Commit Graph

8954 Commits

Author SHA1 Message Date
Hajime Hoshi
4267e5d22e internal/gamepad: bug fix: do not call GetRawInputDeviceList with the count 0
Updates #2696
2023-07-08 19:18:05 +09:00
Hajime Hoshi
bc2b373bca internal/glfw/glfw: fix build tags 2023-07-08 14:04:30 +09:00
Hajime Hoshi
f8d8d7a231 examples/life, internal/graphicsdriver/opengl/gl: format copyright texts 2023-07-08 02:50:54 +09:00
Hajime Hoshi
c2b386a917 internal/glfw/glfw: refactoring 2023-07-08 02:34:56 +09:00
Hajime Hoshi
fafbe2711f internal/glfw/glfw: refactoring 2023-07-08 02:16:39 +09:00
Hajime Hoshi
8039911bc8 internal/glfw/glfw: add license header comments 2023-07-08 02:15:47 +09:00
Hajime Hoshi
a4c2072c0f internal/glfw/glfw: add 'static' to C functions 2023-07-08 00:37:20 +09:00
Hajime Hoshi
eba8713c64 internal/glfw/glfw: refactoring: reduce files 2023-07-08 00:33:20 +09:00
Hajime Hoshi
0db860b5dd update purego to v0.4.0-alpha.5 2023-07-07 12:26:00 +09:00
Hajime Hoshi
65fd352e3b internal/glfw/glfw: remove unused files 2023-07-07 12:12:47 +09:00
Hajime Hoshi
15cc0f4280 ebiten: update comments 2023-07-07 01:42:19 +09:00
Hajime Hoshi
7a7d4fd91f internal/ui: bug fix: need to delay to capture a cursor
From the spec https://w3c.github.io/pointerlock/#extensions-to-the-element-interface,
capturing a cursor might require a cooltime. This change adds a delay
to capture a cursor just after escaping from a capture.

Closes #2693
2023-07-07 01:24:02 +09:00
Hajime Hoshi
d0b6d2c41a internal/glfw/glfw: remove implementation for joystick
Closes #2692
2023-07-06 23:24:34 +09:00
Hajime Hoshi
59399b01e3 .builds: use fedora/latest again
This was fixed at 6b1f66e9ea.

Updates #2688
2023-07-06 18:25:48 +09:00
Hajime Hoshi
8052c5bdd5 internal/glfw/glfw: remove the Windows part 2023-07-06 00:08:48 +09:00
Hajime Hoshi
fbe732b378 copy github.com/go-gl/glfw/v3.3/glfw to internal/glfw/glfw
Closes #2546
2023-07-05 23:59:34 +09:00
guangwu
54e1263565
all: unnecessary use of fmt.Sprintf (#2691)
Signed-off-by: guoguangwu <guoguangwu@magic-shield.com>
2023-07-05 16:36:29 +09:00
Hajime Hoshi
c908685e55 ebiten: reduce a dependency on go-gl/glfw
Updates #2546
2023-07-05 10:13:07 +09:00
Hajime Hoshi
eb5c1ee818 internal/ui: bug fix: the original cursor position was not scaled correctly
Updates #2690
2023-07-05 09:24:29 +09:00
Hajime Hoshi
929539b66e add exp/textinput package
This works only for macOS and browsers so far.

Updates #1029
2023-07-05 02:09:04 +09:00
Hajime Hoshi
50704e3141 update purego 2023-07-04 23:36:28 +09:00
Hajime Hoshi
1d02d20879 internal/ui: fix comments 2023-07-04 23:34:00 +09:00
Hajime Hoshi
1d143ffccb examples/texti18n: add comments
Updates #2454
2023-07-01 19:57:45 +09:00
Hajime Hoshi
198bd4788e examples/texti18n: bug fix: space characters were ignored 2023-07-01 18:17:01 +09:00
Hajime Hoshi
3ab50c91df examples: add examples/texti18n
This example shows how to render complex glyphs like Thai and Arabic.

Updates #675
2023-07-01 18:04:05 +09:00
Hajime Hoshi
820a241b8e update dependencies 2023-07-01 00:55:20 +09:00
Hajime Hoshi
6bb19c9e60 .builds: change the image name for Fedora
Updates #2688
2023-07-01 00:14:18 +09:00
Hajime Hoshi
96425dcb79 colorm: use any instead of interface{} 2023-06-30 23:56:26 +09:00
Hajime Hoshi
d23567c92e ebiten: add ColorScale.ScaleWithColorScale
Closes #2687
2023-06-30 18:19:40 +09:00
Hajime Hoshi
1514749041 examples/text: remove a dependency on math/rand 2023-06-25 01:33:25 +09:00
divVerent
1a9bff390d
mobile/ebitenmobileview: Android: include keypress runes even for unmapped keys. (#2685)
Note that this is a theoretical bug - I do not have a keyboard I can
reproduce this. However, if I remove a key from genkeys.go, pressing
that key will, after this change, still emit its character to
AppendInputChars.

Thus, this better supports "odd" international keyboards.

Also, make the updateInput calls more consistent - always one call per
event. This should change no behavior, but should be more debuggable.

Closes #2684
2023-06-24 21:33:17 +09:00
divVerent
ede787c228
mobile/ebitenmobileview: make runes a parameter. (#2683)
This prevents duplicate input characters due to concurrent touch events.

Closes #2682
2023-06-24 13:40:29 +09:00
divVerent
1789f509e1
mobile/ebitenmobileview: add iOS Keyboard support. (#2678)
Closes #1090
2023-06-24 05:00:13 +09:00
divVerent
b96aea70f1
internal/ui: compute antialias region size correctly. (#2681)
Closes #2679
2023-06-24 02:25:19 +09:00
Hajime Hoshi
6813c7d5e2 ebiten: update a URL 2023-06-24 00:44:15 +09:00
Hajime Hoshi
569f472475 examples: replace BoundString with MeasureString and Metrics 2023-06-11 04:26:16 +09:00
Hajime Hoshi
7791ae3029 examples/text: bug fix: go-vet error 2023-06-10 19:29:14 +09:00
Hajime Hoshi
911cf0c48c text: deprecate BoundString
After we found a correct definition of the term 'dot', BoundString seems
less useful than expected. In order to adjust the position of a text, we
should use a face's Metrics and a string's advance (font.MeasureString).
2023-06-10 19:21:04 +09:00
Hajime Hoshi
585e929f9f .github/workflows: update Go versions 2023-06-07 11:49:59 +09:00
Hajime Hoshi
90735b52a9 update bitmapfont to v3.0.0 2023-06-02 02:36:25 +09:00
Hajime Hoshi
41906115f4 examples/blend: use the face's metrics to calculate the position
For centering, using bounds is slightly inaccurate as the bounds
don't consider left/right-side bearings. Also, using bounds for
heights is slightly inaccurate as baselines for texts on the same
line would not be the same.

Updates #2143
2023-06-02 01:58:21 +09:00
Hajime Hoshi
0918877344 text: update comments 2023-06-02 00:46:07 +09:00
Hajime Hoshi
2a10a75774 update gomobile 2023-06-01 11:07:13 +09:00
Hajime Hoshi
11e79f3b51 text: update comments 2023-05-30 17:50:08 +09:00
Hajime Hoshi
f446288e0c update bitmapfont to v3 2023-05-30 11:17:36 +09:00
Hajime Hoshi
af767c5d8d .github/workflows: reenable 32bit Linux building
Closes #2667
2023-05-29 00:46:22 +09:00
Hajime Hoshi
baea6d47ee text: cache Kern values
Closes #2673
2023-05-28 23:23:43 +09:00
Hajime Hoshi
e374ca0ac3 text: refactoring: introduce faceWithCache 2023-05-28 22:54:07 +09:00
Hajime Hoshi
8de08295e9 internal/restorable: refactoring 2023-05-26 01:44:13 +09:00
Hajime Hoshi
0f4066e7ac internal/restorable: remove clearIfOverlapped
We found clearIfOverlapped could be a heavy task in some actual applications.
Instead of clearing existing data in the pixels records, add a new record
with a nil slice which indicates a cleared region.
2023-05-25 21:26:53 +09:00