Hajime Hoshi
a8dcd5c628
Replace go-flock with flock
2019-02-03 14:20:20 +09:00
Hajime Hoshi
346cb21800
Update dependencies
2019-02-03 14:15:13 +09:00
Hajime Hoshi
d3d56c076d
shareable: Use CopyPixels
...
CopyPixels is basically Pixels and ReplacePixels, but executed
lazily while Pixels reads pixels from GPU immediately. Thanks to
this, restorable.Image no longer need to keep pixel data if not
needed.
2019-02-03 02:51:56 +09:00
Hajime Hoshi
b89602d900
restorable: Add more comments
2019-02-02 19:19:03 +09:00
Hajime Hoshi
05d78b4232
mainthread: Cause panic when trying to run before initialization
2019-02-02 19:00:15 +09:00
Hajime Hoshi
bcd9db669d
Revert "restorable: Don't record pixels when restoring is disabled"
...
This reverts commit aad7bdc64d
.
Reason: This causes application freezing at least on macOS
2019-02-02 18:39:51 +09:00
Hajime Hoshi
204b0e72d6
graphicsdriver/metal: Do not wait until completed when possible ( #762 )
2019-02-02 04:35:38 +09:00
Hajime Hoshi
aad7bdc64d
restorable: Don't record pixels when restoring is disabled
2019-02-02 00:44:02 +09:00
Hajime Hoshi
5be567d58f
ui: Implement restoring context lost on browsers correctly
...
Fixes #734
2019-02-01 01:20:40 +09:00
Hajime Hoshi
a4123a479e
audio: Initialize the context first
...
This is necessary to create an audio's Player before the loop if
we want to create *oto.Player for each *audio.Player.
2019-01-30 00:45:36 +09:00
Hajime Hoshi
13b0d82b6d
audio: Use oto.NewContext
2019-01-30 00:36:47 +09:00
Hajime Hoshi
ca3cacf62a
Update Oto version to v0.3.0
2019-01-30 00:32:56 +09:00
Hajime Hoshi
b24713749b
mobile: Better panic messages
2019-01-29 11:11:54 +09:00
Hajime Hoshi
ba47a19b17
mobile: Bug fix: error must be received without waiting for renderCh
...
Even when error happens, the error was not received when renderCh
received. This was the cause of freezing when error happens.
2019-01-28 12:32:48 +09:00
Hajime Hoshi
5ccd240a35
graphics: Add TestImageAlphaOnBlack
2019-01-27 21:45:18 +09:00
Jake Bentvelzen
4cb79888fe
graphics: Clear mipmap map to avoid unnecessary allocation ( #799 )
...
This change uses a pattern that Go 1.11+ compilers can optimize to a clear operation
https://github.com/golang/go/blob/master/doc/go1.11.html#L447
2019-01-27 21:30:30 +09:00
Hajime Hoshi
3ac1996f9d
clock: Avoid overflow by using time duration on Windows
2019-01-27 17:31:30 +09:00
Hajime Hoshi
3691083cee
clock: Use a more precise timer on Windows
...
This change is based on @silbinarywolf's change:
https://github.com/hajimehoshi/ebiten/issues/798#issuecomment-457822280
Fixes #798
2019-01-26 21:16:35 +09:00
Hajime Hoshi
5b63f45f4c
go mod tidy
2019-01-25 11:45:50 +09:00
Hajime Hoshi
b380bc6353
Update GopherWasm version
2019-01-25 11:37:29 +09:00
Hajime Hoshi
1f4e593099
graphics: Add comments
2019-01-25 03:04:25 +09:00
Hajime Hoshi
18daa04173
Reland: graphics: Use math.Ceil for the screen framebuffer size ( #622 )
...
This is reland of 0b60471ac0
.
I thought this didn't take any effect, but I confirmed this
actually fixed (part of) the blinking-line problem on Xperia XZ.
This fixes the upper side thin line. I'm not sure this fixes the
lower side thin line, which is reported but I couldn't reproduce.
I expect this and e829e650f2
will
fix the reported problem, and I am going to confirm this.
2019-01-25 02:50:55 +09:00
Hajime Hoshi
b5ee209e0b
graphics: Bug fix: Filter was not used when SourceRect is used
2019-01-24 14:22:53 +09:00
Hajime Hoshi
b65a3d372b
affine: Add ColorM.Scale tests
2019-01-23 02:50:30 +09:00
Hajime Hoshi
54019a4735
affine: Improve speed of ScaleOnly
2019-01-23 02:10:59 +09:00
Hajime Hoshi
2b0dff197e
restorable: Fix comments ( #793 )
2019-01-22 23:33:56 +09:00
Hajime Hoshi
158f4fb3ed
restorable: Bug fix: Reading pixels from a volatile image might fail
...
Fixes #793
2019-01-22 03:35:54 +09:00
Hajime Hoshi
837571d05c
graphics: Refactoring
2019-01-22 02:07:20 +09:00
Hajime Hoshi
4ce850df70
graphics: Bug fix: Resolve pixels before the screen is cleared
...
Fixes #792
Clearing the screen is so special on some environments (like macOS
Metal) that other operations on other images can be invalidated.
This fixes the issue by resolving the pixels of the offscreen that
is used as a render source for the screen before the screen is
cleared. We are not sure this is a correct way, but this actually
fixes the problem on macOS.
2019-01-22 01:44:51 +09:00
Hajime Hoshi
15b13c8b62
graphics: Fix comments to be more precise
2019-01-22 00:18:32 +09:00
Hajime Hoshi
8f3ef39d74
graphics: Fix some comments to adjust 80 chars in one line
2019-01-21 11:58:41 +09:00
Hajime Hoshi
29211238d3
graphics: Misspelling again
2019-01-21 11:24:43 +09:00
Hajime Hoshi
234f29e5f6
graphics: Misspelling
2019-01-21 11:22:35 +09:00
Hajime Hoshi
92d6c6bc58
graphics: Fix documents about DrawImage and ColorM
2019-01-21 11:19:23 +09:00
Hajime Hoshi
ec08a75332
restorable: Add assertions
2019-01-21 02:17:09 +09:00
Hajime Hoshi
e2cfb2da6f
restorable: Fix comments
2019-01-21 00:41:54 +09:00
Hajime Hoshi
eeb8fea778
restorable: Bug fix: dummyImage must be restored first
...
Fixes #791
2019-01-21 00:36:53 +09:00
Hajime Hoshi
4d05baf97c
examples/contextlost: Bug fix: dummyImage must belong to theImages
2019-01-21 00:11:34 +09:00
Hajime Hoshi
ae2d863e9c
Add Windows bulding on Travis CI ( #739 )
...
This change adds commands just building Ebiten as Windows binaries.
This is not a perfect test but much better than no tests.
2019-01-20 17:45:51 +09:00
Hajime Hoshi
aa2919ada4
graphics: Add comments about DrawImage
2019-01-20 03:27:02 +09:00
Hajime Hoshi
7dafbb2e4e
examples/sinewave: Bug fix: Sinewave volume was too small
2019-01-20 02:17:10 +09:00
Hajime Hoshi
10cb0bba5f
graphics: Add documentation about texture atlas size
2019-01-19 22:14:50 +09:00
Hajime Hoshi
c1c0306471
graphics: Update the document about DrawImage
2019-01-19 22:14:04 +09:00
Hajime Hoshi
79b5712410
examples/sinewave: Refactoring (return the copied bytes)
2019-01-19 18:42:39 +09:00
Hajime Hoshi
808f512a7d
examples/sinewave: Refactoring
2019-01-19 18:36:03 +09:00
Hajime Hoshi
55e9a861d0
ui: Bug fix: isRunning should never be 'false' even after Run on GopherJS
2019-01-19 03:29:07 +09:00
Hajime Hoshi
58cc5cb105
graphics: Better error message for At and Set ( #790 )
2019-01-19 02:59:22 +09:00
Hajime Hoshi
dd59d8ae6e
Fix comments
2019-01-19 02:30:06 +09:00
Hajime Hoshi
78ed824351
graphics: Make verticesBackend concurrent safe
...
Fixes #789
2019-01-19 02:06:50 +09:00
Hajime Hoshi
e829e650f2
graphics: Always clear the screen framebuffer
...
This fixes the issue on Xperia Z3, but not on Xperia XY
2019-01-18 12:21:01 +09:00