Hajime Hoshi
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908ccb9404
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audio/mp3: Try again decoding when timed out (#464)
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2017-12-26 00:08:33 +09:00 |
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Hajime Hoshi
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623caad3ec
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audio: Bug fix: appropriate buffer size on browsers
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2017-12-25 01:54:55 +09:00 |
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Hajime Hoshi
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60eef4618d
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audio: Revert size (due to noise on browsers)
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2017-12-25 00:16:47 +09:00 |
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Hajime Hoshi
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4a06198160
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audio: Smaller buffers (experimental)
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2017-12-24 22:16:45 +09:00 |
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Hajime Hoshi
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5679103d71
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audio: Use io.CopyN
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2017-12-24 21:21:15 +09:00 |
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Hajime Hoshi
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a74cf21f21
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audio/mp3: Revert calling Gosched(): Looks like this doesn't make sense
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2017-12-24 04:53:51 +09:00 |
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Hajime Hoshi
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2155b2f04a
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audio/mp3: Channels should be used only once
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2017-12-24 04:40:20 +09:00 |
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Hajime Hoshi
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e14257d76d
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audio: A little better buffer size for Android Chrome
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2017-12-24 04:01:41 +09:00 |
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Hajime Hoshi
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ae6bdf23f2
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audio: Recalculate audio buffer size
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2017-12-24 03:54:42 +09:00 |
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Hajime Hoshi
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7b1f501bd7
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audio/mp3: Force context switch when decoding
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2017-12-24 03:14:10 +09:00 |
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Hajime Hoshi
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18c6890d96
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audio: More often reading (decoding) audio source to reduce noise
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2017-12-24 00:58:14 +09:00 |
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Hajime Hoshi
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7ce87a6c82
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audio: Simplify read/write logic
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2017-12-24 00:51:17 +09:00 |
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Hajime Hoshi
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00d8d61795
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audio: Adjust buffer size
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2017-12-23 23:15:44 +09:00 |
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Hajime Hoshi
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f3997cf5ae
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audio: Fix comments
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2017-12-23 21:14:08 +09:00 |
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Hajime Hoshi
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a540d6b2bb
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audio: Adjust buffer size
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2017-12-23 19:59:52 +09:00 |
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Hajime Hoshi
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19ca74e86b
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audio: Remove player's mutex
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2017-12-23 19:01:28 +09:00 |
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Hajime Hoshi
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637ed0d965
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audio: Refactoring
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2017-12-23 18:39:14 +09:00 |
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Hajime Hoshi
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04739a7249
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audio: Bug fix: Seek might cause dead lock after Close
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2017-12-23 18:31:20 +09:00 |
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Hajime Hoshi
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db77658935
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audio: Reduce locks by using channels
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2017-12-23 17:55:48 +09:00 |
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Hajime Hoshi
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ba3de063ac
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audio: Refactoring
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2017-12-23 17:05:14 +09:00 |
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Hajime Hoshi
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3dcb486a5c
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audio: Refactoring
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2017-12-23 05:02:15 +09:00 |
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Hajime Hoshi
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7cc6154de6
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audio: Reduce noise (#443)
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2017-12-23 04:25:48 +09:00 |
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Hajime Hoshi
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3addbfce8a
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audio: Simplify error handling
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2017-12-23 04:12:12 +09:00 |
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Hajime Hoshi
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a21571fb57
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audio: Refactoring
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2017-12-23 04:01:18 +09:00 |
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Hajime Hoshi
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a5f8c1b1f8
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audio: Async reading sources (#443)
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2017-12-23 03:24:54 +09:00 |
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Hajime Hoshi
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31350dc497
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mp3: Avoid calling Length() if possible (#463)
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2017-12-22 05:17:01 +09:00 |
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Hajime Hoshi
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c636dec721
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graphics: Remove glFlush() for performance
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2017-12-21 03:19:28 +09:00 |
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Hajime Hoshi
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e13bb0769b
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graphics: Add 'not-reached' clause
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2017-12-21 00:57:36 +09:00 |
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Hajime Hoshi
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0a99103bc1
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graphics: Call roundTexel only on linear filter (#461)
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2017-12-21 00:38:22 +09:00 |
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Hajime Hoshi
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8e72906f3d
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graphics: Separate GLSL programs for filters (#461)
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2017-12-21 00:33:08 +09:00 |
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Hajime Hoshi
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a8914ff245
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examples/mandelbrot: Adjust colors
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2017-12-19 03:25:33 +09:00 |
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Hajime Hoshi
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f072e8f1c5
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graphics: Optimize GLSL
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2017-12-18 03:10:04 +09:00 |
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Hajime Hoshi
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7b76b7822f
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audio: Fix comments
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2017-12-17 01:24:45 +09:00 |
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Hajime Hoshi
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9471e3e4e7
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web: Bug fix: Expose IsAndroidChrome
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2017-12-17 01:22:22 +09:00 |
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Hajime Hoshi
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7cd89bc44b
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audio: Adjust buffer size for Android Chrome
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2017-12-17 01:20:10 +09:00 |
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Hajime Hoshi
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7f9afd4e14
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audio: Unify buffer size 1/15[s] experimentally
This would mitigate glitches on Windows (#451)
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2017-12-17 00:41:35 +09:00 |
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Hajime Hoshi
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d1f9312242
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ebitentutil: Fix wrong comments
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2017-12-16 23:30:47 +09:00 |
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Hajime Hoshi
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10080d83e6
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ebitentutil: Add JoinStringsIntoFilePath
Fixes #428
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2017-12-16 23:29:35 +09:00 |
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Hajime Hoshi
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2eac4a3b88
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ebitenutil: Rename file.go -> file_notjs.go
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2017-12-16 22:33:58 +09:00 |
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Hajime Hoshi
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3d65f92040
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examples/mandelbrot: Refactoring
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2017-12-16 21:17:53 +09:00 |
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Hajime Hoshi
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8c1cafd6ae
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examples/mandelbrot: Remove FPS meter
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2017-12-16 20:39:53 +09:00 |
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Hajime Hoshi
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ac944d57e1
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examples/mandelbrot: Fix colors
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2017-12-16 20:37:24 +09:00 |
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Hajime Hoshi
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632ea82e49
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Add examples/mandelbrot
Fixes #360
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2017-12-16 20:35:01 +09:00 |
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Hajime Hoshi
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44dc9f6220
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graphics: Optimize fragment shader
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2017-12-16 18:35:45 +09:00 |
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Hajime Hoshi
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94d54b7d2c
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graphics: Add comments
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2017-12-16 18:35:25 +09:00 |
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Hajime Hoshi
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6eb148b9a1
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graphics: Fragment shader optimization (#461)
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2017-12-16 05:05:21 +09:00 |
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Hajime Hoshi
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078d107c24
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graphics: Bug fix: vertex position should be highp
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2017-12-16 03:30:52 +09:00 |
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Hajime Hoshi
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d45a975e3d
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graphics: Remove one unnecessary check from fragment shader (#461)
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2017-12-16 01:42:36 +09:00 |
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Hajime Hoshi
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d6878d6887
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graphics: Remove one bound check from fragment shader (#461)
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2017-12-16 01:33:35 +09:00 |
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Hajime Hoshi
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654a88c140
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graphics: Add TestImageOutsideUpperLeft
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2017-12-16 01:20:58 +09:00 |
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