Commit Graph

10 Commits

Author SHA1 Message Date
Hajime Hoshi
e5c1151cc5 jsutil: Avoid creating Float32Array at TemporaryFloat32Array
Updates #1435
2020-12-15 00:40:43 +09:00
Hajime Hoshi
2c31156a34 graphicsdriver/opengl: Reduce allocations of Float32Array on go2cpp
Updates #1426
2020-12-06 03:23:09 +09:00
Hajime Hoshi
2bf4a3bb6e jsutil: Use Equal for Go 1.13 2020-12-06 03:14:25 +09:00
Hajime Hoshi
469dc31765 jsutil: Reduce allocating Uint8Array on go2cpp
Updates #1426
2020-12-06 03:00:50 +09:00
Hajime Hoshi
2ca0f3f300 jsutil: Remove println 2020-12-06 02:58:52 +09:00
Hajime Hoshi
b326b76d60 jsutil: Use a 'writable' TypedArray on go2cpp 2020-12-06 02:25:04 +09:00
Hajime Hoshi
4fa52dcc56 Remove MonoGame support
Fixes #1148
2020-05-08 19:32:28 +09:00
Hajime Hoshi
4dad044ad1 monogame: Update
Updates #1078
2020-04-16 01:10:16 +09:00
Hajime Hoshi
e66f1fb71e graphicsdriver/opengl: Use glBufferSubData instead of glTexSubImage2D on browsers
Updates #988
2020-01-02 16:27:51 +09:00
Hajime Hoshi
3c29fbdce2 jsutil: Refactoring: SliceToTypedArray -> CopySliceToJS
This unifieslocations of the temporary buffer.
2019-10-30 00:35:48 +09:00