Commit Graph

67 Commits

Author SHA1 Message Date
Hajime Hoshi
e7ad5c52fe internal/glfw: merge internal/goglfw into internal/glfw
This also changes APIs in internal/glfw to return errors.

Updates #2703
2023-10-05 03:09:51 +09:00
Hajime Hoshi
95b4eeafce all: remove unnecessary build tag restrictions 2023-10-01 23:27:57 +09:00
Hajime Hoshi
aab22f4c1e internal/ui: bug fix: use correct regions at (*monitors).monitorFromPosition
Updates #2781
2023-09-30 00:30:06 +09:00
Hajime Hoshi
03d6811a65 internal/ui: bug fix: initialMonitorByOS could return nil on macOS
initialMonitorByOS could return nil when a cursor was at an extreme
position like the bottom of the display. Apparently, a cursor position
could take an inclusive range of the monitor size.

This change fixes this issue by fixing the comparison.

Even if initialMonitorByOS returns nil, a fallback primary monitor
should be used, so this is not a critical issue.

Updates #2794
2023-09-29 16:54:47 +09:00
Hajime Hoshi
0bcee31a6f internal/ui: bug fix: wrong monitor initialization on macOS
This change fixes these issues:

* `currentMouseLocation()` returned a position in the macOS native
coordinate. This means the Y axis is upward, while the Y axis is
downward in the GLFW coordinate. This change adjusts the Y position.
* `(*monitors).monitorFromGLFWMonitor` always returned nil at least
on macOS. This change replaces this with a new method
`(*monitors).primaryMonitor`.

Updates #807
Closes #2794
2023-09-29 12:36:28 +09:00
Hajime Hoshi
7cb64ccffe internal/ui: refactoring 2023-09-28 01:01:58 +09:00
Hajime Hoshi
58d3655597 internal/ui: remove unnecessary receivers from methods 2023-09-24 19:45:55 +09:00
Hajime Hoshi
5d5e3c7c0b internal/ui: refactoring: replace *glfw.Monitor with *Monitor 2023-09-24 02:39:53 +09:00
Hajime Hoshi
45acc2c5d8 internal/ui: reland: bug fix: disable window size limitation on fullscreen
Closes #2260
2023-09-16 16:49:49 +09:00
Hajime Hoshi
40fc96d78c internal/ui: forbid a green button when a max window size limit is specified
Updates #2260
2023-09-16 16:40:03 +09:00
Hajime Hoshi
128215eedd Revert "internal/ui: bug fix: disable window size limitation on fullscreen"
This reverts commit 9a5ef1b553.

Reason: we should disable the green button instead

Updates #2260
2023-09-16 03:23:34 +09:00
Hajime Hoshi
619436a47b internal/ui: refactoring: add monitor_glfw.go 2023-09-16 00:16:00 +09:00
Hajime Hoshi
dd2768d5f3 internal/ui: bug fix: introduce locks for monitors
Updates #1853
2023-09-15 03:59:13 +09:00
Hajime Hoshi
568e98ef1c internal/ui: bug fix: call setOrigWindowPos on entering fullscreen
Closes #2757
2023-09-15 02:53:38 +09:00
Hajime Hoshi
9a5ef1b553 internal/ui: bug fix: disable window size limitation on fullscreen
Closes #2260
2023-09-15 02:19:20 +09:00
Hajime Hoshi
41c7852c7d internal/ui: sort selectors in alphabetical order 2023-09-11 02:15:42 +09:00
TotallyGamerJet
5dc293fe4f
internal/ui: use new OBJC API (#2750)
Updates #1162
2023-09-11 02:05:42 +09:00
Hajime Hoshi
91e1c0ea29 ebiten: add more cursor shapes
This change adds these new cursor shapes:

* CursorShapeNESWResize
* CursorShapeNWSEResize
* CursorShapeMove
* CursorShapeNotAllowed

Closes #2476
2023-07-23 00:49:45 +09:00
Hajime Hoshi
1d02d20879 internal/ui: fix comments 2023-07-04 23:34:00 +09:00
Pierre Curto
4de807cc44
all: fix typos (#2558)
Signed-off-by: Pierre Curto <pierre.curto@gmail.com>
2023-01-28 19:06:38 +09:00
Hajime Hoshi
08fba564f8 internal/ui: refactoring: define global sel_ objects 2023-01-09 01:41:13 +09:00
Hajime Hoshi
86fa9366f7 internal/ui: use 'set' instead of 'push' for cursors
We don't need to use a cursor stack.
2023-01-07 19:16:41 +09:00
Hajime Hoshi
9ad7a55db2 internal/ui: remove unused functions 2022-12-16 15:17:59 +09:00
Hajime Hoshi
61a009e508 internal/ui: bug fix: FPS drop on fullscreen on macOS 13
Updates #1745
Closes #2495
2022-12-16 02:59:06 +09:00
Hajime Hoshi
0bec1e65fa ebiten: add RunGameOptions.SkipTaskbar
Closes #1518
2022-12-13 02:00:44 +09:00
Hajime Hoshi
8c49c88b08 internal/graphicsdriver/opengl: refactoring 2022-11-13 15:27:37 +09:00
Hajime Hoshi
a0a5f2b301 internal/graphicsdriver/opengl: remove SetGomobileGLContext
This change is needed to initialize the context at opengl.NewGraphics.

Updates #2451
2022-11-13 15:07:14 +09:00
TotallyGamerJet
8c5f525ac2
internal/ui: use RegisterClass API (#2442)
Updates #1162

This change uses purego's new RegisterClass API to clean up the
EbitengineWindowDelegate ObjC class. Doing so makes the code
easier to read and more efficient since it directly get the origResizable
and origDelegate fields.
2022-11-07 14:31:39 +09:00
Hajime Hoshi
58f95dd1e0 internal/ui: clean-up 2022-11-05 14:20:48 +09:00
Hajime Hoshi
cff99106b6 internal/ui: bug fix: fullscreening didn't work correctly on macOS 13
As of macOS 13, a retrieved collectionBehavior included
NSWindowCollectionBehaviorFullScreenNone and this prevented the window
from being fullscreen.

This change fixes this issue by removing the flag
NSWindowCollectionBehaviorFullScreenNone when necessary.

Closes #2437
2022-11-05 14:07:02 +09:00
Artem Yadelskyi
5b53cef59e
all: remove old // +build comments (#2431)
Closes #2325
2022-11-03 12:55:14 +09:00
Hajime Hoshi
c49db07e75 internal/ui: bug fix: wrong property name was used
Closes #2400
2022-10-21 21:37:27 +09:00
Hajime Hoshi
70ebd34d99 internal/ui: refactoring: separate setWindowSizeInDIPImpl to setWindowSizeInDIP and setFullscreen 2022-09-25 22:55:56 +09:00
Hajime Hoshi
e47f9ac38f internal/ui: bug fix: wrong bit operations
Closes #2349
2022-09-25 20:10:37 +09:00
TotallyGamerJet
043397c20e
internal/ui: remove Cgo on darwin in ui_glfw_darwin.go (#2329)
Updates #1162
2022-09-16 11:53:46 +09:00
Hajime Hoshi
1d487be57b internal/ui: refactoring: remove unused members from EbitengineWindowDelegate
Closes #2297
2022-09-03 23:48:40 +09:00
Hajime Hoshi
55f6e8c3a1 internal/ui: rename EbitenWindowDelegate -> EbitengineWindowDelegate 2022-09-02 23:34:02 +09:00
Hajime Hoshi
7045605fdf internal/ui: bug fix: restore the window position after fullscreen exit on macOS
glfw.PollEvents was necessary to enable SetPos and SetSize after
exiting from fullscreen on macOS.

Closes #2296
2022-09-02 20:31:48 +09:00
Hajime Hoshi
4e4533c89d internal/ui: bug fix: do not call setFrame in windowDidExitFullScreen
Calling setFrame in windowDidExitFullScreen caused unexpected results
like a strange window size after fullscreen. Let's remove this.

By removing this, setting window position and size during fullscreen
will no longer work again. Let's fix this later.

Closes #2295
2022-09-02 17:48:23 +09:00
Hajime Hoshi
e7c0a121c4 all: remove the build tag 'ebitencbackend'
This also automatically enables 'egl' when 'nintendosdk' is specified.

Updates #2242
2022-08-12 13:15:39 +09:00
Hajime Hoshi
dac6548c0c all: rename ebitenginecbackend to nintendosdk
Updates #2242
2022-08-12 02:05:29 +09:00
Hajime Hoshi
7a936f7052 internal/ui: enable SetWindowSize even with fullscreen on macOS
Closes #1590
2022-08-10 15:57:59 +09:00
Hajime Hoshi
a57560105f internal/ui: refactoring: add userInterfaceImplNative for each OS 2022-08-10 11:44:03 +09:00
Hajime Hoshi
a84a738360 internal/ui: bug fix: collectionBehavior mattered for fullscreen
Closes #2238
2022-08-10 01:06:26 +09:00
Vseslav Kochenov
3ac37e250f
ebiten: add ReadDebugInfo for getting debug info (only graphics libray so far) (#2222)
Closes #2177
2022-07-31 02:56:16 +09:00
Hajime Hoshi
428b1263d9 add ebitenginecbackend build tag besides ebitencbackend
Updates #2111
Updates #2190
2022-07-09 15:23:52 +09:00
Hajime Hoshi
9962fc5ee5 internal/graphicsdriver/direct: replace Get -> NewGraphics
Updates #2142
2022-06-17 11:48:40 +09:00
Hajime Hoshi
7484df0c5e internal/graphicsdriver/metal: replace Get with NewGraphics
This is a prepartion to return an error when a graphics driver, especially
DirectX, fails to initialize.

Updates #2142
2022-06-17 02:40:35 +09:00
Hajime Hoshi
a6d415ebf2
internal/graphicsdriver/opengl: replace Get with NewGraphics (#2146)
This is a prepartion to return an error when a graphics driver, especially
DirectX, fails to initialize.

Updates #2142
2022-06-17 02:02:29 +09:00
Hajime Hoshi
2008916261 internal/ui: bug fix: use the native unit for origWindowPosByOS 2022-04-08 16:43:13 +09:00