Commit Graph

1758 Commits

Author SHA1 Message Date
Hajime Hoshi
c5f3eaf925 graphics: Refactoring 2016-07-26 12:28:05 +09:00
Hajime Hoshi
2e0b7da614 grahics: Add comments 2016-07-26 12:24:07 +09:00
Hajime Hoshi
40427b6263 pixels: Bug fix: Reset pixels correctly 2016-07-26 11:40:41 +09:00
Hajime Hoshi
0fc61ed568 pixels: Rename fuctions 2016-07-26 10:51:48 +09:00
Hajime Hoshi
558f559323 graphics: Remove pixels when inconsistent 2016-07-26 10:35:24 +09:00
Hajime Hoshi
1ec503e1b5 pixels: Add comments 2016-07-25 10:38:41 +09:00
Hajime Hoshi
939284820c pixels: Bug fix: Remove IsCleared: pixels state might not match with actual state 2016-07-25 10:22:37 +09:00
Hajime Hoshi
c0eb01d69e pixels: Rename s/flush/reset/ 2016-07-25 09:10:51 +09:00
Hajime Hoshi
95dae4ad45 pixels: Remove 'inconsistent' property 2016-07-25 09:01:00 +09:00
Hajime Hoshi
931e60902f graphics: Refactoring 2016-07-25 08:48:58 +09:00
Hajime Hoshi
f6be72fba2 Add internal/pixels 2016-07-25 02:28:59 +09:00
Hajime Hoshi
000958df56 Remove imageForPixels 2016-07-25 02:07:39 +09:00
Hajime Hoshi
62acfb5b0a graphics: Don't use GeoM/ColorM in pixels. Use graphics.Matrix instead 2016-07-24 06:46:47 +09:00
Hajime Hoshi
3ea6033c3d graphics: Don't ref *Image in pixels. Ref *graphics.Image instead 2016-07-24 06:22:33 +09:00
Hajime Hoshi
9bbd5e89c3 graphics: Bug fix: GL context is not available until graphics context is initialized 2016-07-24 06:02:04 +09:00
Hajime Hoshi
e118a755f5 ui: Bug fix: Sizing also calls GLContext 2016-07-24 05:29:47 +09:00
Hajime Hoshi
efe64d56f4 ui: Bug fix: Avoid dead lock 2016-07-24 04:32:12 +09:00
Hajime Hoshi
b5f51dbccc graphics: imageImpl has pixels as a pointer 2016-07-24 03:39:25 +09:00
Hajime Hoshi
7649236712 graphics: Add pixels.makeInconsistent 2016-07-24 02:53:33 +09:00
Hajime Hoshi
b3aa567f38 graphics: Add imageForPixels 2016-07-24 01:50:22 +09:00
Hajime Hoshi
8d074ecc20 graphics: Add Pixel's 'inconsistent' state 2016-07-24 01:28:39 +09:00
Hajime Hoshi
75916490b7 graphics: Better name functions 2016-07-24 00:46:24 +09:00
Hajime Hoshi
1f4c78c41c graphcis: Fix a comment 2016-07-24 00:09:50 +09:00
Hajime Hoshi
c5e42c91be ui: Add glcontext.go 2016-07-24 00:05:36 +09:00
Hajime Hoshi
b146e5d1b4 graphics: Bug fix: Errors should be returned after checking the history 2016-07-24 00:02:45 +09:00
Hajime Hoshi
806eb44258 graphics: Return errors when GLContext is missing 2016-07-23 22:24:40 +09:00
Hajime Hoshi
121063ee2b ui: Initialize GLContext at Start 2016-07-23 22:17:36 +09:00
Hajime Hoshi
5a3ea34cfc ui: Delay initializing the context 2016-07-23 21:43:35 +09:00
Hajime Hoshi
3553fc55c3 ui: Unify the context thread and the UI thread 2016-07-23 21:22:59 +09:00
Hajime Hoshi
8371426888 ui: Refactoring 2016-07-23 21:01:30 +09:00
Hajime Hoshi
1953539e22 ui: Refactoring: Simplify initializing 2016-07-23 20:25:52 +09:00
Hajime Hoshi
0276be6c69 ui: Refactoring 2016-07-23 18:57:19 +09:00
Hajime Hoshi
e3ef0540a3 opengl: Bug fix: Remove infinite for loop and improve FPS on iOS 2016-07-23 02:09:48 +09:00
Hajime Hoshi
77a1117165 audio/vorbis: Use pure Go decoder (#247) 2016-07-22 01:40:08 +09:00
Hajime Hoshi
0c78f2ac48 audio/vorbis: Implement a part in Go to encourage context switch (#247) 2016-07-21 03:08:29 +09:00
Hajime Hoshi
823834c013 graphics: Bug fix: dispose offscreen2 2016-07-20 02:09:09 +09:00
Hajime Hoshi
b2ed6ef027 graphics: Skip clearing if possible 2016-07-20 01:21:40 +09:00
Hajime Hoshi
aa96822ce5 examples/airship: Introduce repeatedGophersImage 2016-07-18 17:44:25 +09:00
Hajime Hoshi
dc159cb37c examples/airship: Remove println 2016-07-18 05:27:56 +09:00
Hajime Hoshi
008b15f61d examples/airship: Add fog 2016-07-18 05:19:22 +09:00
Hajime Hoshi
a3396bd415 examples/airship: Better scaling 2016-07-18 02:53:58 +09:00
Hajime Hoshi
39fd17cdac examples/airship: Adjust parameters 2016-07-17 15:20:57 +09:00
Hajime Hoshi
0933292d30 examples/airship: Better perspective 2016-07-17 07:10:52 +09:00
Hajime Hoshi
6541654746 examples/airship: Remove unexpected blue spots 2016-07-17 06:56:10 +09:00
Hajime Hoshi
847f72f9be Add examples/airship (#246) 2016-07-17 05:36:06 +09:00
Hajime Hoshi
c8ef54ac1d Trivial fixes 2016-07-17 04:41:28 +09:00
Hajime Hoshi
d7c2682c53 examples/sprites: Slower increasing num of sprites 2016-07-16 19:34:36 +09:00
Hajime Hoshi
66f262c80e graphics: Enable to draw unlimited number of sprites (#245) 2016-07-16 19:17:57 +09:00
Hajime Hoshi
d00eb131f4 graphics: Remove commandQueue's member indexOffsetInBytes 2016-07-16 04:21:44 +09:00
Hajime Hoshi
7a96f31b1f graphics: Hide MaxQuads 2016-07-16 02:07:16 +09:00