Hajime Hoshi
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b1f856a0e0
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Add FPS const
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2016-03-13 04:57:31 +09:00 |
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Hajime Hoshi
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305016f636
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audio: Reduce magic numbers
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2016-03-13 03:59:57 +09:00 |
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Hajime Hoshi
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71312ba26f
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audio: Add AudioContext.Update (#177)
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2016-03-12 23:40:11 +09:00 |
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Hajime Hoshi
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77b62615b2
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audio: Adjust buffer size to reduce noise
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2016-03-11 13:03:45 +09:00 |
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Hajime Hoshi
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f2173f8f75
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audio: Bug fix: Adjust stream position (#180)
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2016-03-11 12:01:48 +09:00 |
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Hajime Hoshi
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b1568e19cb
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audio: Bug fix: Remove noise by calling 'stop' (#149)
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2016-03-11 02:27:34 +09:00 |
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Hajime Hoshi
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1313644611
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audio: Refactoring: Remove unneeded for loop
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2016-03-11 02:10:07 +09:00 |
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Hajime Hoshi
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7aaa599f6b
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audio: Change position from float64 to int64
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2016-03-11 01:51:13 +09:00 |
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Hajime Hoshi
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3cbcda1bb0
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audio: Use runtime.Gosched() instead of time.Sleep(1)
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2016-03-10 03:27:51 +09:00 |
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Hajime Hoshi
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59c2fcd961
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audio: Remove print
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2016-03-08 02:47:04 +09:00 |
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Hajime Hoshi
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66052b5b5d
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audio: an inner player should be in the context
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2016-03-08 02:30:38 +09:00 |
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Hajime Hoshi
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c090805021
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audio: Make sure to fill 4096 bytes
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2016-03-06 03:48:47 +09:00 |
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Hajime Hoshi
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e69b44e327
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audio: Refactoring
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2016-03-05 23:01:13 +09:00 |
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Hajime Hoshi
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d33bb06f1d
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audio: Audio now works on browsers (#175)
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2016-03-05 21:09:17 +09:00 |
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Hajime Hoshi
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976d61816c
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audio: context is in a member of player
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2016-03-05 19:35:30 +09:00 |
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Hajime Hoshi
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6f562f1b0a
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audio: Refactoring: Remove initialize
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2016-03-05 02:02:19 +09:00 |
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Hajime Hoshi
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76386213bd
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audio: Refactoring
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2016-03-05 01:52:28 +09:00 |
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Hajime Hoshi
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3859bc7421
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audio: Mixing by Go
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2016-03-03 11:57:25 +09:00 |
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Hajime Hoshi
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5dbdb23b46
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audio: Inifite stream in JS
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2016-02-13 22:36:08 +09:00 |
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Hajime Hoshi
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797bd04b1f
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audio: Bug fix: newPlayer should return error in JS
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2016-02-13 21:39:45 +09:00 |
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Hajime Hoshi
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6d3598c057
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audio: Add Close method
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2016-02-11 19:55:59 +09:00 |
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Hajime Hoshi
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1fec0d8203
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audio: Refactoring
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2016-02-11 18:43:11 +09:00 |
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Hajime Hoshi
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1e4f486174
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audio: Move files from internal/audio to exp/audio
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2016-02-11 17:22:02 +09:00 |
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