Hajime Hoshi
fad9f1592c
internal/graphicsdriver/opengl/gles: remove unused functions
2022-11-13 02:45:53 +09:00
Hajime Hoshi
c5fb6fa23f
internal/graphicsdriver/opengl/gl: remove unused functions
2022-11-13 02:35:45 +09:00
Hajime Hoshi
1ecac8d834
all: allow integer uniform variables for Kage shaders
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Closes #2305
Updates #2448
2022-11-13 01:49:24 +09:00
Hajime Hoshi
cee948048d
internal/graphicsdriver/opengl: remove unused functions
2022-11-12 19:28:14 +09:00
Artem Yadelskyi
5b53cef59e
all: remove old // +build
comments ( #2431 )
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Closes #2325
2022-11-03 12:55:14 +09:00
Nathan Levett
f220eb729c
internal/graphicsdriver/opengl: move OpenGL constants to seperate package ( #2408 )
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Closes #2389
2022-10-24 23:22:14 +09:00
Hajime Hoshi
09a7d39874
internal/graphicsdriver: add Blend struct
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This is a preparation to specify blend factors and blend operators.
Updates #2382
2022-10-16 01:08:26 +09:00
Hajime Hoshi
37c5f53890
internal/graphicsdriver/opengl: refactoring
2022-10-15 22:14:21 +09:00
Hajime Hoshi
86706c0335
internal/graphicsdriver/opengl: add opengles
build tag
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This enables to use OpenGL ES instead of OpenGL.
Closes #292
2022-09-13 11:10:48 -07:00
Hajime Hoshi
6ea455f4e1
internal/graphicsdriver/opengl/gles: remove cString
2022-09-13 00:17:33 +09:00
Hajime Hoshi
6b34ddecfa
internal/graphicsdriver/opengl/gles: add GLES_SILENCE_DEPRECATION to suppress warnings
2022-01-05 01:54:00 +09:00
Hajime Hoshi
5c4d3325f6
internal/graphicsdriver/opengl: Add APIs for stencil buffers
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Updates #1684
2021-07-05 00:24:44 +09:00
Hajime Hoshi
f6e210e086
internal/graphicsdriver/opengl: Refactoring: Remove redundant conversions
2021-07-03 22:39:48 +09:00
Hajime Hoshi
b54ad73a2b
Add go:build comments with go1.17beta1 fmt
2021-06-11 01:11:46 +09:00
Hajime Hoshi
526a92256b
graphicsdriver/opengl: Refactoring: Remove shaderType
2020-11-21 23:33:25 +09:00
Hajime Hoshi
8dba7b7722
graphicsdriver/opengl: Refactoring: Remove dataType
2020-11-21 23:14:43 +09:00
Hajime Hoshi
9c014a281a
graphicsdriver/opengl: Refactoring
2020-11-21 23:00:57 +09:00
Hajime Hoshi
859d247093
graphicsdriver/opengl: Refactoring
2020-11-21 22:49:49 +09:00
Hajime Hoshi
ed494dbf59
restorable: Reland: Do not record pixels if restoring is not requried
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This change also remove the restrictions of operations on
graphicscommand.Image. For example, now DrawTriangles and
ReplacePixels can be mixed on the same image.
Fixes #1022
2020-11-14 15:00:16 +09:00
Hajime Hoshi
99b4a3096a
graphicsdriver/opengl: Use Go const values instead of getting them dynamically
2020-11-08 19:23:32 +09:00
Hajime Hoshi
ed028110cf
ebiten: Allow rendering on a sub-image by scissor test
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Fixes #1255
2020-11-08 00:58:44 +09:00
Hajime Hoshi
f611b48c71
graphicsdriver/opengl: Use native GLES functions for mobiles
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After this change, GL functions for mobiles, especially Android, are
native ones instead of golang.org/x/mobile/gl functions in order to
reduce goroutine context switches.
On gomobile-build, golang.org/x/mobile/gl functions are still used.
Fixes #1387
2020-10-19 03:51:20 +09:00
Hajime Hoshi
cac4b43ddd
graphicsdriver/opengl/gles: Add copyright comments
2020-10-18 18:18:08 +09:00
Hajime Hoshi
55af18a178
graphicsdriver/opengl: Use a new package gles
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Updates #1387
2020-10-18 18:16:11 +09:00