.. |
affine
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all: fix typos (#2864)
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2023-12-17 22:42:34 +09:00 |
atlas
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internal/atlas: refactoring
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2024-04-29 23:34:37 +09:00 |
beforemaintest
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internal/buffered: move tests to internal/beforemaintest
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2024-01-16 13:07:10 +09:00 |
buffered
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Revert "internal/atlas: refactoring: ensure ReadPixels to be processed in a frame"
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2024-03-26 13:10:00 +09:00 |
builtinshader
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ebiten: move the builtin shader to internal/builtinshader
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2024-04-20 21:23:37 +09:00 |
clock
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all: fix typos (#2864)
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2023-12-17 22:42:34 +09:00 |
cocoa
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internal/cocoa: integrate internal/graphicsdriver/metal/ns and internal/cocoa
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2024-01-02 22:22:19 +09:00 |
debug
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internal/debug: bug fix: add SwitchLogger to dump logs for each frame correctly
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2023-08-26 03:38:37 +09:00 |
file
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ebiten: implement DroppedFiles to replace AppendDroppedFiles
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2023-01-25 14:27:11 +09:00 |
gamepad
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all: use atomic.Bool instead of atomic.Store/LoadUint32
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2024-04-29 21:16:01 +09:00 |
gamepaddb
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internal/gamepaddb: refactoring: GLFW gamepads are requried only for Windows
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2024-04-18 14:25:47 +09:00 |
glfw
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internal/glfw: reorder constants
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2024-04-14 17:30:21 +09:00 |
graphics
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all: fix typos (#2864)
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2023-12-17 22:42:34 +09:00 |
graphicscommand
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all: use atomic.Bool instead of atomic.Store/LoadUint32
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2024-04-29 21:16:01 +09:00 |
graphicsdriver
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internal/graphicsdriver/gl: use PureGo for Linux and UNIX
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2024-04-29 21:25:15 +09:00 |
hook
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internal/hook: rename hooks -> hook
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2023-10-06 13:58:00 +09:00 |
jsutil
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all: fix typos (#2558)
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2023-01-28 19:06:38 +09:00 |
microsoftgdk
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internal/microsoftgdk: improve forward compatibility
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2022-12-25 22:00:22 +09:00 |
mipmap
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Revert "internal/atlas: refactoring: ensure ReadPixels to be processed in a frame"
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2024-03-26 13:10:00 +09:00 |
packing
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internal/atlas: use bit manipulation for function power of 2 -like functions (#2915)
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2024-02-25 02:06:52 +09:00 |
png
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all: replace execabs with os/exec
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2024-05-03 23:39:38 +09:00 |
processtest
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all: replace execabs with os/exec
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2024-05-03 23:39:38 +09:00 |
shader
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internal/shader: bug fix: treat a built-in function as an invalid argument
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2024-04-29 16:44:33 +09:00 |
shaderir
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ebiten: move the builtin shader to internal/builtinshader
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2024-04-20 21:23:37 +09:00 |
testing
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all: rename arguments in Kage
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2023-09-24 16:46:36 +09:00 |
thread
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internal/thread: fix comments
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2023-12-23 23:23:52 +09:00 |
ui
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internal/ui: bug fix: compile error for browsers
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2024-05-04 00:30:43 +09:00 |
vettools
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internal/vettools: bug fix: vettool itself failed with vettool check
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2023-10-04 12:56:14 +09:00 |
vibrate
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all: use github.com/ebitengine/gomobile instead of golang.org/x/mobile
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2024-02-24 22:07:27 +09:00 |
winver
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internal/winver: fix a panic message
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2023-10-05 01:25:09 +09:00 |