Hajime Hoshi
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9e7dfa2f16
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audio: Bug fix: Multi source (or nodes) should be used to play multi sounds
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2015-01-26 01:20:56 +09:00 |
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Hajime Hoshi
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701de9f82b
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audio: Bug fix: half volume of any sound on GopherJS
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2015-01-25 23:38:26 +09:00 |
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Hajime Hoshi
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e1336c2eba
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audio: Change API: accept []int16 instead of []float32
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2015-01-25 19:17:53 +09:00 |
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Hajime Hoshi
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c2313c10c1
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audio: Grace returning when audio is not available
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2015-01-25 16:04:49 +09:00 |
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Hajime Hoshi
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fe91d341ac
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audio: Implement for desktops with OpenAL (#104)
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2015-01-25 01:51:51 +09:00 |
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Hajime Hoshi
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a8e3b2b619
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audio: Start implementing with OpenAL (not finished yet)
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2015-01-24 22:20:09 +09:00 |
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Hajime Hoshi
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2d5ac9e987
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audio: Add comments, add IsPlaying
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2015-01-24 21:46:35 +09:00 |
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Hajime Hoshi
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2c7430171d
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audio: Add comments
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2015-01-24 15:48:48 +09:00 |
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Hajime Hoshi
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edda664ca8
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audio: Refactoring
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2015-01-24 14:53:42 +09:00 |
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Hajime Hoshi
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4d702f964f
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audio: CurrentBytes returns the time on inserting new sound chunk
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2015-01-24 14:53:33 +09:00 |
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Hajime Hoshi
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88ac129dd6
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Refactoring: only one nextInsertion is needed
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2015-01-23 21:51:21 +09:00 |
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Hajime Hoshi
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8d250c6b25
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audio: Add channel.nextInsertion
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2015-01-23 10:58:18 +09:00 |
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Hajime Hoshi
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4b74411922
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audio: Introduce channels
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2015-01-23 03:02:23 +09:00 |
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Hajime Hoshi
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ba3a612ce4
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Bug fix: Add 'Add' method for non-js environment
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2015-01-21 10:37:15 +09:00 |
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Hajime Hoshi
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a220251716
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Play music at example/audio
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2015-01-11 19:52:11 +09:00 |
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Hajime Hoshi
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355da1bcbc
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Add Experimental Audio API
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2015-01-11 18:03:51 +09:00 |
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