Hajime Hoshi
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842c3cbfcd
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internal/graphicscommand: use a slice to values instead of pointers
This should reduce heap allocations.
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2023-08-16 23:23:30 +09:00 |
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Hajime Hoshi
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377b0b8502
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internal/graphicscommand: rename WritePixelsArgs -> PixelsArgs
Updates #2592
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2023-08-16 22:34:56 +09:00 |
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Hajime Hoshi
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e98acd3dc7
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internal/graphicsdriver: refactoring: use image.Rectangle
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2023-04-29 01:12:05 +09:00 |
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Hajime Hoshi
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1017161c36
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internal/graphicsdriver/directx: refactoring
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2023-03-29 18:26:11 +09:00 |
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Hajime Hoshi
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0b0526a05b
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internal/graphicsdriver/directx: bug fix: had to consider strides when copying resources
Closes #2617
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2023-03-29 18:24:36 +09:00 |
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Hajime Hoshi
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78d76945ad
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internal/graphicsdriver/directx: implement DirectX 11 driver
Updates #2613
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2023-03-29 15:52:33 +09:00 |
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