Hajime Hoshi
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cbff3555db
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internal/graphicsdriver/opengl: drop WebGL 1 support
Closes #2191
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2023-03-18 22:50:09 +09:00 |
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Hajime Hoshi
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8cc6fa82fd
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internal/graphicsdriver/opengl: remove fnIsContextLost
As restoring from context lost doesn't happen on browsers, isContextLost
doesn't have to be called.
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2022-11-17 12:43:26 +09:00 |
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Hajime Hoshi
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c768860f3f
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internal/graphicsdriver/opengl: remove fnGetExtension
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2022-11-17 12:40:56 +09:00 |
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Hajime Hoshi
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bae5aa7732
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internal/graphicsdriver/opengl: move initGL to NewGraphics
As restoring from context lost doesn't happen on browsers, initilizing
GL doesn't have to be done at reset.
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2022-11-17 12:34:55 +09:00 |
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Hajime Hoshi
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8393211ed7
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internal/graphicsdriver/opengl: bug fix: compile error
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2022-11-13 15:44:15 +09:00 |
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Hajime Hoshi
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8c49c88b08
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internal/graphicsdriver/opengl: refactoring
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2022-11-13 15:27:37 +09:00 |
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Hajime Hoshi
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42566c6c9a
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internal/graphicsdriver/opengl: refactoring: remove SetCanvas
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2022-11-13 15:18:44 +09:00 |
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Hajime Hoshi
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a0a5f2b301
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internal/graphicsdriver/opengl: remove SetGomobileGLContext
This change is needed to initialize the context at opengl.NewGraphics.
Updates #2451
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2022-11-13 15:07:14 +09:00 |
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Hajime Hoshi
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c4abaa32f5
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internal/graphicsdriver/opengl: initialize gl at init()
This changes context_gl.go a little closer to context_gles.go.
Updates #2451
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2022-11-13 04:13:18 +09:00 |
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Hajime Hoshi
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257f05883c
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internal/graphicsdriver/opengl: enable to compiile for browsers with the 'opengles' tag
The 'opengles' tag is just ignored for browsers.
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2022-10-15 22:22:28 +09:00 |
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Hajime Hoshi
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71a32d2036
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internal/ui: pass the canvas element directly instead of an ID
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2022-06-11 15:34:17 +09:00 |
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Hajime Hoshi
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95628ee5f7
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internal/ui: add a unique ID to the canvas for browsers
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2022-06-11 15:24:50 +09:00 |
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