ebiten/internal
2023-10-29 19:13:08 +09:00
..
affine internal/affine: refactoring: use slices instead of array pointers 2022-09-30 22:20:32 +09:00
atlas internal/atlas: refactoring: ensure ReadPixels to be processed in a frame 2023-10-25 00:48:09 +09:00
buffered internal/atlas: refactoring: ensure ReadPixels to be processed in a frame 2023-10-25 00:48:09 +09:00
builtinshader all: rename arguments in Fragment 2023-09-21 01:35:57 +09:00
clock all: update URLs in comments 2022-11-21 01:46:50 +09:00
cocoa all: fix typos (#2558) 2023-01-28 19:06:38 +09:00
debug internal/debug: bug fix: add SwitchLogger to dump logs for each frame correctly 2023-08-26 03:38:37 +09:00
file ebiten: implement DroppedFiles to replace AppendDroppedFiles 2023-01-25 14:27:11 +09:00
gamepad all: add files for PlayStation 5 2023-10-16 00:54:08 +09:00
gamepaddb internal/gamepaddb: update the database 2023-09-18 21:20:10 +09:00
glfw internal/glfw: bug fix: always use draw.Draw for any images 2023-10-11 01:03:06 +09:00
graphics internal/atlas: introduce a managed byte slice pool 2023-10-09 20:32:32 +09:00
graphicscommand internal/graphicscommand: disable asynchronous rendering when vsync is on 2023-10-28 14:59:25 +09:00
graphicsdriver internal/graphicsdriver/directx: add comments 2023-10-29 00:19:36 +09:00
hook internal/hook: rename hooks -> hook 2023-10-06 13:58:00 +09:00
jsutil all: fix typos (#2558) 2023-01-28 19:06:38 +09:00
microsoftgdk internal/microsoftgdk: improve forward compatibility 2022-12-25 22:00:22 +09:00
mipmap internal/atlas: refactoring: ensure ReadPixels to be processed in a frame 2023-10-25 00:48:09 +09:00
packing internal/packing: refactoring: use image.Rectangle 2023-04-27 23:45:57 +09:00
png go generate 2023-03-15 03:18:28 +09:00
processtest Revert "internal/ui: bug fix: panic at ReadPixels before running" 2023-10-27 14:29:41 +09:00
restorable internal/atlas: split EndFrame into EndFrame and SwapBuffers 2023-10-24 00:22:04 +09:00
shader all: rename arguments in Kage 2023-09-24 16:46:36 +09:00
shaderir internal/shaderir: performance optimization by reducing slices 2023-09-28 01:56:51 +09:00
testing all: rename arguments in Kage 2023-09-24 16:46:36 +09:00
thread internal/thread: add comments 2023-10-02 00:06:41 +09:00
ui internal/ui: start implementing UserInterface for PS5 2023-10-29 19:13:08 +09:00
vettools internal/vettools: bug fix: vettool itself failed with vettool check 2023-10-04 12:56:14 +09:00
vibrate all: add files for PlayStation 5 2023-10-16 00:54:08 +09:00
winver internal/winver: fix a panic message 2023-10-05 01:25:09 +09:00