Hajime Hoshi
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05c0cb5531
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Change visibilities of the functions / structs
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2014-12-07 23:18:56 +09:00 |
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Hajime Hoshi
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7fd54f6bb3
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Add input
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2014-12-07 22:10:04 +09:00 |
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Hajime Hoshi
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c039c13acd
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Change API
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2014-12-07 19:25:49 +09:00 |
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Hajime Hoshi
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9b05640ddf
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Refactoring
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2014-12-07 18:25:28 +09:00 |
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Hajime Hoshi
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6a2229f973
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Add -cpuprofile option (#14)
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2014-12-07 06:04:14 +09:00 |
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Hajime Hoshi
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4eb6c8d131
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Rename Id -> ID
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2014-12-07 05:21:20 +09:00 |
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Hajime Hoshi
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b27ba795df
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Change APIs to return errors
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2014-12-07 04:14:35 +09:00 |
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Hajime Hoshi
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53cb2fbce8
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Add global function to create textures / render targets
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2014-12-07 03:28:50 +09:00 |
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Hajime Hoshi
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18141ecb6f
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Remove ui.InputState; Add ui.Keyboard
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2014-12-07 03:27:55 +09:00 |
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Hajime Hoshi
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71d9bb8958
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Remove ui.Keys
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2014-12-07 02:27:08 +09:00 |
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Hajime Hoshi
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f0f77c1a2f
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Add ui.Run
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2014-12-07 01:09:59 +09:00 |
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Hajime Hoshi
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d47dd79e1c
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Rename methods: Identity* -> *I
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2014-12-06 23:03:17 +09:00 |
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Hajime Hoshi
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7d4540d863
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gofmt
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2014-12-06 22:56:57 +09:00 |
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Hajime Hoshi
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ca56d05dfa
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Use go-gl/gl
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2014-12-06 17:16:17 +09:00 |
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Hajime Hoshi
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1591e8299b
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Update readme.md
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2014-12-06 03:20:49 +09:00 |
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Hajime Hoshi
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0b32c6b35f
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Update readme.md
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2014-12-06 03:14:03 +09:00 |
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Hajime Hoshi
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7eb6b2f51f
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Implement input in ui/glfw (#7)
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2014-12-06 03:10:17 +09:00 |
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Hajime Hoshi
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ca97ee6961
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Implement ui/glfw except for inputting
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2014-12-06 02:26:02 +09:00 |
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Hajime Hoshi
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a76102522a
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Move shaders -> internal/shaders
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2014-12-05 22:29:55 +09:00 |
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Hajime Hoshi
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3aa6f996a5
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Remove underscores from the filenames (#9)
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2014-12-05 22:21:10 +09:00 |
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Hajime Hoshi
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a32973a33e
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Fix the module paths (#12)
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2014-12-05 22:16:58 +09:00 |
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Hajime Hoshi
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69a3dfed40
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Fix style in readme
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2014-12-05 19:50:04 +09:00 |
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Hajime Hoshi
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94148b6678
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Rename readme
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2014-10-13 13:55:47 +09:00 |
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Hajime Hoshi
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d570a397c5
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Refactoring
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2014-10-12 14:07:44 +09:00 |
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Hajime Hoshi
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cfff7bf081
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Change the license to Apache 2.0
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2014-10-12 13:09:19 +09:00 |
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Hajime Hoshi
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a4e74eb4be
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Add ui.InputState
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2014-05-12 10:04:28 +09:00 |
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Hajime Hoshi
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0b9f27287b
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Add ui.Keys
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2014-05-12 02:16:23 +09:00 |
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Hajime Hoshi
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fb4751e8cd
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Remove ui.GameWindow; Add ui.Canvas
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2014-05-11 21:24:37 +09:00 |
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Hajime Hoshi
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214f099ef7
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Simplify main()
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2014-05-11 19:54:19 +09:00 |
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Hajime Hoshi
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86846b0171
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Remove unnecessary channels
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2014-05-11 19:44:36 +09:00 |
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Hajime Hoshi
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1c187597e6
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Add some comments
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2014-05-04 03:29:45 +09:00 |
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Hajime Hoshi
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a6bf0f6634
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Merge pull request #4 from hajimehoshi/remove-glget
Remove unnecessary glGet* in the render loop
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2014-05-04 02:40:03 +09:00 |
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Hajime Hoshi
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52e7817c1d
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Issue 1
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2014-05-04 02:32:52 +09:00 |
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Hajime Hoshi
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26122aa120
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Remove gl.go
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2014-05-04 00:40:53 +09:00 |
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Hajime Hoshi
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de7d980289
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Remove LICENSE.txt
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2014-05-03 18:15:16 +09:00 |
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Hajime Hoshi
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61db71e453
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Make CreateTexture/RenderTarget synchronous
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2014-05-03 17:50:42 +09:00 |
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Hajime Hoshi
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4e6aeaa291
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Add Textures
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2014-05-03 15:53:43 +09:00 |
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Hajime Hoshi
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322d0f1924
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Remove graphics.Drawer.DrawParts
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2014-05-03 13:58:18 +09:00 |
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Hajime Hoshi
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f0356748be
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Refactoring
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2014-05-03 01:13:15 +09:00 |
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Hajime Hoshi
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562d04cacc
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Change API of graphics.Context
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2014-05-01 22:45:48 +09:00 |
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Hajime Hoshi
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2d6818c81e
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Refactoring
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2014-05-01 21:42:57 +09:00 |
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Hajime Hoshi
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24430719ff
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Bug fix: move waiting onto the window's own thread
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2014-01-15 01:59:49 +09:00 |
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Hajime Hoshi
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bbb28d2083
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Add wait at drawing
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2014-01-13 16:02:47 +09:00 |
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Hajime Hoshi
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144b890558
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Remove LazyContext
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2014-01-13 15:30:27 +09:00 |
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Hajime Hoshi
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8ff6e4efa0
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Refactoring: Add NSAutoreleasePool
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2014-01-13 15:26:29 +09:00 |
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Hajime Hoshi
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adbd0b1dac
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Edit README.md
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2014-01-13 01:16:32 +09:00 |
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Hajime Hoshi
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ae7091c42f
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Add README.md
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2014-01-13 01:14:35 +09:00 |
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Hajime Hoshi
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2b18ce8748
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Rename PollEvents -> DoEvents
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2014-01-11 18:11:13 +09:00 |
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Hajime Hoshi
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ffc08a75d3
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Add filter to CreateRenderTarget
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2014-01-11 18:07:12 +09:00 |
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Hajime Hoshi
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ca4275d347
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Refactoring
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2014-01-11 18:04:15 +09:00 |
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