ebiten/internal
2022-10-01 14:35:26 +09:00
..
affine internal/affine: refactoring: use slices instead of array pointers 2022-09-30 22:20:32 +09:00
atlas internal/atlas: refactoring 2022-09-15 01:52:05 +09:00
buffered internal/graphicscommand: move availableFilename to graphicscommand 2022-08-31 13:26:14 +09:00
clock internal/clock: Update -> UpdateFrame 2022-07-12 13:18:49 +09:00
cocoa internal/ui: remove Cgo on darwin in ui_glfw_darwin.go (#2329) 2022-09-16 11:53:46 +09:00
debug add the ebitengine version build tags besides the ebiten version 2022-07-09 15:38:03 +09:00
devicescale all: remove the build tag 2022-09-15 00:23:40 +09:00
gamepad internal/gamepad: refactoring 2022-09-18 20:09:10 +09:00
gamepaddb internal/gamepaddb: fix mapping support for e.g. dpleft:-a0. (#2335) 2022-09-20 00:34:46 +09:00
glfw internal/ui: remove Cgo on darwin in ui_glfw_darwin.go (#2329) 2022-09-16 11:53:46 +09:00
glfwwin internal/glfwwin: remove GetProcAddress 2022-09-18 18:04:02 +09:00
graphics replace Ebiten with Ebitengine in comments 2022-08-29 11:17:17 +09:00
graphicscommand internal/graphicscommand: refactoring 2022-09-14 23:13:08 +09:00
graphicsdriver internal/graphicsdriver/opengl, metal, directx: refactoring: clean up the built-in shaders 2022-10-01 14:35:26 +09:00
hooks internal/hooks: Enable to return error at suspend/resume audio 2021-05-04 23:09:01 +09:00
jsutil internal/jsutil: bug fix: unnecessary allocations of temporary ArrayBuffers 2022-06-21 21:54:02 +09:00
microsoftgdk internal/microsoftgdk: initialize GDK on the Ebitengine side 2022-08-11 21:45:13 +09:00
mipmap internal/mipmap: refactoring 2022-09-28 03:07:40 +09:00
nintendosdk audio: move the implementation for NintendoSDK to Oto 2022-08-12 20:53:55 +09:00
packing Remove dot imports from tests - Remove dot imports (#1837) 2021-10-02 19:58:48 +09:00
png all: replace io/ioutil with io and os 2022-09-15 02:54:25 +09:00
processtest all: replace io/ioutil with io and os 2022-09-15 02:54:25 +09:00
restorable internal/restorable: add color tests at TestAllowWritePixelsForPartAfterDrawTriangles 2022-09-24 22:09:08 +09:00
shader internal/shader: add a test for type shadowing 2022-09-24 19:00:23 +09:00
shaderir internal/shaderir: use parentheses for vector equal operators 2022-08-21 04:19:56 +09:00
testing ebiten: add Termination for a regular termination (#2272) 2022-08-27 21:33:40 +09:00
thread replace Ebiten with Ebitengine in comments 2022-08-29 11:17:17 +09:00
ui internal/ui: refactoring: move setVerticesCache to ui.Image 2022-09-29 01:21:46 +09:00
vibrate all: remove the build tag 2022-09-15 00:23:40 +09:00