ebiten/internal
Hajime Hoshi 15260537a2 graphics: Bug fix: fullscreen rendering was wrong
After fad65f2f5d, the viewport size
is always same as the framebuffer size. The 'screen' image size
was the actual rendering region size, and padding was not
considered in the size. The padding is added on the fullscreen
mode.

This fix adds the extra padding values to the 'screen' image size
so that the 'screen' framebuffer will be same size as the monitor
size.

Fixes #693
2018-09-29 21:47:41 +09:00
..
affine graphics: Embed 'scale' part of the color matrix 2018-08-10 23:20:55 +09:00
clock clock: Bug fix: function registerd OnStart might not be called 2018-09-03 00:35:55 +09:00
devicescale devicescale: Use app.RunOnJVM and remove internal/jni 2018-08-06 23:50:37 +09:00
graphics graphics: Use the viewport size same as the framebuffer size 2018-09-29 19:53:22 +09:00
graphicsutil graphics: Add DrawTriangles 2018-08-14 01:23:14 +09:00
hooks audio: More intellegent suspending/resuming (#617) 2018-05-26 23:31:04 +09:00
input Use new GopherWasm API (#634) 2018-06-30 00:02:15 +09:00
math graphics: Refactoring: Move adjustment logic for glClearColor to opengl package 2017-12-03 03:51:42 +09:00
opengl opengl: Add coments about #629 2018-09-29 02:20:23 +09:00
packing packing: Improve panic messages 2018-07-22 05:29:02 +09:00
png internal/png: Update 2018-09-02 23:09:08 +09:00
restorable graphics: Embed 'scale' part of the color matrix 2018-08-10 23:20:55 +09:00
shareable graphics: Add DrawTriangles 2018-08-14 01:23:14 +09:00
testflock testflock: Use just sync.Mutex on browsers (#615) 2018-05-19 21:10:34 +09:00
ui graphics: Bug fix: fullscreen rendering was wrong 2018-09-29 21:47:41 +09:00
web Use new GopherWasm API (#634) 2018-06-30 00:02:15 +09:00