Commit Graph

140 Commits

Author SHA1 Message Date
Hajime Hoshi
a4e74eb4be Add ui.InputState 2014-05-12 10:04:28 +09:00
Hajime Hoshi
0b9f27287b Add ui.Keys 2014-05-12 02:16:23 +09:00
Hajime Hoshi
fb4751e8cd Remove ui.GameWindow; Add ui.Canvas 2014-05-11 21:24:37 +09:00
Hajime Hoshi
214f099ef7 Simplify main() 2014-05-11 19:54:19 +09:00
Hajime Hoshi
86846b0171 Remove unnecessary channels 2014-05-11 19:44:36 +09:00
Hajime Hoshi
26122aa120 Remove gl.go 2014-05-04 00:40:53 +09:00
Hajime Hoshi
61db71e453 Make CreateTexture/RenderTarget synchronous 2014-05-03 17:50:42 +09:00
Hajime Hoshi
4e6aeaa291 Add Textures 2014-05-03 15:53:43 +09:00
Hajime Hoshi
322d0f1924 Remove graphics.Drawer.DrawParts 2014-05-03 13:58:18 +09:00
Hajime Hoshi
562d04cacc Change API of graphics.Context 2014-05-01 22:45:48 +09:00
Hajime Hoshi
8ff6e4efa0 Refactoring: Add NSAutoreleasePool 2014-01-13 15:26:29 +09:00
Hajime Hoshi
2b18ce8748 Rename PollEvents -> DoEvents 2014-01-11 18:11:13 +09:00
Hajime Hoshi
ffc08a75d3 Add filter to CreateRenderTarget 2014-01-11 18:07:12 +09:00
Hajime Hoshi
11a9b77be3 Refactoring 2014-01-11 15:18:04 +09:00
Hajime Hoshi
ee23301538 Use signal to catch SIGINT and SIGTERM 2014-01-11 15:14:47 +09:00
Hajime Hoshi
2b4dc28d91 go fmt 2014-01-07 23:29:24 +09:00
Hajime Hoshi
5d2e2476b6 Refactoring: lazy initializing the application 2014-01-07 02:14:53 +09:00
Hajime Hoshi
1f1c5cba95 Add methods to ui/cocoa/texture_factory.go 2014-01-07 00:10:46 +09:00
Hajime Hoshi
cc14882cb2 Remove void* 2013-12-31 03:17:39 +09:00
Hajime Hoshi
51fa65bf2f Flush lines 2013-12-27 00:37:36 +09:00
Hajime Hoshi
ce97070f66 Implement landing 2013-12-20 03:21:10 +09:00
Hajime Hoshi
14994d57f2 Landing a piece 2013-12-20 03:03:35 +09:00
Hajime Hoshi
2ac027c452 Drop a piece 2013-12-20 01:23:00 +09:00
Hajime Hoshi
631b226b5b Move a piece 2013-12-20 01:08:32 +09:00
Hajime Hoshi
bc7dd51adf Show a piece 2013-12-19 03:21:25 +09:00
Hajime Hoshi
71e08bca41 Add images/README.md 2013-12-18 18:09:56 +09:00
Hajime Hoshi
c35d0f85ec Title for blocks 2013-12-18 18:05:28 +09:00
Hajime Hoshi
72ce849fbd Key events 2013-12-16 10:02:15 +09:00
Hajime Hoshi
94ecfbba9c Refactoring event handling 2013-12-16 09:39:49 +09:00
Hajime Hoshi
0a3ec197ff Rename InputStateUpdated -> MouseStateUpdated 2013-12-15 23:45:50 +09:00
Hajime Hoshi
f61d9280e4 Rename: Canvas -> Context 2013-12-14 06:10:24 +09:00
Hajime Hoshi
b1062a80bf Refactoring 2013-12-14 05:34:27 +09:00
Hajime Hoshi
5aa0b5f5c2 Avoid a busy loop 2013-12-13 01:27:02 +09:00
Hajime Hoshi
d087333e48 Refactoring 2013-12-13 00:45:24 +09:00
Hajime Hoshi
82e8849e01 Refactoring 2013-12-11 22:31:13 +09:00
Hajime Hoshi
0c51a7a362 Remove ebiten_controller.c 2013-12-11 00:54:00 +09:00
Hajime Hoshi
54557aadf2 Add WindowClosedEvent 2013-12-11 00:49:30 +09:00
Hajime Hoshi
2e17c366ca Add and use cocoa.Window 2013-12-11 00:18:08 +09:00
Hajime Hoshi
a0cf1e5d55 Remove GOMAXPROCS 2013-12-10 21:17:39 +09:00
Hajime Hoshi
2bd77e949a Refactoring 2013-12-09 09:45:40 +09:00
Hajime Hoshi
894dd71d35 Change the background color 2013-12-09 02:00:17 +09:00
Hajime Hoshi
2ea00ec8a9 Add a transparent screen 2013-12-08 23:49:48 +09:00
Hajime Hoshi
698d176ec3 Refactoring 2013-12-08 23:03:00 +09:00
Hajime Hoshi
63abfb2c13 Bug fix: the initial state of a ebiten 2013-12-08 22:14:52 +09:00
Hajime Hoshi
e10bac5a8a Rotate ebiten 2013-12-08 21:03:30 +09:00
Hajime Hoshi
cdb511b08b Add matrix.Color.Scale 2013-12-08 19:38:22 +09:00
Hajime Hoshi
b14684804f Draggin ebiten 2013-12-08 17:02:35 +09:00
Hajime Hoshi
a25a2df6b4 gofmt 2013-12-08 16:28:56 +09:00
Hajime Hoshi
8fbd818f28 Async loading textures 2013-12-08 16:28:18 +09:00
Hajime Hoshi
cbc5c38db6 Remove games 2013-12-08 16:19:24 +09:00