Hajime Hoshi
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9c95b4accc
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examples/block: use text/v2
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2023-11-15 22:38:28 +09:00 |
|
Hajime Hoshi
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569f472475
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examples: replace BoundString with MeasureString and Metrics
|
2023-06-11 04:26:16 +09:00 |
|
Hajime Hoshi
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8bd7ce5c20
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vector: add anti-alias options to the utility functions
Closes #2606
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2023-03-18 11:01:48 +09:00 |
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Hajime Hoshi
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f054a7634a
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ebiten: deprecate (*Image).Size
Closes #2351
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2023-01-20 01:26:37 +09:00 |
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Hajime Hoshi
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156c34a316
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ebiten: separate a package for ColorM: colorm
Closes #2171
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2022-11-08 23:50:04 +09:00 |
|
Artem Yadelskyi
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86e694941f
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examples: remove example build tag (#2433)
Closes #1462
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2022-11-03 20:24:09 +09:00 |
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Artem Yadelskyi
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5b53cef59e
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all: remove old // +build comments (#2431)
Closes #2325
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2022-11-03 12:55:14 +09:00 |
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Hajime Hoshi
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6ba14fdb00
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vector: rename functions
Fill* was confusing especially when the color is a transparent color.
Closes #2403
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2022-10-22 20:29:31 +09:00 |
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Hajime Hoshi
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6f7b1a81d7
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vector: add StrokeLine , FillRect , and StrokeRect
Updates #2387
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2022-10-21 22:35:01 +09:00 |
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Hajime Hoshi
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f7c44f086f
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replace Ebiten with Ebitengine in comments
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2022-08-29 11:17:17 +09:00 |
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Hajime Hoshi
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0f52381580
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ebiten: rename TPS functions
* SetMaxTPS() -> SetTPS()
* MaxTPS() -> TPS()
* CurrentTPS() -> ActualTPS()
* CurrentFPS() -> ActualFPS()
Closes #2071
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2022-07-17 11:30:12 +09:00 |
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Hajime Hoshi
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36b7b85477
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examples: change the name convention: Num -> Count
|
2022-07-13 02:02:48 +09:00 |
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Hajime Hoshi
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5f17264c74
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ebiten: rename Gamepad(Axis|Button)Num -> Gamepad(Axis|Button)Count
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2022-07-13 01:27:14 +09:00 |
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Hajime Hoshi
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0d673a68ab
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examples/blocks/blocks: Support standard gamepad axes
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2021-09-24 23:35:01 +09:00 |
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Trevor Slocum
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ffe9a6f72d
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Minor style fixes (early returns) (#1792)
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2021-09-04 00:22:37 +09:00 |
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Hajime Hoshi
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984275d0a0
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examples/blocks: Skip the gamepad configuration if a standard layout is available
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2021-07-20 03:48:01 +09:00 |
|
Hajime Hoshi
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d32b58d050
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examples/blocks/blocks: Unify the terms 'abstract' and 'virtual'
|
2021-07-20 03:02:37 +09:00 |
|
Hajime Hoshi
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700052519c
|
examples: Use GamepadAxisValue
Updates #1719
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2021-07-19 01:31:20 +09:00 |
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Hajime Hoshi
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431cd33839
|
ebiten: Add AppendInputChars, AppendGamepadIDs, and AppendTouchIDs
These functions reduce unnecessary allocations of arrays.
Closes #1692
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2021-07-10 03:03:24 +09:00 |
|
Hajime Hoshi
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a615be69c7
|
examples: Add //go:build
|
2021-06-24 21:49:37 +09:00 |
|
Hajime Hoshi
|
81ef20ddd0
|
examples: Use the new keys
Updates #1394
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2021-04-18 01:13:20 +09:00 |
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Hajime Hoshi
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c950e03fb1
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examples/blocks/blocks: Use gamepads to go back to the title
|
2021-04-17 21:55:58 +09:00 |
|
Hajime Hoshi
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809b7a3afa
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ebiten: Introduce type GamepadID
Updates #604
|
2020-10-08 01:57:08 +09:00 |
|
Hajime Hoshi
|
47065f5f2c
|
Remove supporting jsgo
Updates #1129
|
2020-10-07 00:46:07 +09:00 |
|
Hajime Hoshi
|
1b816eb249
|
ebiten: Remove the error returning value from NewImageFromImage
Updates #1380
|
2020-10-06 01:03:33 +09:00 |
|
Hajime Hoshi
|
c6053bcf14
|
ebiten: Remove the error returning value from NewImage
Updates #1380
|
2020-10-06 00:48:56 +09:00 |
|
Hajime Hoshi
|
fe97e7b0a5
|
ebiten: Remove the filter argument from NewImage and NewImageFromImage
Updates #503
|
2020-10-05 01:40:44 +09:00 |
|
Hajime Hoshi
|
8f00c8fbf5
|
ebiten: Remove the argument from Update
Fixes #1260
|
2020-10-04 19:33:10 +09:00 |
|
Hajime Hoshi
|
bf515bb594
|
Update version to v2.0.0-alpha
|
2020-10-04 04:30:40 +09:00 |
|
Hajime Hoshi
|
c9af0e9bd4
|
examples/blocks: Use golang.org/x/image/font/opentype
This change also adds a new font "Press Start 2P".
Updates #484
|
2020-09-29 22:02:48 +09:00 |
|
Hajime Hoshi
|
01a1334639
|
examples/blocks: Use RunGame
Updates #1111
|
2020-04-01 15:57:49 +09:00 |
|
Hajime Hoshi
|
b7d555e724
|
examples/blocks: Bug fix: ESC key caused crashing
|
2020-03-29 02:35:58 +09:00 |
|
Hajime Hoshi
|
710f56531f
|
graphics: Experimental: (*image.Image).SubImage
Fixes #722
|
2018-10-28 02:19:14 +09:00 |
|
Hajime Hoshi
|
56541a8c0a
|
examples/blocks: Fix message
|
2018-10-14 00:55:27 +09:00 |
|
Hajime Hoshi
|
d6e109555d
|
examples/blocks: Bug fix: multiple gamepad detection
|
2018-10-13 16:59:52 +09:00 |
|
Hajime Hoshi
|
8ed02efd28
|
examples/blocks: Improve gameover message
|
2018-10-13 16:59:52 +09:00 |
|
Hajime Hoshi
|
e99f2f9f69
|
ui: Rename TPS -> MaxTPS
|
2018-07-17 22:41:27 +09:00 |
|
Hajime Hoshi
|
16c6ab4d07
|
ui: Introduce DefaultTPS and deprecate FPS
|
2018-07-17 02:07:03 +09:00 |
|
Hajime Hoshi
|
3cd9dfd800
|
Rename IsRunningSlowly to IsDrawingSkipped
Fixes #643
|
2018-07-10 22:31:26 +09:00 |
|
Hajime Hoshi
|
52dea245dc
|
examples/blocks: Use IsGamepadButtonJustPressed
|
2018-04-30 03:43:50 +09:00 |
|
Hajime Hoshi
|
d8ba49eaab
|
examples/blocks: Fix initializing fonts not to depend on init() order
https://golang.org/ref/spec#Package_initialization
It is expected that init() is executed in file name order,
but this is not 100%.
|
2018-03-17 01:56:32 +09:00 |
|
Hajime Hoshi
|
eecb04eaea
|
examples: Add jsgo build tag experimentally
|
2018-03-15 01:26:21 +09:00 |
|
Hajime Hoshi
|
d5d577c733
|
examples/blocks: Use embedded resources (#552)
|
2018-03-14 12:19:05 +09:00 |
|
Hajime Hoshi
|
0ad12e65df
|
examples: Remove build tags from sub-packages
|
2018-03-14 04:13:54 +09:00 |
|
Hajime Hoshi
|
cff14cbbd4
|
example: Embed resources (#552)
|
2018-03-14 03:13:46 +09:00 |
|
Hajime Hoshi
|
5ed5cceb43
|
examples: Use FilterDefault (#453)
|
2018-02-14 03:00:00 +09:00 |
|
Hajime Hoshi
|
d70e703d5e
|
examples/blocks: Bug fix: alpha should not be translated
|
2018-02-12 18:45:12 +09:00 |
|
Hajime Hoshi
|
eaaa714705
|
examples/block: Remove deprecated API ColorM.Add
|
2018-02-12 18:42:56 +09:00 |
|
Hajime Hoshi
|
3da09c493a
|
affine: Remove ebiten.Monochrome usages
|
2018-02-12 18:20:09 +09:00 |
|
Hajime Hoshi
|
ba53475636
|
examples: Bug fix: import image/png explicitly (#500)
|
2018-02-11 03:31:30 +09:00 |
|