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mirror of https://github.com/hajimehoshi/ebiten.git synced 2025-02-02 22:14:29 +01:00
Commit Graph

44 Commits

Author SHA1 Message Date
Hajime Hoshi
16e49e0499 internal/ui: fix a potential out-of-range error 2023-01-24 00:32:08 +09:00
Hajime Hoshi
b79f0394cc internal/ui: refactoring: allow slices in InputState 2023-01-22 01:28:57 +09:00
Hajime Hoshi
5e7ec81f5c internal/ui: rename functions 2022-12-27 12:54:01 +09:00
Hajime Hoshi
dd7e125d9c ebiten: add KeyName for desktops and browsers
Updates 
2022-12-25 03:37:29 +09:00
Hajime Hoshi
d1b9a0a9a1 internal/ui: freeze the input state for each frame
After this change, the input APIs will return more consistent results
for one frame.

Closes 
2022-12-18 23:54:43 +09:00
Hajime Hoshi
3152d88477 internal/ui: remove old Edge browser support
Closes 
2022-12-16 22:56:36 +09:00
Hajime Hoshi
3386908902 ebiten: swap the definition MouseButtonMiddle and MouseButtonRight
This follows the Web standard.

Closes 
2022-11-27 13:51:09 +09:00
Hajime Hoshi
9e9cec249a ebiten: make some MouseButton definitions explicit
This change redefines named mouse button consts like MouseButtonLeft
to use MouseButton0, so that users can know which enums are the same
and different.

Updates 
2022-11-23 04:41:11 +09:00
Kacper Drobny
6e12fd13e4
ebiten: add additional MouseButtons ()
Closes 
2022-11-23 04:28:34 +09:00
Hajime Hoshi
b5ddee3e4a internal/ui: bug fix: reentering updateImpl caused double unlocking
updateImpl can be invoked in multiple ways. This should have been
protected by a mutex, or this caused unexpected reentrance.

Closes 
2022-09-20 13:19:43 +09:00
Hajime Hoshi
e505098e55 internal/ui: handle error at forceUpdateOnMinimumFPSMode
Updates 
2022-09-09 22:49:34 +09:00
Hajime Hoshi
72d5002e72 remove go2cpp support
Closes 
2022-08-07 22:17:53 +09:00
Hajime Hoshi
2203c3c448 internal/ui: remove the keypress event and the charCode preperty usages
These APIs are deprecated.

Closes 
2022-07-12 23:36:58 +09:00
Hajime Hoshi
be1836339b internal/ui: define the common struct UserInterface for all the environments
The existing UserInterface structs became userInterfaceImpl structs.
2022-03-21 23:10:27 +09:00
Hajime Hoshi
9b2f0b6c56 internal/ui: rename ResetForFrame -> ResetForTick
Resetting happens every tick, not every frame.
2022-02-13 19:54:40 +09:00
Hajime Hoshi
b282b1805b internal/ui: refactoring: add ui.SetError
This is a preparation to move uiContext to the package internal/ui.
2022-02-13 17:17:08 +09:00
Hajime Hoshi
80c03792cb internal/driver: move the key definitions to internal/ui
Updates 
2022-02-06 19:14:18 +09:00
Hajime Hoshi
2fbfa5444b internal/driver: remove Input 2022-02-06 18:34:31 +09:00
Hajime Hoshi
6f72b15912 internal/driver: move some definitions to internal/ui
Updates 
2022-02-06 18:13:45 +09:00
Hajime Hoshi
149736c3cf internal/uidriver/*: integrate the packages into internal/ui
Updates 
2022-02-06 17:23:04 +09:00
Hajime Hoshi
4de2dc0240 Add input package 2018-04-01 23:20:45 +09:00
Hajime Hoshi
37ca48dc38 ui: Rename functions from Safari to Edge 2017-11-10 00:35:46 +09:00
Hajime Hoshi
600baf2cc7 ui: Add IsGamepadPresent
Fixes 
2017-10-26 02:59:33 +09:00
Jake
0d703ca3d4 InputChars ()
This implements 
2017-08-15 04:11:51 +09:00
Hajime Hoshi
4e22bd770f ui: Remove Input interface and remove locks on browsers to improve performance () 2017-04-28 23:45:01 +09:00
Hajime Hoshi
0dafbfe99d ui: Speed optimization for browser keyboard inputs 2017-04-27 11:40:32 +09:00
Hajime Hoshi
0cd692d26a ui: Use code instead of keyCode on browsers but Safari 2017-04-14 03:02:38 +09:00
Hajime Hoshi
88cfdf8878 ui: Remove println 2017-04-11 12:00:40 +09:00
Hajime Hoshi
187a93d80a ui: Bug fix: IsKeyPressed might return a wrong value when only one of Shift/Ctrl/Alt keys is pressed 2017-04-11 11:56:05 +09:00
Hajime Hoshi
aa1e7e9cd6 Revert "ui: Use code instead of keyCode on browsers ()"
This reverts commit d7ea02d8c1.
2017-04-10 20:38:23 +09:00
Hajime Hoshi
d7ea02d8c1 ui: Use code instead of keyCode on browsers () 2017-04-10 20:30:28 +09:00
Hajime Hoshi
bdaff72af9 input: Implement Touches function (WIP) () 2016-05-27 01:31:30 +09:00
Hajime Hoshi
c36dd3df52 ui: Change Input to be an interface 2016-05-20 00:15:05 +09:00
Hajime Hoshi
6ac6b8e7c0 input: Make functions goroutine-safe () 2016-03-24 23:51:20 +09:00
Hajime Hoshi
23b3f1afce Move some files of internal/ui to the root 2015-01-27 01:10:17 +09:00
Hajime Hoshi
5b41374ac7 Support touch events (esp. for mobile browsers) () 2015-01-21 02:58:29 +09:00
Hajime Hoshi
02dbeef1b9 Add docs for gamepad API (I checked it worked on Chrome) 2015-01-12 14:59:12 +09:00
Hajime Hoshi
8987f7a645 Implement Gamepad API for JavaScript (working on Firefox so far) 2015-01-12 14:36:13 +09:00
Hajime Hoshi
a6b7eab71b Add Gamepad API 2015-01-12 02:29:56 +09:00
Hajime Hoshi
6bdc875596 Bug fix: Ignore unknown keys 2015-01-07 23:02:58 +09:00
Hajime Hoshi
a9f1b4f0e9 Add keys_glfw.go and keys_js.go 2015-01-07 00:05:46 +09:00
Hajime Hoshi
0ab90197a3 Implement IsMouseButtonPressed / CursorPosition in JS () 2015-01-06 23:41:03 +09:00
Hajime Hoshi
47227139db Implement keyboard events for js 2015-01-03 00:52:49 +09:00
Hajime Hoshi
cadb3fffdf Add ui_js.go and input_js.go 2015-01-02 15:20:05 +09:00