Hajime Hoshi
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46cbd0c4a0
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graphics: Add a func to delete programs and buffers
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2016-05-16 11:54:34 +09:00 |
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Hajime Hoshi
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ba6d10dec0
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graphics: Remove indexBufferLines
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2016-05-16 11:34:41 +09:00 |
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Hajime Hoshi
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d6bfa72c5c
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graphics: Remove openGLState.initialize
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2016-05-16 11:32:26 +09:00 |
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Hajime Hoshi
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9f2b53d24c
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graphics: Add InitializeIfNeeded function (preparing for Android)
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2016-05-15 04:05:57 +09:00 |
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Hajime Hoshi
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ebe6296222
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opengl: Remove (*Program).Equals
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2016-05-15 02:37:25 +09:00 |
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Hajime Hoshi
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a3272d0b49
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graphics: Refactoring: Reduce global variables
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2016-05-15 02:29:54 +09:00 |
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Hajime Hoshi
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9c2857c15d
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graphics: Compile error of shaders should panic
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2016-05-11 00:49:31 +09:00 |
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Hajime Hoshi
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b2c5cb164a
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graphics: Calculate vertices ahead of locking
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2016-04-08 03:18:52 +09:00 |
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Hajime Hoshi
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5c61284c84
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graphics: Refactoring: Remove an unsed argument 'signed'
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2016-02-18 03:01:41 +09:00 |
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Hajime Hoshi
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c54b5c4b06
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image: Introduce programContext (#144)
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2016-02-07 05:13:54 +09:00 |
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Hajime Hoshi
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38552f8d9d
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image: Remove drawing lines and rects (#142)
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2016-02-06 17:57:20 +09:00 |
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Hajime Hoshi
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633ee4096e
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#132 Temporal hack to run with Go1.5
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2015-07-22 23:28:15 +09:00 |
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Hajime Hoshi
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2b7617da7a
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graphics: Cache values for uniformMatrix4fv
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2015-02-18 11:30:24 +09:00 |
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Hajime Hoshi
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2544d74ba0
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Use go-gl/glow instead of go-gl/gl (#112)
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2015-01-29 00:58:56 +09:00 |
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Hajime Hoshi
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e23b0758e5
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Merge internal/graphics/internal/shaders into internal/graphics
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2015-01-26 23:32:50 +09:00 |
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