..
affine
internal/affine: refactoring: use slices instead of array pointers
2022-09-30 22:20:32 +09:00
atlas
internal/atlas: replace a map with a set with a slice
2023-08-19 15:08:49 +09:00
buffered
internal/ui: refactoring: integrate the render thread usages into internal/graphicscommand
2023-07-30 03:50:49 +09:00
builtinshader
ebiten, internal/builtinshader: use an array instead of a map
2023-08-20 05:20:52 +09:00
cglfw
internal/cglfw: change the license to Apache-2.0
2023-08-04 01:09:48 +09:00
clock
all: update URLs in comments
2022-11-21 01:46:50 +09:00
cocoa
all: fix typos ( #2558 )
2023-01-28 19:06:38 +09:00
debug
all: replace interface{}
with any
( #2430 )
2022-11-03 15:33:09 +09:00
devicescale
internal/devicescale: use a slice instead of a map
2023-08-20 05:00:46 +09:00
file
ebiten: implement DroppedFiles to replace AppendDroppedFiles
2023-01-25 14:27:11 +09:00
gamepad
internal/gamepad: bug fix: do not call GetRawInputDeviceList with the count 0
2023-07-08 19:18:05 +09:00
gamepaddb
cmd/ebitenmobile: fix Xbox-ish gamepad axis assignment ( #2596 )
2023-03-12 22:32:30 +09:00
glfw
ebiten: add more cursor shapes
2023-07-23 00:49:45 +09:00
goglfw
internal/goglfw: fix copyright texts
2023-08-04 01:17:23 +09:00
graphics
internal/graphics: optimization: remove boundary checks
2023-08-20 15:38:07 +09:00
graphicscommand
internal/graphicscommand: remove redundant buffers
2023-08-19 17:15:48 +09:00
graphicsdriver
internal/graphicsdriver: use []PixelsArgs for ReadPixels
2023-08-17 03:06:48 +09:00
hooks
internal/hooks: Enable to return error at suspend/resume audio
2021-05-04 23:09:01 +09:00
jsutil
all: fix typos ( #2558 )
2023-01-28 19:06:38 +09:00
microsoftgdk
internal/microsoftgdk: improve forward compatibility
2022-12-25 22:00:22 +09:00
mipmap
all: refactoring: use image.Rectangle
2023-04-28 01:03:38 +09:00
packing
internal/packing: refactoring: use image.Rectangle
2023-04-27 23:45:57 +09:00
png
go generate
2023-03-15 03:18:28 +09:00
processtest
internal/atlas: bug fix: there should be multiple temporaryBytes objects for pipelining
2023-07-31 16:18:17 +09:00
restorable
internal/graphicsdriver: use []PixelsArgs for ReadPixels
2023-08-17 03:06:48 +09:00
shader
internal/shader: bug fix: wrong for-loop should fail compilation
2023-08-08 23:38:01 +09:00
shaderir
internal/shaderir: improve FilterUniformVariables
2023-08-20 03:21:46 +09:00
testing
internal/shader: use plural forms for Kage compiler directives
2023-08-01 11:41:38 +09:00
thread
internal/graphicsdriver: flush commands asynchronously whenever possible
2023-07-30 22:44:13 +09:00
ui
internal/graphicsdriver: flush commands asynchronously whenever possible
2023-07-30 22:44:13 +09:00
vibrate
all: remove old // +build
comments ( #2431 )
2022-11-03 12:55:14 +09:00
winver
internal/goglfw: separate the Windows version detection to a new package winver
2023-03-31 02:16:01 +09:00