Commit Graph

7387 Commits

Author SHA1 Message Date
Hajime Hoshi
7484df0c5e internal/graphicsdriver/metal: replace Get with NewGraphics
This is a prepartion to return an error when a graphics driver, especially
DirectX, fails to initialize.

Updates #2142
2022-06-17 02:40:35 +09:00
Hajime Hoshi
a6d415ebf2
internal/graphicsdriver/opengl: replace Get with NewGraphics (#2146)
This is a prepartion to return an error when a graphics driver, especially
DirectX, fails to initialize.

Updates #2142
2022-06-17 02:02:29 +09:00
Hajime Hoshi
195b060911 internal/graphicsdriver/metal: refactoring: initialize the driver at Get 2022-06-16 23:52:55 +09:00
Hajime Hoshi
7b8ae76f26 ebiten: update comment about ScreenSizeInFullscreen for browsers
Updates #2145
2022-06-16 12:05:12 +09:00
Hajime Hoshi
acd70d6e34 ebiten: add NewImageFromImageWithOptions
Closes #2013
Closes #2017
Closes #2124
2022-06-15 14:19:16 +09:00
Hajime Hoshi
aee2e67242 ebiten: refactoring 2022-06-15 11:54:49 +09:00
Hajime Hoshi
922784f574 ebiten: English 2022-06-15 02:34:31 +09:00
Hajime Hoshi
654c4c286c ebiten: English 2022-06-15 02:27:24 +09:00
Hajime Hoshi
0f27999909 ebiten: bug fix: wrong comments
Updates #2013
Updates #2017
2022-06-15 02:24:03 +09:00
Hajime Hoshi
bac34a4474 ebiten: add NewImageWithOptions and NewImageOptions
This change adds NewImageWithOptions, that creates a new image with
the given options.

NewImageWithOptions takes image.Rectangle instead of a width and a
height, then a user can create an image with an arbitrary bounds.
A left-upper position can be a negative number.

NewImageWithOptions can create an unmanged image, that is no longer
on an automatic internal texture atlas. A user can have finer controls
over the image.

This change also adds tests for this function.

Updates #2013
Updates #2017
Updates #2124
2022-06-15 02:20:19 +09:00
Hajime Hoshi
7a94140724 update Oto to v2.2.0-alpha.3 2022-06-14 00:44:51 +09:00
Hajime Hoshi
76d88b276a internal/graphicsdriver/directx: call C++ side for ID3D12GraphicsCommandList functions
Updates #2084
2022-06-13 22:35:58 +09:00
Hajime Hoshi
4aebcd2a04 internal/graphicsdriver/directx: bug fix: consider empty slices as arguments 2022-06-13 17:51:02 +09:00
Hajime Hoshi
c08d79d2ce internal/graphicsdriver/directx: keep runtime.KeepAlive for Xbox 2022-06-13 17:36:58 +09:00
Hajime Hoshi
4adf46c2b0 internal/graphicsdriver/directx: refactoring 2022-06-13 17:25:27 +09:00
Hajime Hoshi
348435f769 internal/graphicsdriver/directx: fix a constant value for Xbox
Updates #2084
2022-06-13 14:23:29 +09:00
Hajime Hoshi
44cfb92cee internal/ui: bug fix: MaximizeWindow before Run caused an unexpected error on Windows
Closes #2137
2022-06-13 12:28:20 +09:00
Hajime Hoshi
aef5402831 internal/graphicsdriver/directx: remove unused function 2022-06-13 01:35:31 +09:00
Hajime Hoshi
bcb2fe8c93 internal/graphicsdriver/directx: enable D3D12SerializeRootSignature for Xbox
Updates #2084
2022-06-13 01:02:48 +09:00
Hajime Hoshi
253f2757d1 internal/atlas: add a test to modify pixels after ReplacePixels call 2022-06-11 23:44:29 +09:00
Hajime Hoshi
08b52698c6 internal/graphicsdriver/directx: call C++ side for some functions for Xbox
Updates #2084
2022-06-11 19:37:17 +09:00
Hajime Hoshi
4a19d645b7 internal/graphicsdriver/opengl: remove a comment 2022-06-11 15:36:10 +09:00
Hajime Hoshi
71a32d2036 internal/ui: pass the canvas element directly instead of an ID 2022-06-11 15:34:17 +09:00
Hajime Hoshi
95628ee5f7 internal/ui: add a unique ID to the canvas for browsers 2022-06-11 15:24:50 +09:00
Hajime Hoshi
d42bb7d699 internal/graphicsdriver/directx: add a comment for Xbox
Updates #2084
2022-06-11 14:20:21 +09:00
Hajime Hoshi
4836266c2b examples/tiles: improve readability by calculating tileXNum on the fly 2022-06-10 23:54:45 +09:00
Hajime Hoshi
826afcb9cc internal/graphicsdriver/directx: fix CopyTextureRegion for Xbox
Updates #2084
2022-06-10 22:51:04 +09:00
Hajime Hoshi
abef203a70 rename github.com/ebitne/purego -> github.com/ebitengine/purego 2022-06-10 21:59:01 +09:00
Hajime Hoshi
07aa906753 internal/graphicsdriver/directx: fix GetCPU/GPUDescriptorHandleForHeapStart for Xbox
Updates #2084
2022-06-10 21:35:20 +09:00
Hajime Hoshi
b9373c498b internal/graphicsdriver/directx: fix CreateCommandList for Xbox
Updates #2084
2022-06-10 16:44:07 +09:00
Hajime Hoshi
37369a2f4b internal/atlas: add TestMaxImageSizeJust 2022-06-10 14:30:18 +09:00
Hajime Hoshi
03567f74f9 internal/atlas: bug fix: respect injected maxSize for testings 2022-06-10 14:25:08 +09:00
Hajime Hoshi
7c458f519e internal/atlas: remove unnecessary comments 2022-06-10 13:53:24 +09:00
Hajime Hoshi
6b814888b5 internal/atlas: always use DrawTriangles at putOnAtlas
DrawTriangles was introduced at #1508, and apparently there is no
reason we should use ReplacePixels here. So, simplify the logic by
using only DrawTriangles.
2022-06-10 02:58:04 +09:00
Hajime Hoshi
bdae45be8f internal/atlas: add assertions 2022-06-10 02:38:35 +09:00
Hajime Hoshi
116e131ccf internal/atlas: rename ImageTypeIsolated -> ImageTypeUnmanaged 2022-06-10 02:11:08 +09:00
Hajime Hoshi
b40022b286 internal/atlas: stop using padding for ImageTypeVolatile and ImageTypeIsolated
Closes #2131
2022-06-10 00:54:48 +09:00
Hajime Hoshi
9e34103491 internal/atlas: refactoring: make paddingSize a method
Updates #2131
2022-06-10 00:23:25 +09:00
Hajime Hoshi
5290605b2d internal/atlas: add comments 2022-06-08 11:18:08 +09:00
Hajime Hoshi
9ee56ac320 inetrnal/atlas: remove unnecessary (and risky) locks 2022-06-08 10:05:15 +09:00
Hajime Hoshi
3b6a080519 internal/atlas: bug fix: use the global lock for shaders
Closes #2129
2022-06-08 10:00:31 +09:00
Hajime Hoshi
83ac234142 internal/ui: bug fix: offscreen images were created too often unexpectedly 2022-06-08 09:26:22 +09:00
Hajime Hoshi
6b212d7642 internal/restorable: refactoring: add Image.needsRestoring 2022-06-08 02:24:10 +09:00
Hajime Hoshi
9f729cf5c3 internal/restorable: remove SetVolatile 2022-06-08 02:20:09 +09:00
Hajime Hoshi
81f91658ff internal/atlas: refactoring: remove SetVolatile and SetIsolate
Pass an image type to NewImage instead.
2022-06-08 01:08:00 +09:00
Hajime Hoshi
b8e8d72377 internal/restorable: rename ImageTypeScreenFramebuffer -> ImageTypeScreen 2022-06-07 23:45:35 +09:00
Hajime Hoshi
d3e3df812a internal/ui: recreate an offscreen image when isScreenClearedEveryFrame is toggled
This is a preparation to remove SetVolatile and SetIsolated in
the atlas package.
2022-06-07 23:16:42 +09:00
Hajime Hoshi
b30700ac31 update Oto: simplify pausing
Updates #2125
2022-06-07 00:24:58 +09:00
Hajime Hoshi
6398230f84 internal/graphicscommand: add 'screen' info to (*newImageCommand).String() 2022-06-06 11:13:04 +09:00
Hajime Hoshi
73c893e977 internal/restorable: refactoring: unify NewScreenFramebufferImage and NewImage 2022-06-06 09:33:50 +09:00