ebiten/internal
2023-09-17 16:30:47 +09:00
..
affine internal/affine: refactoring: use slices instead of array pointers 2022-09-30 22:20:32 +09:00
atlas internal/graphics: enable to specify regions for each source image 2023-08-27 21:15:01 +09:00
buffered internal/graphics: enable to specify regions for each source image 2023-08-27 21:15:01 +09:00
builtinshader internal/builtinshader: bug fix: wrong blending rate 2023-08-31 15:11:37 +09:00
cglfw internal/cglfw: bug fix: Motif hints should be updated for functions and decorations at the same time 2023-09-17 00:40:17 +09:00
clock all: update URLs in comments 2022-11-21 01:46:50 +09:00
cocoa all: fix typos (#2558) 2023-01-28 19:06:38 +09:00
debug internal/debug: bug fix: add SwitchLogger to dump logs for each frame correctly 2023-08-26 03:38:37 +09:00
devicescale internal/devicescale: use a slice instead of a map 2023-08-20 05:00:46 +09:00
file ebiten: implement DroppedFiles to replace AppendDroppedFiles 2023-01-25 14:27:11 +09:00
gamepad all: bug fix: relative paths for dlopen didn't work on macOS Sonoma 2023-08-26 14:52:52 +09:00
gamepaddb cmd/ebitenmobile: fix Xbox-ish gamepad axis assignment (#2596) 2023-03-12 22:32:30 +09:00
glfw internal/ui: reland: bug fix: preserve cursor positions for toggling fullscreening for desktops 2023-09-17 15:54:39 +09:00
goglfw internal/goglfw: fix copyright texts 2023-08-04 01:17:23 +09:00
graphics internal/graphics: deprecated some built-in functions 2023-08-29 00:06:54 +09:00
graphicscommand internal/graphics: enable to specify regions for each source image 2023-08-27 21:15:01 +09:00
graphicsdriver all: bug fix: relative paths for dlopen didn't work on macOS Sonoma 2023-08-26 14:52:52 +09:00
hooks internal/hooks: Enable to return error at suspend/resume audio 2021-05-04 23:09:01 +09:00
jsutil all: fix typos (#2558) 2023-01-28 19:06:38 +09:00
microsoftgdk internal/microsoftgdk: improve forward compatibility 2022-12-25 22:00:22 +09:00
mipmap internal/graphics: enable to specify regions for each source image 2023-08-27 21:15:01 +09:00
packing internal/packing: refactoring: use image.Rectangle 2023-04-27 23:45:57 +09:00
png go generate 2023-03-15 03:18:28 +09:00
processtest internal/processtest: use (*testing.T).TempDir 2023-09-06 11:37:27 +09:00
restorable internal/restorable: use clearImage to clear a region 2023-08-31 23:32:54 +09:00
shader internal/shader: add type checks for a bitwise operator + assignment 2023-09-13 04:17:46 +09:00
shaderir internal/shaderir: refactoring 2023-09-13 03:25:42 +09:00
testing internal/shader: use plural forms for Kage compiler directives 2023-08-01 11:41:38 +09:00
thread internal/graphicsdriver: flush commands asynchronously whenever possible 2023-07-30 22:44:13 +09:00
ui internal/ui: update mouse and touch cursors after the layout is determined on browsers 2023-09-17 16:30:47 +09:00
vibrate all: remove old // +build comments (#2431) 2022-11-03 12:55:14 +09:00
winver internal/goglfw: separate the Windows version detection to a new package winver 2023-03-31 02:16:01 +09:00