Hajime Hoshi
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b6a340a96f
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internal/shader: optimization: use a regular return for a function with one output parameter
Updates #2034
Updates #2188
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2022-07-10 18:18:46 +09:00 |
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Hajime Hoshi
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a43efb66b2
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shaderir: Bug fix: Function prototypes were required for GLSL
Fixes #1267
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2020-07-28 00:04:03 +09:00 |
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Hajime Hoshi
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f36d6c02a9
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shader: Refactoring: Remove detectType
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2020-06-20 17:20:44 +09:00 |
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Hajime Hoshi
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2869885816
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shaderir: Fix the initial variable values on GLSL
This is for consistency with number literals we are introducing.
Updates #1190
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2020-06-17 01:59:02 +09:00 |
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Hajime Hoshi
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75706504bf
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shader: Add testdata directory
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2020-06-08 11:18:27 +09:00 |
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