Hajime Hoshi
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e270dea460
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internal/graphicsdriver: use []PixelsArgs for ReadPixels
Closes #2592
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2023-08-17 03:06:48 +09:00 |
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Hajime Hoshi
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842c3cbfcd
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internal/graphicscommand: use a slice to values instead of pointers
This should reduce heap allocations.
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2023-08-16 23:23:30 +09:00 |
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Hajime Hoshi
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377b0b8502
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internal/graphicscommand: rename WritePixelsArgs -> PixelsArgs
Updates #2592
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2023-08-16 22:34:56 +09:00 |
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Hajime Hoshi
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e98acd3dc7
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internal/graphicsdriver: refactoring: use image.Rectangle
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2023-04-29 01:12:05 +09:00 |
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Hajime Hoshi
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902d7244eb
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internal/graphicsdriver/directx: rename structs for a new DirectX 11 implementation
Updates #2613
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2023-03-26 00:32:47 +09:00 |
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