Hajime Hoshi
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fb4751e8cd
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Remove ui.GameWindow; Add ui.Canvas
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2014-05-11 21:24:37 +09:00 |
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Hajime Hoshi
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61db71e453
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Make CreateTexture/RenderTarget synchronous
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2014-05-03 17:50:42 +09:00 |
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Hajime Hoshi
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4e6aeaa291
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Add Textures
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2014-05-03 15:53:43 +09:00 |
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Hajime Hoshi
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322d0f1924
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Remove graphics.Drawer.DrawParts
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2014-05-03 13:58:18 +09:00 |
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Hajime Hoshi
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f0356748be
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Refactoring
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2014-05-03 01:13:15 +09:00 |
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Hajime Hoshi
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24430719ff
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Bug fix: move waiting onto the window's own thread
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2014-01-15 01:59:49 +09:00 |
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Hajime Hoshi
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bbb28d2083
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Add wait at drawing
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2014-01-13 16:02:47 +09:00 |
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Hajime Hoshi
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144b890558
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Remove LazyContext
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2014-01-13 15:30:27 +09:00 |
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Hajime Hoshi
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8ff6e4efa0
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Refactoring: Add NSAutoreleasePool
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2014-01-13 15:26:29 +09:00 |
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Hajime Hoshi
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2b18ce8748
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Rename PollEvents -> DoEvents
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2014-01-11 18:11:13 +09:00 |
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Hajime Hoshi
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ffc08a75d3
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Add filter to CreateRenderTarget
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2014-01-11 18:07:12 +09:00 |
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Hajime Hoshi
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ca4275d347
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Refactoring
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2014-01-11 18:04:15 +09:00 |
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Hajime Hoshi
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11a9b77be3
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Refactoring
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2014-01-11 15:18:04 +09:00 |
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Hajime Hoshi
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6f1799b1c6
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Bug fix: Ignore Draw when the window is closed
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2014-01-11 14:48:43 +09:00 |
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Hajime Hoshi
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172dd4bca4
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Refactoring
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2014-01-11 11:42:23 +09:00 |
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Hajime Hoshi
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41eb300065
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Rename textureFactory -> sharedContext
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2014-01-11 11:09:11 +09:00 |
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Hajime Hoshi
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7cea6f4bc8
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Remove the render target when closing the window
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2014-01-07 21:58:46 +09:00 |
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Hajime Hoshi
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5d2e2476b6
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Refactoring: lazy initializing the application
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2014-01-07 02:14:53 +09:00 |
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Hajime Hoshi
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1f1c5cba95
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Add methods to ui/cocoa/texture_factory.go
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2014-01-07 00:10:46 +09:00 |
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Hajime Hoshi
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0829299fea
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Rename Window -> GameWindow
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2014-01-04 01:47:05 +09:00 |
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Hajime Hoshi
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1a7a8b340f
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Rename files
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2013-12-31 18:17:35 +09:00 |
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Hajime Hoshi
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cc14882cb2
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Remove void*
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2013-12-31 03:17:39 +09:00 |
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Hajime Hoshi
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f82241b56f
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Refactoring
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2013-12-30 01:55:53 +09:00 |
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Hajime Hoshi
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fbd35ac6a8
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Add 'release'
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2013-12-30 01:36:11 +09:00 |
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Hajime Hoshi
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2ac027c452
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Drop a piece
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2013-12-20 01:23:00 +09:00 |
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Hajime Hoshi
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bc7dd51adf
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Show a piece
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2013-12-19 03:21:25 +09:00 |
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Hajime Hoshi
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c35d0f85ec
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Title for blocks
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2013-12-18 18:05:28 +09:00 |
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Hajime Hoshi
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72ce849fbd
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Key events
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2013-12-16 10:02:15 +09:00 |
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Hajime Hoshi
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099ab48382
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Bug fix: check ui.textureFactoryEvent exists
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2013-12-16 09:50:56 +09:00 |
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Hajime Hoshi
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94ecfbba9c
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Refactoring event handling
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2013-12-16 09:39:49 +09:00 |
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Hajime Hoshi
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aeab5f3437
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Refactoring
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2013-12-16 02:42:54 +09:00 |
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Hajime Hoshi
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b70884ca40
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Added keydown/keyup
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2013-12-16 01:13:18 +09:00 |
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Hajime Hoshi
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0a3ec197ff
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Rename InputStateUpdated -> MouseStateUpdated
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2013-12-15 23:45:50 +09:00 |
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Hajime Hoshi
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f61d9280e4
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Rename: Canvas -> Context
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2013-12-14 06:10:24 +09:00 |
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Hajime Hoshi
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d087333e48
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Refactoring
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2013-12-13 00:45:24 +09:00 |
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Hajime Hoshi
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82e8849e01
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Refactoring
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2013-12-11 22:31:13 +09:00 |
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Hajime Hoshi
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f4e59293fb
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Bug fix: we can't draw on a window after closing
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2013-12-11 01:01:01 +09:00 |
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Hajime Hoshi
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0c51a7a362
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Remove ebiten_controller.c
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2013-12-11 00:54:00 +09:00 |
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Hajime Hoshi
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54557aadf2
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Add WindowClosedEvent
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2013-12-11 00:49:30 +09:00 |
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Hajime Hoshi
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2e17c366ca
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Add and use cocoa.Window
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2013-12-11 00:18:08 +09:00 |
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Hajime Hoshi
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10104b95b4
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Rename files
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2013-12-10 22:12:39 +09:00 |
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Hajime Hoshi
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c18b1cc9bd
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Separate Device and Canvas
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2013-12-09 23:52:14 +09:00 |
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Hajime Hoshi
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7e246015ff
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Rename Context -> Canvas
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2013-12-09 22:40:54 +09:00 |
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Hajime Hoshi
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2bd77e949a
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Refactoring
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2013-12-09 09:45:40 +09:00 |
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Hajime Hoshi
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698d176ec3
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Refactoring
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2013-12-08 23:03:00 +09:00 |
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Hajime Hoshi
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05fbee10d4
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Activate apps
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2013-12-08 22:22:54 +09:00 |
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Hajime Hoshi
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63abfb2c13
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Bug fix: the initial state of a ebiten
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2013-12-08 22:14:52 +09:00 |
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Hajime Hoshi
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c36d8c5512
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Add cocoa.window
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2013-12-08 22:13:48 +09:00 |
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Hajime Hoshi
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889e3356a2
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Bug fix: The menu is not activated
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2013-12-08 20:45:14 +09:00 |
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Hajime Hoshi
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cbc5c38db6
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Remove games
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2013-12-08 16:19:24 +09:00 |
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