Hajime Hoshi
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ccf7b0c159
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Revert an unreasonable change at 633ee409
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2016-02-06 15:54:29 +09:00 |
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Hajime Hoshi
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633ee4096e
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#132 Temporal hack to run with Go1.5
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2015-07-22 23:28:15 +09:00 |
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Hajime Hoshi
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e3608d08eb
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Use GL 2.1 (for Windows)
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2015-06-21 01:33:28 +09:00 |
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Hajime Hoshi
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4b9c740ee8
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Update the version of GLFW to 3.1
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2015-06-20 18:52:17 +09:00 |
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Hajime Hoshi
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82ea3fa020
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#125: Fix import paths (Use go-gl/gl and go-gl/glfw instead of go-gl/glow and go-gl/glfw3
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2015-04-13 00:49:30 +09:00 |
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Hajime Hoshi
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ba3feaf52f
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ui: More precise clock
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2015-02-15 19:30:29 +09:00 |
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Hajime Hoshi
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cd4188b0a3
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Add SetScreenScale (#115)
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2015-02-10 00:10:50 +09:00 |
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Hajime Hoshi
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249add3979
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Add SetScreenSize
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2015-02-09 11:02:04 +09:00 |
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Hajime Hoshi
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3964944deb
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Move ui_*.go back to internal/ui again
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2015-01-27 22:37:00 +09:00 |
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Hajime Hoshi
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23b3f1afce
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Move some files of internal/ui to the root
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2015-01-27 01:10:17 +09:00 |
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Hajime Hoshi
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346bc53d53
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Move internal/opengl -> internal/graphics/internal/opengl
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2015-01-26 23:27:28 +09:00 |
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Hajime Hoshi
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4c37efd673
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Merge branch 'master' into audio
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2015-01-21 10:12:14 +09:00 |
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Hajime Hoshi
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a6b7eab71b
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Add Gamepad API
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2015-01-12 02:29:56 +09:00 |
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Hajime Hoshi
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355da1bcbc
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Add Experimental Audio API
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2015-01-11 18:03:51 +09:00 |
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Hajime Hoshi
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a1214ff735
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Stop the game when the window is not active (#69)
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2015-01-08 01:35:09 +09:00 |
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Hajime Hoshi
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c98631a703
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Add input_glfw.go; Rename ui.go -> ui_glfw.go
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2015-01-06 21:54:42 +09:00 |
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