2016-02-25 17:58:19 +01:00
|
|
|
// Copyright 2014 Hajime Hoshi
|
|
|
|
//
|
|
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
|
|
// you may not use this file except in compliance with the License.
|
|
|
|
// You may obtain a copy of the License at
|
|
|
|
//
|
|
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
//
|
|
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
|
|
// See the License for the specific language governing permissions and
|
|
|
|
// limitations under the License.
|
|
|
|
|
2017-05-11 12:09:13 +02:00
|
|
|
// +build darwin freebsd linux windows
|
2016-02-25 17:58:19 +01:00
|
|
|
// +build !js
|
2016-05-18 20:17:50 +02:00
|
|
|
// +build !android
|
2016-06-15 17:49:22 +02:00
|
|
|
// +build !ios
|
2016-02-25 17:58:19 +01:00
|
|
|
|
|
|
|
package opengl
|
|
|
|
|
|
|
|
import (
|
|
|
|
"errors"
|
|
|
|
"fmt"
|
|
|
|
|
|
|
|
"github.com/go-gl/gl/v2.1/gl"
|
2018-10-28 12:42:57 +01:00
|
|
|
|
|
|
|
"github.com/hajimehoshi/ebiten/internal/graphics"
|
2018-11-04 15:32:18 +01:00
|
|
|
"github.com/hajimehoshi/ebiten/internal/mainthread"
|
2016-02-25 17:58:19 +01:00
|
|
|
)
|
|
|
|
|
2017-12-11 15:07:01 +01:00
|
|
|
type (
|
2018-11-04 11:46:20 +01:00
|
|
|
textureNative uint32
|
2018-11-04 09:43:26 +01:00
|
|
|
framebufferNative uint32
|
|
|
|
shader uint32
|
|
|
|
program uint32
|
|
|
|
buffer uint32
|
2017-12-11 15:07:01 +01:00
|
|
|
)
|
2016-02-25 17:58:19 +01:00
|
|
|
|
2018-11-04 11:46:20 +01:00
|
|
|
var InvalidTexture textureNative
|
2017-07-02 15:18:49 +02:00
|
|
|
|
2017-12-11 15:07:01 +01:00
|
|
|
type (
|
|
|
|
uniformLocation int32
|
|
|
|
attribLocation int32
|
|
|
|
)
|
2016-02-25 17:58:19 +01:00
|
|
|
|
2016-02-26 18:41:38 +01:00
|
|
|
type programID uint32
|
2016-02-25 17:58:19 +01:00
|
|
|
|
2016-07-09 16:14:24 +02:00
|
|
|
const (
|
|
|
|
invalidTexture = 0
|
|
|
|
invalidFramebuffer = (1 << 32) - 1
|
|
|
|
)
|
2016-06-17 21:46:33 +02:00
|
|
|
|
2018-10-29 17:52:59 +01:00
|
|
|
func getProgramID(p program) programID {
|
2016-02-26 18:41:38 +01:00
|
|
|
return programID(p)
|
2016-02-25 17:58:19 +01:00
|
|
|
}
|
|
|
|
|
2016-07-03 11:11:37 +02:00
|
|
|
func init() {
|
2018-10-30 14:41:05 +01:00
|
|
|
vertexShader = gl.VERTEX_SHADER
|
|
|
|
fragmentShader = gl.FRAGMENT_SHADER
|
|
|
|
arrayBuffer = gl.ARRAY_BUFFER
|
|
|
|
elementArrayBuffer = gl.ELEMENT_ARRAY_BUFFER
|
|
|
|
dynamicDraw = gl.DYNAMIC_DRAW
|
2016-10-22 07:51:23 +02:00
|
|
|
Short = gl.SHORT
|
|
|
|
Float = gl.FLOAT
|
2016-07-03 11:11:37 +02:00
|
|
|
|
|
|
|
zero = gl.ZERO
|
|
|
|
one = gl.ONE
|
|
|
|
srcAlpha = gl.SRC_ALPHA
|
|
|
|
dstAlpha = gl.DST_ALPHA
|
|
|
|
oneMinusSrcAlpha = gl.ONE_MINUS_SRC_ALPHA
|
|
|
|
oneMinusDstAlpha = gl.ONE_MINUS_DST_ALPHA
|
2018-10-29 17:27:31 +01:00
|
|
|
|
|
|
|
initializeArrayBuferLayout()
|
2016-07-03 11:11:37 +02:00
|
|
|
}
|
|
|
|
|
2016-02-25 17:58:19 +01:00
|
|
|
type context struct {
|
2018-11-04 15:32:18 +01:00
|
|
|
init bool
|
2016-02-25 17:58:19 +01:00
|
|
|
}
|
|
|
|
|
2018-10-29 18:18:10 +01:00
|
|
|
func (c *Context) reset() error {
|
2018-11-04 15:32:18 +01:00
|
|
|
if err := mainthread.Run(func() error {
|
2016-07-03 17:47:56 +02:00
|
|
|
if c.init {
|
|
|
|
return nil
|
|
|
|
}
|
|
|
|
// Note that this initialization must be done after Loop is called.
|
2016-02-25 17:58:19 +01:00
|
|
|
if err := gl.Init(); err != nil {
|
2016-05-13 20:24:01 +02:00
|
|
|
return fmt.Errorf("opengl: initializing error %v", err)
|
2016-02-25 17:58:19 +01:00
|
|
|
}
|
2016-07-03 17:47:56 +02:00
|
|
|
c.init = true
|
2016-05-13 20:24:01 +02:00
|
|
|
return nil
|
|
|
|
}); err != nil {
|
2017-05-29 18:46:48 +02:00
|
|
|
return err
|
2016-06-17 23:25:40 +02:00
|
|
|
}
|
2016-06-09 18:19:10 +02:00
|
|
|
c.locationCache = newLocationCache()
|
2016-07-09 16:14:24 +02:00
|
|
|
c.lastTexture = invalidTexture
|
2016-06-17 21:46:33 +02:00
|
|
|
c.lastFramebuffer = invalidFramebuffer
|
2016-06-09 18:19:10 +02:00
|
|
|
c.lastViewportWidth = 0
|
|
|
|
c.lastViewportHeight = 0
|
2018-10-28 12:42:57 +01:00
|
|
|
c.lastCompositeMode = graphics.CompositeModeUnknown
|
2018-11-04 15:32:18 +01:00
|
|
|
_ = mainthread.Run(func() error {
|
2016-06-17 23:25:40 +02:00
|
|
|
gl.Enable(gl.BLEND)
|
|
|
|
return nil
|
2017-05-29 18:46:48 +02:00
|
|
|
})
|
2018-10-28 12:42:57 +01:00
|
|
|
c.BlendFunc(graphics.CompositeModeSourceOver)
|
2018-11-04 15:32:18 +01:00
|
|
|
_ = mainthread.Run(func() error {
|
2016-06-17 23:25:40 +02:00
|
|
|
f := int32(0)
|
|
|
|
gl.GetIntegerv(gl.FRAMEBUFFER_BINDING, &f)
|
2018-11-04 09:43:26 +01:00
|
|
|
c.screenFramebuffer = framebufferNative(f)
|
2016-06-17 23:25:40 +02:00
|
|
|
return nil
|
2017-05-29 18:46:48 +02:00
|
|
|
})
|
2016-06-17 23:25:40 +02:00
|
|
|
return nil
|
2016-06-09 18:19:10 +02:00
|
|
|
}
|
|
|
|
|
2018-10-28 12:42:57 +01:00
|
|
|
func (c *Context) BlendFunc(mode graphics.CompositeMode) {
|
2018-11-04 15:32:18 +01:00
|
|
|
_ = mainthread.Run(func() error {
|
2016-02-29 18:16:32 +01:00
|
|
|
if c.lastCompositeMode == mode {
|
2016-05-13 20:24:01 +02:00
|
|
|
return nil
|
2016-02-28 17:44:09 +01:00
|
|
|
}
|
2016-02-29 18:16:32 +01:00
|
|
|
c.lastCompositeMode = mode
|
2018-10-28 12:42:57 +01:00
|
|
|
s, d := mode.Operations()
|
|
|
|
s2, d2 := convertOperation(s), convertOperation(d)
|
|
|
|
gl.BlendFunc(uint32(s2), uint32(d2))
|
2016-05-13 20:24:01 +02:00
|
|
|
return nil
|
2016-02-25 17:58:19 +01:00
|
|
|
})
|
|
|
|
}
|
|
|
|
|
2018-11-04 11:46:20 +01:00
|
|
|
func (c *Context) newTexture(width, height int) (textureNative, error) {
|
|
|
|
var texture textureNative
|
2018-11-04 15:32:18 +01:00
|
|
|
if err := mainthread.Run(func() error {
|
2016-02-25 17:58:19 +01:00
|
|
|
var t uint32
|
|
|
|
gl.GenTextures(1, &t)
|
2016-06-27 19:53:35 +02:00
|
|
|
// TODO: Use gl.IsTexture
|
2016-02-25 17:58:19 +01:00
|
|
|
if t <= 0 {
|
2016-05-13 20:24:01 +02:00
|
|
|
return errors.New("opengl: creating texture failed")
|
2016-02-25 17:58:19 +01:00
|
|
|
}
|
|
|
|
gl.PixelStorei(gl.UNPACK_ALIGNMENT, 4)
|
2018-11-04 11:46:20 +01:00
|
|
|
texture = textureNative(t)
|
2016-07-09 12:15:53 +02:00
|
|
|
return nil
|
|
|
|
}); err != nil {
|
|
|
|
return 0, err
|
|
|
|
}
|
2018-11-01 19:43:42 +01:00
|
|
|
c.bindTexture(texture)
|
2018-11-04 15:32:18 +01:00
|
|
|
_ = mainthread.Run(func() error {
|
2017-12-11 15:07:01 +01:00
|
|
|
gl.TexParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST)
|
|
|
|
gl.TexParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST)
|
2018-03-20 18:27:11 +01:00
|
|
|
gl.TexParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE)
|
|
|
|
gl.TexParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE)
|
2018-02-25 15:34:34 +01:00
|
|
|
gl.TexImage2D(gl.TEXTURE_2D, 0, gl.RGBA, int32(width), int32(height), 0, gl.RGBA, gl.UNSIGNED_BYTE, nil)
|
2016-05-13 20:24:01 +02:00
|
|
|
return nil
|
2017-09-24 17:11:19 +02:00
|
|
|
})
|
2016-05-13 20:24:01 +02:00
|
|
|
return texture, nil
|
2016-02-25 17:58:19 +01:00
|
|
|
}
|
|
|
|
|
2018-11-04 09:43:26 +01:00
|
|
|
func (c *Context) bindFramebufferImpl(f framebufferNative) {
|
2018-11-04 15:32:18 +01:00
|
|
|
_ = mainthread.Run(func() error {
|
2018-05-08 17:33:25 +02:00
|
|
|
gl.BindFramebufferEXT(gl.FRAMEBUFFER, uint32(f))
|
2016-06-18 15:47:34 +02:00
|
|
|
return nil
|
2017-09-24 17:14:25 +02:00
|
|
|
})
|
2016-05-31 19:33:31 +02:00
|
|
|
}
|
|
|
|
|
2018-11-04 11:49:09 +01:00
|
|
|
func (c *Context) framebufferPixels(f *framebuffer, width, height int) ([]byte, error) {
|
2018-02-28 16:27:55 +01:00
|
|
|
var pixels []byte
|
2018-11-04 15:32:18 +01:00
|
|
|
_ = mainthread.Run(func() error {
|
2016-02-25 17:58:19 +01:00
|
|
|
gl.Flush()
|
2016-06-18 15:47:34 +02:00
|
|
|
return nil
|
2018-05-01 18:01:04 +02:00
|
|
|
})
|
2018-11-04 09:28:33 +01:00
|
|
|
c.bindFramebuffer(f.native)
|
2018-11-04 15:32:18 +01:00
|
|
|
if err := mainthread.Run(func() error {
|
2018-02-28 16:27:55 +01:00
|
|
|
pixels = make([]byte, 4*width*height)
|
2016-02-25 17:58:19 +01:00
|
|
|
gl.ReadPixels(0, 0, int32(width), int32(height), gl.RGBA, gl.UNSIGNED_BYTE, gl.Ptr(pixels))
|
|
|
|
if e := gl.GetError(); e != gl.NO_ERROR {
|
|
|
|
pixels = nil
|
2016-05-13 20:24:01 +02:00
|
|
|
return fmt.Errorf("opengl: glReadPixels: %d", e)
|
2016-02-25 17:58:19 +01:00
|
|
|
}
|
2016-05-13 20:24:01 +02:00
|
|
|
return nil
|
|
|
|
}); err != nil {
|
|
|
|
return nil, err
|
|
|
|
}
|
|
|
|
return pixels, nil
|
2016-02-25 17:58:19 +01:00
|
|
|
}
|
|
|
|
|
2018-11-04 11:46:20 +01:00
|
|
|
func (c *Context) bindTextureImpl(t textureNative) {
|
2018-11-04 15:32:18 +01:00
|
|
|
_ = mainthread.Run(func() error {
|
2016-02-25 17:58:19 +01:00
|
|
|
gl.BindTexture(gl.TEXTURE_2D, uint32(t))
|
2016-05-13 20:24:01 +02:00
|
|
|
return nil
|
2016-02-25 17:58:19 +01:00
|
|
|
})
|
|
|
|
}
|
|
|
|
|
2018-11-04 11:46:20 +01:00
|
|
|
func (c *Context) deleteTexture(t textureNative) {
|
2018-11-04 15:32:18 +01:00
|
|
|
_ = mainthread.Run(func() error {
|
2016-02-25 17:58:19 +01:00
|
|
|
tt := uint32(t)
|
2016-06-12 16:19:01 +02:00
|
|
|
if !gl.IsTexture(tt) {
|
|
|
|
return nil
|
|
|
|
}
|
2016-07-09 22:04:25 +02:00
|
|
|
if c.lastTexture == t {
|
|
|
|
c.lastTexture = invalidTexture
|
|
|
|
}
|
2016-02-25 17:58:19 +01:00
|
|
|
gl.DeleteTextures(1, &tt)
|
2016-05-13 20:24:01 +02:00
|
|
|
return nil
|
2016-02-25 17:58:19 +01:00
|
|
|
})
|
|
|
|
}
|
|
|
|
|
2018-11-04 11:46:20 +01:00
|
|
|
func (c *Context) isTexture(t textureNative) bool {
|
2016-06-12 16:54:36 +02:00
|
|
|
r := false
|
2018-11-04 15:32:18 +01:00
|
|
|
_ = mainthread.Run(func() error {
|
2016-06-12 16:54:36 +02:00
|
|
|
r = gl.IsTexture(uint32(t))
|
|
|
|
return nil
|
|
|
|
})
|
|
|
|
return r
|
|
|
|
}
|
|
|
|
|
2018-11-04 11:46:20 +01:00
|
|
|
func (c *Context) texSubImage2D(t textureNative, p []byte, x, y, width, height int) {
|
2018-11-01 19:43:42 +01:00
|
|
|
c.bindTexture(t)
|
2018-11-04 15:32:18 +01:00
|
|
|
_ = mainthread.Run(func() error {
|
2018-02-28 16:27:55 +01:00
|
|
|
gl.TexSubImage2D(gl.TEXTURE_2D, 0, int32(x), int32(y), int32(width), int32(height), gl.RGBA, gl.UNSIGNED_BYTE, gl.Ptr(p))
|
2016-05-13 20:24:01 +02:00
|
|
|
return nil
|
2016-02-25 17:58:19 +01:00
|
|
|
})
|
|
|
|
}
|
|
|
|
|
2018-11-02 20:08:00 +01:00
|
|
|
func (c *Context) BeforeSwapping() {
|
2017-09-24 17:14:25 +02:00
|
|
|
c.bindFramebuffer(c.screenFramebuffer)
|
2016-02-25 17:58:19 +01:00
|
|
|
}
|
|
|
|
|
2018-11-04 11:46:20 +01:00
|
|
|
func (c *Context) newFramebuffer(texture textureNative) (framebufferNative, error) {
|
2018-11-04 09:43:26 +01:00
|
|
|
var framebuffer framebufferNative
|
2016-06-18 15:47:34 +02:00
|
|
|
var f uint32
|
2018-11-04 15:32:18 +01:00
|
|
|
if err := mainthread.Run(func() error {
|
2018-05-08 17:33:25 +02:00
|
|
|
gl.GenFramebuffersEXT(1, &f)
|
2016-02-25 17:58:19 +01:00
|
|
|
// TODO: Use gl.IsFramebuffer
|
|
|
|
if f <= 0 {
|
2016-05-13 20:24:01 +02:00
|
|
|
return errors.New("opengl: creating framebuffer failed: gl.IsFramebuffer returns false")
|
2016-02-25 17:58:19 +01:00
|
|
|
}
|
2016-06-18 15:47:34 +02:00
|
|
|
return nil
|
|
|
|
}); err != nil {
|
|
|
|
return 0, err
|
|
|
|
}
|
2018-11-04 09:43:26 +01:00
|
|
|
c.bindFramebuffer(framebufferNative(f))
|
2018-11-04 15:32:18 +01:00
|
|
|
if err := mainthread.Run(func() error {
|
2018-05-08 17:33:25 +02:00
|
|
|
gl.FramebufferTexture2DEXT(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, uint32(texture), 0)
|
|
|
|
s := gl.CheckFramebufferStatusEXT(gl.FRAMEBUFFER)
|
2016-02-25 17:58:19 +01:00
|
|
|
if s != gl.FRAMEBUFFER_COMPLETE {
|
|
|
|
if s != 0 {
|
2016-05-13 20:24:01 +02:00
|
|
|
return fmt.Errorf("opengl: creating framebuffer failed: %v", s)
|
2016-02-25 17:58:19 +01:00
|
|
|
}
|
|
|
|
if e := gl.GetError(); e != gl.NO_ERROR {
|
2016-05-13 20:24:01 +02:00
|
|
|
return fmt.Errorf("opengl: creating framebuffer failed: (glGetError) %d", e)
|
2016-02-25 17:58:19 +01:00
|
|
|
}
|
2016-05-13 20:24:01 +02:00
|
|
|
return fmt.Errorf("opengl: creating framebuffer failed: unknown error")
|
2016-02-25 17:58:19 +01:00
|
|
|
}
|
2018-11-04 09:43:26 +01:00
|
|
|
framebuffer = framebufferNative(f)
|
2016-05-13 20:24:01 +02:00
|
|
|
return nil
|
|
|
|
}); err != nil {
|
|
|
|
return 0, err
|
|
|
|
}
|
|
|
|
return framebuffer, nil
|
2016-02-25 17:58:19 +01:00
|
|
|
}
|
|
|
|
|
2017-09-24 17:17:07 +02:00
|
|
|
func (c *Context) setViewportImpl(width, height int) {
|
2018-11-04 15:32:18 +01:00
|
|
|
_ = mainthread.Run(func() error {
|
2016-06-18 15:47:34 +02:00
|
|
|
gl.Viewport(0, 0, int32(width), int32(height))
|
2016-05-13 20:24:01 +02:00
|
|
|
return nil
|
2016-02-25 17:58:19 +01:00
|
|
|
})
|
|
|
|
}
|
|
|
|
|
2018-11-04 09:43:26 +01:00
|
|
|
func (c *Context) deleteFramebuffer(f framebufferNative) {
|
2018-11-04 15:32:18 +01:00
|
|
|
_ = mainthread.Run(func() error {
|
2016-02-25 17:58:19 +01:00
|
|
|
ff := uint32(f)
|
2018-05-08 17:33:25 +02:00
|
|
|
if !gl.IsFramebufferEXT(ff) {
|
2016-06-12 16:19:01 +02:00
|
|
|
return nil
|
|
|
|
}
|
2016-06-03 20:40:56 +02:00
|
|
|
if c.lastFramebuffer == f {
|
2016-06-17 21:46:33 +02:00
|
|
|
c.lastFramebuffer = invalidFramebuffer
|
2016-06-05 01:16:16 +02:00
|
|
|
c.lastViewportWidth = 0
|
|
|
|
c.lastViewportHeight = 0
|
2016-06-03 20:40:56 +02:00
|
|
|
}
|
2018-05-08 17:33:25 +02:00
|
|
|
gl.DeleteFramebuffersEXT(1, &ff)
|
2016-05-13 20:24:01 +02:00
|
|
|
return nil
|
2016-02-25 17:58:19 +01:00
|
|
|
})
|
|
|
|
}
|
|
|
|
|
2018-10-29 17:52:59 +01:00
|
|
|
func (c *Context) newShader(shaderType shaderType, source string) (shader, error) {
|
|
|
|
var sh shader
|
2018-11-04 15:32:18 +01:00
|
|
|
if err := mainthread.Run(func() error {
|
2016-02-25 17:58:19 +01:00
|
|
|
s := gl.CreateShader(uint32(shaderType))
|
|
|
|
if s == 0 {
|
2016-11-25 16:57:02 +01:00
|
|
|
return fmt.Errorf("opengl: glCreateShader failed: shader type: %d", shaderType)
|
2016-02-25 17:58:19 +01:00
|
|
|
}
|
|
|
|
cSources, free := gl.Strs(source + "\x00")
|
|
|
|
gl.ShaderSource(uint32(s), 1, cSources, nil)
|
|
|
|
free()
|
|
|
|
gl.CompileShader(s)
|
|
|
|
|
|
|
|
var v int32
|
|
|
|
gl.GetShaderiv(s, gl.COMPILE_STATUS, &v)
|
|
|
|
if v == gl.FALSE {
|
2018-02-28 16:27:55 +01:00
|
|
|
log := []byte{}
|
2016-02-25 17:58:19 +01:00
|
|
|
gl.GetShaderiv(uint32(s), gl.INFO_LOG_LENGTH, &v)
|
|
|
|
if v != 0 {
|
2018-02-28 16:27:55 +01:00
|
|
|
log = make([]byte, int(v))
|
2016-02-25 17:58:19 +01:00
|
|
|
gl.GetShaderInfoLog(uint32(s), v, nil, (*uint8)(gl.Ptr(log)))
|
|
|
|
}
|
2016-05-13 20:24:01 +02:00
|
|
|
return fmt.Errorf("opengl: shader compile failed: %s", log)
|
2016-02-25 17:58:19 +01:00
|
|
|
}
|
2018-10-29 17:52:59 +01:00
|
|
|
sh = shader(s)
|
2016-05-13 20:24:01 +02:00
|
|
|
return nil
|
|
|
|
}); err != nil {
|
|
|
|
return 0, err
|
|
|
|
}
|
2018-10-29 17:52:59 +01:00
|
|
|
return sh, nil
|
2016-02-25 17:58:19 +01:00
|
|
|
}
|
|
|
|
|
2018-10-29 17:52:59 +01:00
|
|
|
func (c *Context) deleteShader(s shader) {
|
2018-11-04 15:32:18 +01:00
|
|
|
_ = mainthread.Run(func() error {
|
2016-02-25 17:58:19 +01:00
|
|
|
gl.DeleteShader(uint32(s))
|
2016-05-13 20:24:01 +02:00
|
|
|
return nil
|
2016-02-25 17:58:19 +01:00
|
|
|
})
|
|
|
|
}
|
|
|
|
|
2018-10-29 17:52:59 +01:00
|
|
|
func (c *Context) newProgram(shaders []shader) (program, error) {
|
|
|
|
var pr program
|
2018-11-04 15:32:18 +01:00
|
|
|
if err := mainthread.Run(func() error {
|
2016-02-25 17:58:19 +01:00
|
|
|
p := gl.CreateProgram()
|
|
|
|
if p == 0 {
|
2016-05-13 20:24:01 +02:00
|
|
|
return errors.New("opengl: glCreateProgram failed")
|
2016-02-25 17:58:19 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
for _, shader := range shaders {
|
|
|
|
gl.AttachShader(p, uint32(shader))
|
|
|
|
}
|
|
|
|
gl.LinkProgram(p)
|
|
|
|
var v int32
|
|
|
|
gl.GetProgramiv(p, gl.LINK_STATUS, &v)
|
|
|
|
if v == gl.FALSE {
|
2016-05-13 20:24:01 +02:00
|
|
|
return errors.New("opengl: program error")
|
2016-02-25 17:58:19 +01:00
|
|
|
}
|
2018-10-29 17:52:59 +01:00
|
|
|
pr = program(p)
|
2016-05-13 20:24:01 +02:00
|
|
|
return nil
|
|
|
|
}); err != nil {
|
|
|
|
return 0, err
|
|
|
|
}
|
2018-10-29 17:52:59 +01:00
|
|
|
return pr, nil
|
2016-02-25 17:58:19 +01:00
|
|
|
}
|
|
|
|
|
2018-10-29 17:52:59 +01:00
|
|
|
func (c *Context) useProgram(p program) {
|
2018-11-04 15:32:18 +01:00
|
|
|
_ = mainthread.Run(func() error {
|
2016-02-25 17:58:19 +01:00
|
|
|
gl.UseProgram(uint32(p))
|
2016-05-13 20:24:01 +02:00
|
|
|
return nil
|
2016-02-25 17:58:19 +01:00
|
|
|
})
|
|
|
|
}
|
|
|
|
|
2018-10-29 17:52:59 +01:00
|
|
|
func (c *Context) deleteProgram(p program) {
|
2018-11-04 15:32:18 +01:00
|
|
|
_ = mainthread.Run(func() error {
|
2016-07-12 19:07:35 +02:00
|
|
|
if !gl.IsProgram(uint32(p)) {
|
|
|
|
return nil
|
|
|
|
}
|
2016-07-03 17:23:45 +02:00
|
|
|
gl.DeleteProgram(uint32(p))
|
|
|
|
return nil
|
|
|
|
})
|
|
|
|
}
|
|
|
|
|
2018-10-29 17:52:59 +01:00
|
|
|
func (c *Context) getUniformLocationImpl(p program, location string) uniformLocation {
|
2018-08-03 22:22:40 +02:00
|
|
|
l, free := gl.Strs(location + "\x00")
|
|
|
|
uniform := uniformLocation(gl.GetUniformLocation(uint32(p), *l))
|
|
|
|
free()
|
2016-02-25 17:58:19 +01:00
|
|
|
if uniform == -1 {
|
|
|
|
panic("opengl: invalid uniform location: " + location)
|
|
|
|
}
|
|
|
|
return uniform
|
|
|
|
}
|
|
|
|
|
2018-10-29 17:52:59 +01:00
|
|
|
func (c *Context) uniformInt(p program, location string, v int) {
|
2018-11-04 15:32:18 +01:00
|
|
|
_ = mainthread.Run(func() error {
|
2016-02-26 19:01:55 +01:00
|
|
|
l := int32(c.locationCache.GetUniformLocation(c, p, location))
|
2016-02-25 17:58:19 +01:00
|
|
|
gl.Uniform1i(l, int32(v))
|
2016-05-13 20:24:01 +02:00
|
|
|
return nil
|
2016-02-25 17:58:19 +01:00
|
|
|
})
|
|
|
|
}
|
|
|
|
|
2018-10-29 17:52:59 +01:00
|
|
|
func (c *Context) uniformFloat(p program, location string, v float32) {
|
2018-11-04 15:32:18 +01:00
|
|
|
_ = mainthread.Run(func() error {
|
2018-02-22 03:46:46 +01:00
|
|
|
l := int32(c.locationCache.GetUniformLocation(c, p, location))
|
|
|
|
gl.Uniform1f(l, v)
|
|
|
|
return nil
|
|
|
|
})
|
|
|
|
}
|
|
|
|
|
2018-10-29 17:52:59 +01:00
|
|
|
func (c *Context) uniformFloats(p program, location string, v []float32) {
|
2018-11-04 15:32:18 +01:00
|
|
|
_ = mainthread.Run(func() error {
|
2016-02-26 19:01:55 +01:00
|
|
|
l := int32(c.locationCache.GetUniformLocation(c, p, location))
|
2016-02-25 17:58:19 +01:00
|
|
|
switch len(v) {
|
2017-12-11 15:07:01 +01:00
|
|
|
case 2:
|
|
|
|
gl.Uniform2fv(l, 1, (*float32)(gl.Ptr(v)))
|
2016-02-25 17:58:19 +01:00
|
|
|
case 4:
|
|
|
|
gl.Uniform4fv(l, 1, (*float32)(gl.Ptr(v)))
|
|
|
|
case 16:
|
|
|
|
gl.UniformMatrix4fv(l, 1, false, (*float32)(gl.Ptr(v)))
|
|
|
|
default:
|
2017-12-11 15:07:01 +01:00
|
|
|
panic("not reached")
|
2016-02-25 17:58:19 +01:00
|
|
|
}
|
2016-05-13 20:24:01 +02:00
|
|
|
return nil
|
2016-02-25 17:58:19 +01:00
|
|
|
})
|
|
|
|
}
|
|
|
|
|
2018-10-29 17:52:59 +01:00
|
|
|
func (c *Context) getAttribLocationImpl(p program, location string) attribLocation {
|
2018-08-03 22:22:40 +02:00
|
|
|
l, free := gl.Strs(location + "\x00")
|
|
|
|
attrib := attribLocation(gl.GetAttribLocation(uint32(p), *l))
|
|
|
|
free()
|
2016-02-25 17:58:19 +01:00
|
|
|
if attrib == -1 {
|
2016-04-10 18:45:13 +02:00
|
|
|
panic("opengl: invalid attrib location: " + location)
|
2016-02-25 17:58:19 +01:00
|
|
|
}
|
|
|
|
return attrib
|
|
|
|
}
|
|
|
|
|
2018-10-29 17:52:59 +01:00
|
|
|
func (c *Context) vertexAttribPointer(p program, location string, size int, dataType DataType, stride int, offset int) {
|
2018-11-04 15:32:18 +01:00
|
|
|
_ = mainthread.Run(func() error {
|
2016-02-26 19:01:55 +01:00
|
|
|
l := c.locationCache.GetAttribLocation(c, p, location)
|
2017-12-03 11:21:59 +01:00
|
|
|
gl.VertexAttribPointer(uint32(l), int32(size), uint32(dataType), false, int32(stride), gl.PtrOffset(offset))
|
2016-05-13 20:24:01 +02:00
|
|
|
return nil
|
2016-02-25 17:58:19 +01:00
|
|
|
})
|
|
|
|
}
|
|
|
|
|
2018-10-29 17:52:59 +01:00
|
|
|
func (c *Context) enableVertexAttribArray(p program, location string) {
|
2018-11-04 15:32:18 +01:00
|
|
|
_ = mainthread.Run(func() error {
|
2016-02-26 19:01:55 +01:00
|
|
|
l := c.locationCache.GetAttribLocation(c, p, location)
|
2016-02-25 17:58:19 +01:00
|
|
|
gl.EnableVertexAttribArray(uint32(l))
|
2016-05-13 20:24:01 +02:00
|
|
|
return nil
|
2016-02-25 17:58:19 +01:00
|
|
|
})
|
|
|
|
}
|
|
|
|
|
2018-10-29 17:52:59 +01:00
|
|
|
func (c *Context) disableVertexAttribArray(p program, location string) {
|
2018-11-04 15:32:18 +01:00
|
|
|
_ = mainthread.Run(func() error {
|
2016-02-26 19:01:55 +01:00
|
|
|
l := c.locationCache.GetAttribLocation(c, p, location)
|
2016-02-25 17:58:19 +01:00
|
|
|
gl.DisableVertexAttribArray(uint32(l))
|
2016-05-13 20:24:01 +02:00
|
|
|
return nil
|
2016-02-25 17:58:19 +01:00
|
|
|
})
|
|
|
|
}
|
|
|
|
|
2018-10-29 17:52:59 +01:00
|
|
|
func (c *Context) newArrayBuffer(size int) buffer {
|
|
|
|
var bf buffer
|
2018-11-04 15:32:18 +01:00
|
|
|
_ = mainthread.Run(func() error {
|
2016-02-25 17:58:19 +01:00
|
|
|
var b uint32
|
|
|
|
gl.GenBuffers(1, &b)
|
2018-10-30 14:41:05 +01:00
|
|
|
gl.BindBuffer(uint32(arrayBuffer), b)
|
|
|
|
gl.BufferData(uint32(arrayBuffer), size, nil, uint32(dynamicDraw))
|
2018-10-29 17:52:59 +01:00
|
|
|
bf = buffer(b)
|
2017-08-31 18:29:56 +02:00
|
|
|
return nil
|
|
|
|
})
|
2018-10-29 17:52:59 +01:00
|
|
|
return bf
|
2017-08-31 18:29:56 +02:00
|
|
|
}
|
|
|
|
|
2018-10-29 17:52:59 +01:00
|
|
|
func (c *Context) newElementArrayBuffer(size int) buffer {
|
|
|
|
var bf buffer
|
2018-11-04 15:32:18 +01:00
|
|
|
_ = mainthread.Run(func() error {
|
2017-08-31 18:29:56 +02:00
|
|
|
var b uint32
|
|
|
|
gl.GenBuffers(1, &b)
|
2018-10-30 14:41:05 +01:00
|
|
|
gl.BindBuffer(uint32(elementArrayBuffer), b)
|
|
|
|
gl.BufferData(uint32(elementArrayBuffer), size, nil, uint32(dynamicDraw))
|
2018-10-29 17:52:59 +01:00
|
|
|
bf = buffer(b)
|
2016-05-13 20:24:01 +02:00
|
|
|
return nil
|
2016-02-25 17:58:19 +01:00
|
|
|
})
|
2018-10-29 17:52:59 +01:00
|
|
|
return bf
|
2016-02-25 17:58:19 +01:00
|
|
|
}
|
|
|
|
|
2018-10-30 15:57:40 +01:00
|
|
|
func (c *Context) bindBuffer(bufferType bufferType, b buffer) {
|
2018-11-04 15:32:18 +01:00
|
|
|
_ = mainthread.Run(func() error {
|
2018-05-27 17:33:58 +02:00
|
|
|
gl.BindBuffer(uint32(bufferType), uint32(b))
|
2016-05-13 20:24:01 +02:00
|
|
|
return nil
|
2016-02-25 17:58:19 +01:00
|
|
|
})
|
|
|
|
}
|
|
|
|
|
2018-10-30 16:58:47 +01:00
|
|
|
func (c *Context) arrayBufferSubData(data []float32) {
|
2018-11-04 15:32:18 +01:00
|
|
|
_ = mainthread.Run(func() error {
|
2018-10-30 14:41:05 +01:00
|
|
|
gl.BufferSubData(uint32(arrayBuffer), 0, len(data)*4, gl.Ptr(data))
|
2018-05-30 17:53:02 +02:00
|
|
|
return nil
|
|
|
|
})
|
|
|
|
}
|
|
|
|
|
2018-10-30 16:58:47 +01:00
|
|
|
func (c *Context) elementArrayBufferSubData(data []uint16) {
|
2018-11-04 15:32:18 +01:00
|
|
|
_ = mainthread.Run(func() error {
|
2018-10-30 14:41:05 +01:00
|
|
|
gl.BufferSubData(uint32(elementArrayBuffer), 0, len(data)*2, gl.Ptr(data))
|
2016-05-13 20:24:01 +02:00
|
|
|
return nil
|
2016-02-25 17:58:19 +01:00
|
|
|
})
|
|
|
|
}
|
|
|
|
|
2018-10-29 17:52:59 +01:00
|
|
|
func (c *Context) deleteBuffer(b buffer) {
|
2018-11-04 15:32:18 +01:00
|
|
|
_ = mainthread.Run(func() error {
|
2016-07-03 17:23:45 +02:00
|
|
|
bb := uint32(b)
|
|
|
|
gl.DeleteBuffers(1, &bb)
|
|
|
|
return nil
|
|
|
|
})
|
|
|
|
}
|
|
|
|
|
2018-10-30 14:29:54 +01:00
|
|
|
func (c *Context) DrawElements(len int, offsetInBytes int) {
|
2018-11-04 15:32:18 +01:00
|
|
|
_ = mainthread.Run(func() error {
|
2018-10-30 14:29:54 +01:00
|
|
|
gl.DrawElements(gl.TRIANGLES, int32(len), gl.UNSIGNED_SHORT, gl.PtrOffset(offsetInBytes))
|
2016-05-13 20:24:01 +02:00
|
|
|
return nil
|
2016-02-25 17:58:19 +01:00
|
|
|
})
|
|
|
|
}
|
2016-06-06 19:24:36 +02:00
|
|
|
|
2018-03-09 03:03:55 +01:00
|
|
|
func (c *Context) maxTextureSizeImpl() int {
|
|
|
|
size := 0
|
2018-11-04 15:32:18 +01:00
|
|
|
_ = mainthread.Run(func() error {
|
2018-03-09 03:03:55 +01:00
|
|
|
s := int32(0)
|
|
|
|
gl.GetIntegerv(gl.MAX_TEXTURE_SIZE, &s)
|
|
|
|
size = int(s)
|
|
|
|
return nil
|
|
|
|
})
|
|
|
|
return size
|
|
|
|
}
|
|
|
|
|
2016-06-06 19:24:36 +02:00
|
|
|
func (c *Context) Flush() {
|
2018-11-04 15:32:18 +01:00
|
|
|
_ = mainthread.Run(func() error {
|
2016-06-06 19:24:36 +02:00
|
|
|
gl.Flush()
|
|
|
|
return nil
|
|
|
|
})
|
|
|
|
}
|