Ebitengine - A dead simple 2D game engine for Go
Go to file
2017-05-04 21:09:02 +09:00
_docs doc: Omit the word 'SNES-style' (#342) 2017-04-18 10:27:52 +09:00
audio audio: Make 'oto' package and use that (#351) 2017-05-04 21:09:02 +09:00
docs doc: Omit the word 'SNES-style' (#342) 2017-04-18 10:27:52 +09:00
ebitenutil ebitenutil: DebugText always returns nil (#331) 2017-03-04 12:02:41 +09:00
examples examples/keyboard: Add backslash key (#339) 2017-04-14 03:31:13 +09:00
internal restorable: Remove Images() 2017-05-04 00:08:07 +09:00
mobile mobile: Start now returns nil 2017-04-18 02:49:14 +09:00
testdata Add test for NewImageFromImage 2014-12-23 01:51:16 +09:00
.gitignore doc: Move files in _docs/public to docs 2016-08-28 03:50:06 +09:00
.travis.yml Update Go version in .travis.yml (#325) 2017-02-18 22:29:58 +09:00
AUTHORS Fix AUTHORS 2017-02-08 02:58:28 +09:00
colorm_test.go graphics: Deprecated 'Add' func for affine matrices 2016-12-20 02:41:19 +09:00
colorm.go graphics: Make matrices faster 2017-01-20 00:37:51 +09:00
doc.go Update example in doc.go 2015-01-29 15:40:53 +09:00
gamepad.go input: Extend number of gamepad buttons from 16 to 32 (for PS4) 2017-02-25 22:49:17 +09:00
generate.go gofmt -s 2016-05-14 00:25:11 +09:00
genkeys.go ui: Speed optimization for browser keyboard inputs 2017-04-27 11:40:32 +09:00
geom_test.go graphics: Deprecated 'Add' func for affine matrices 2016-12-20 02:41:19 +09:00
geom.go graphics: Make matrices faster 2017-01-20 00:37:51 +09:00
graphics.go doc: Fix comments 2017-05-03 01:08:27 +09:00
graphicscontext.go restorable: Remove Images() 2017-05-04 00:08:07 +09:00
image_test.go graphics: But fix TestImageSelf: DrawImage must panic 2017-03-04 02:20:13 +09:00
image.go restorable: Refactoring 2017-05-03 23:24:00 +09:00
imageparts.go graphics: Optimization for browsers (#285) 2016-10-26 23:35:29 +09:00
input.go input: Add comments (#287) 2016-10-29 18:17:25 +09:00
keys.go ui: Add keys (#339) 2017-04-14 03:09:00 +09:00
LICENSE Adjust LICENSE file 2017-01-30 18:57:49 +09:00
mousebuttons.go Remove MouseButtonMax 2015-01-07 03:08:33 +09:00
readfile_js_test.go test: Split util_test into readfile_test and readfile_js_test 2016-03-17 00:11:40 +09:00
readfile_test.go test: Split util_test into readfile_test and readfile_js_test 2016-03-17 00:11:40 +09:00
README.md doc: Omit the word 'SNES-style' (#342) 2017-04-18 10:27:52 +09:00
run.go graphics: Clarify when ebiten.Run returns error (#331) 2017-03-04 02:27:46 +09:00
version.txt Update version to 1.5.0-alpha 2016-09-03 02:03:31 +09:00
vertices_js.go Revert "grahics: Remove unneeded 'if' branches" 2017-05-03 02:51:38 +09:00
vertices_notjs.go doc: Add comments #348 2017-05-03 02:54:04 +09:00
vertices.go graphics: Refactoring: Initialize 'quadFloat32Num' and reuse it 2017-05-01 23:23:58 +09:00

Ebiten (海老天)

Build Status GoDoc Go Report Card

A simple 2D game library in Go

Note: Gamepad is not available on Safari/Android/iOS. Keyboard is not available on Android/iOS.

Features

  • 2D Graphics (Geometry/Color matrix transformation, Various composition modes, Offscreen rendering)
  • Input (Mouse, Keyboard, Gamepads, Touches)
  • Audio (Ogg/Vorbis, WAV, PCM)

Web Site

https://hajimehoshi.github.io/ebiten/

License

Ebiten is licensed under Apache license version 2.0. See LICENSE file.