Hajime Hoshi
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f8c6958a4a
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Remove textures from ids
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2014-12-17 22:12:32 +09:00 |
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Hajime Hoshi
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bac4317fc5
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Replace RenderTargetID with RenderTarget
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2014-12-17 22:04:33 +09:00 |
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Hajime Hoshi
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eb11831585
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Replace TextureID with Texture
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2014-12-17 21:50:58 +09:00 |
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Hajime Hoshi
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33cb234ae1
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Bug fix: Creating a render target before running
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2014-12-17 20:21:27 +09:00 |
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Hajime Hoshi
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ebdee00dd2
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Simplify API: Make loading textures enable before running a game (#24)
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2014-12-17 20:03:26 +09:00 |
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Hajime Hoshi
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1c460d80c3
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Add examples/image
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2014-12-17 17:10:38 +09:00 |
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Hajime Hoshi
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97857715fa
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Add syncer
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2014-12-14 21:04:26 +09:00 |
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Hajime Hoshi
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3190609f07
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Remove canvas
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2014-12-14 19:29:59 +09:00 |
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Hajime Hoshi
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60aad4326e
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Hide members of RenderTarget (again)
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2014-12-14 18:34:47 +09:00 |
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Hajime Hoshi
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d0c0dea2be
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Remove GameContext
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2014-12-14 17:28:19 +09:00 |
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Hajime Hoshi
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8319e0d41d
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Remove package glfw (once)
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2014-12-14 17:00:11 +09:00 |
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Hajime Hoshi
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b313578a24
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Add ebiten/runner; Move glfw -> internal/glfw
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2014-12-10 22:55:34 +09:00 |
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Hajime Hoshi
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00552d91c2
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Remove Canvas
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2014-12-10 10:44:27 +09:00 |
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Hajime Hoshi
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225f1fa7b1
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Add license comments (#18)
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2014-12-09 23:16:04 +09:00 |
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Hajime Hoshi
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31f33b0154
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Bug fix: Drawer2 -> GraphicsContextDrawer
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2014-12-09 22:22:17 +09:00 |
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Hajime Hoshi
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164b320170
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Unify packages to ebiten (#19)
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2014-12-09 22:19:30 +09:00 |
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