Hajime Hoshi
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8d258b3c38
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graphics: Replace textures/framebuffers with images in commands
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2016-06-12 22:44:23 +09:00 |
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Hajime Hoshi
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870ce85615
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opengl: Remove Pause
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2016-06-12 18:18:43 +09:00 |
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Hajime Hoshi
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f056204a7c
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graphics: Add image.go
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2016-06-12 01:45:40 +09:00 |
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Hajime Hoshi
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68c19d7cae
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graphics: Hide Texture/Framebuffer
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2016-06-12 01:41:50 +09:00 |
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Hajime Hoshi
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eca175e0f4
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graphics: Add Image
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2016-06-12 01:34:21 +09:00 |
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Hajime Hoshi
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32c2cb3ead
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graphics: Add commands to create textures/framebuffers
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2016-06-12 00:23:26 +09:00 |
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Hajime Hoshi
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2a58c095b8
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graphics: Add disposeCommand
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2016-06-11 22:52:07 +09:00 |
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Hajime Hoshi
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b59206b777
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graphics: Move command flushing to ebiten package
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2016-06-11 21:50:13 +09:00 |
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Hajime Hoshi
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dfd4bc89ed
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graphics: Revert FlushCommand execution
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2016-06-11 20:21:14 +09:00 |
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Hajime Hoshi
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912d498cdf
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graphics: Remove unused arguments
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2016-06-11 05:48:09 +09:00 |
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Hajime Hoshi
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f03a99e89a
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opengl: Add Resume() and Pause()
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2016-06-10 01:19:10 +09:00 |
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Hajime Hoshi
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cabea24815
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graphics: Move glFlush to a more appropriate place
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2016-06-07 03:02:15 +09:00 |
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Hajime Hoshi
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83a96dc532
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android: Bug fix: Black flicking (#226)
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2016-06-07 02:24:36 +09:00 |
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Hajime Hoshi
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9757319848
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graphics: Use a const viewport
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2016-06-06 01:49:34 +09:00 |
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Hajime Hoshi
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26ef56232b
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opengl: Bug fix: Reset viewport when framebuffer delation
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2016-06-05 08:16:16 +09:00 |
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Hajime Hoshi
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12904d168d
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opengl: Bug fix: glViewport must be called after framebuffer deletion
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2016-06-05 07:47:11 +09:00 |
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Hajime Hoshi
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37473d2f9f
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graphics: Move a comment
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2016-06-05 03:26:00 +09:00 |
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Hajime Hoshi
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aa83167e56
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graphics: Check the number of vertices
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2016-06-05 03:17:53 +09:00 |
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Hajime Hoshi
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e5965d7771
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opengl: Reduce calls of glSetViewport
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2016-06-05 03:16:54 +09:00 |
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Hajime Hoshi
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4c2650c721
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graphics: Reduce calls of glBindTexture
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2016-06-05 01:55:28 +09:00 |
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Hajime Hoshi
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bddd3c9467
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grahics: Reduce gl function calls
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2016-06-04 22:30:52 +09:00 |
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Hajime Hoshi
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388dd835a6
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opengl: Move ZeroFramebuffer to context.go
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2016-06-04 04:04:18 +09:00 |
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Hajime Hoshi
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ca3322edbc
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opengl: Refactoring: Rename functions
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2016-06-04 03:50:28 +09:00 |
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Hajime Hoshi
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da1354ec51
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opengl: Bug fix: Reset the bound framebuffer after deletion (#227)
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2016-06-04 03:41:14 +09:00 |
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Hajime Hoshi
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56844100c2
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temporal hack to pass tests (#227)
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2016-06-03 13:16:43 +09:00 |
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Hajime Hoshi
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3e912ce7f8
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graphics: Optimize commands: call glBufferSubData as less times as possible
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2016-06-03 12:52:20 +09:00 |
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Hajime Hoshi
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208b27d5de
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graphics: Use command buffers
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2016-06-03 03:24:27 +09:00 |
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Hajime Hoshi
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efd019c00e
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graphics: Remove Texture.Size
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2016-06-03 03:07:55 +09:00 |
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Hajime Hoshi
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0374bf0538
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graphics: Remove Framebuffer.Size
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2016-06-03 03:02:59 +09:00 |
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Hajime Hoshi
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17f4bcbd95
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graphics: Introduce Commands (WIP)
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2016-06-03 03:01:27 +09:00 |
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Hajime Hoshi
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16ef82fa23
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opengl: Reduce CheckFramebufferState call for speed
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2016-06-01 03:53:55 +09:00 |
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Hajime Hoshi
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91491e58f4
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opengl: Reduce glBindFramebuffer calls
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2016-06-01 02:33:31 +09:00 |
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Hajime Hoshi
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3dfbb4a2ea
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opengl: Refactoring: Remove unneeded code
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2016-06-01 02:14:11 +09:00 |
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Hajime Hoshi
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d756d35b59
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opengl: Remove unneeded access to a member
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2016-06-01 02:06:13 +09:00 |
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Hajime Hoshi
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5638bb93f5
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opengl: Remove glFlush to improve performance
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2016-06-01 01:48:46 +09:00 |
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Hajime Hoshi
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1ca76b64f7
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graphics: Add a comment
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2016-05-31 00:30:04 +09:00 |
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Hajime Hoshi
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6663a447cc
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graphics: Speed optimization
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2016-05-29 23:04:20 +09:00 |
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Hajime Hoshi
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f6fd8f9c6d
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graphics: Reduce calling glUseProgram
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2016-05-29 22:40:51 +09:00 |
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Hajime Hoshi
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deb2ab1cbf
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graphics: Refactoring: Reduce array buffer size
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2016-05-29 18:34:52 +09:00 |
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Hajime Hoshi
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3195ae32d8
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mobile: Implement Pause/Resume
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2016-05-24 00:00:54 +09:00 |
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Hajime Hoshi
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6d06b01cae
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gomobile bind works
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2016-05-22 04:25:15 +09:00 |
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Hajime Hoshi
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76ea075896
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Add example/mobile (not-compilable yet)
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2016-05-19 03:17:50 +09:00 |
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Hajime Hoshi
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fbd07b1865
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graphics: Simplify the size of pixels
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2016-05-16 12:27:28 +09:00 |
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Hajime Hoshi
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46cbd0c4a0
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graphics: Add a func to delete programs and buffers
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2016-05-16 11:54:34 +09:00 |
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Hajime Hoshi
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ba6d10dec0
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graphics: Remove indexBufferLines
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2016-05-16 11:34:41 +09:00 |
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Hajime Hoshi
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d6bfa72c5c
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graphics: Remove openGLState.initialize
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2016-05-16 11:32:26 +09:00 |
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Hajime Hoshi
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9f2b53d24c
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graphics: Add InitializeIfNeeded function (preparing for Android)
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2016-05-15 04:05:57 +09:00 |
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Hajime Hoshi
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ebe6296222
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opengl: Remove (*Program).Equals
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2016-05-15 02:37:25 +09:00 |
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Hajime Hoshi
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a3272d0b49
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graphics: Refactoring: Reduce global variables
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2016-05-15 02:29:54 +09:00 |
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Hajime Hoshi
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a04ce352f8
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opengl: Bug fixed: there were some errors shadowed and not used
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2016-05-14 03:24:01 +09:00 |
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