement by returning single value 2016-02-17 00:21:39 +09:00
Hajime Hoshi
ef4828669c graphics: Bug fix: must skip rendering when 0 vertices are set 2016-02-16 02:45:56 +09:00
Hajime Hoshi
1e9fb05161 graphics: Move makeing vertices from drawTexture to textureQuads to avoid copying 2016-02-16 02:26:40 +09:00
Hajime Hoshi
beecf31937 Resolve some TODOs 2015-02-10 10:44:58 +09:00
Hajime Hoshi
ae450433db Move some files of internal to internal/graphics 2015-01-27 00:08:24 +09:00
Hajime Hoshi
8564ba8541 Use (un)signed short vertices (#90) 2015-01-16 10:37:26 +09:00
Hajime Hoshi
25cf2dab22 sprites: Speed up: use float64 as often as possible 2015-01-14 23:58:34 +09:00
Hajime Hoshi
21455a146d Refactoring: Add imageparts.go 2015-01-12 18:41:06 +09:00