Hajime Hoshi
|
146c1db44a
|
Rename RenderTarget.Texture -> .Image
|
2014-12-21 02:45:50 +09:00 |
|
Hajime Hoshi
|
6a2cfab839
|
Rename TexturePart -> ImagePart
|
2014-12-21 02:42:55 +09:00 |
|
Hajime Hoshi
|
40c763724f
|
Rename NewTexture -> NewImage
|
2014-12-21 02:29:04 +09:00 |
|
Hajime Hoshi
|
ee61db3478
|
Rename DrawTexture -> DrawImage
|
2014-12-21 02:24:57 +09:00 |
|
Hajime Hoshi
|
991adb7449
|
Change RenderTexture to interface
|
2014-12-21 00:36:27 +09:00 |
|
Hajime Hoshi
|
01e0d42451
|
Remove GraphicsContext; Add rendering methods to RenderTarget (#26)
|
2014-12-20 23:24:15 +09:00 |
|
Hajime Hoshi
|
c49937519e
|
Change GraphicsContext.Fill to use color.Color
|
2014-12-20 06:18:28 +09:00 |
|
Hajime Hoshi
|
6673a39fa2
|
Introduce Photoshop-like alpha blending
|
2014-12-20 05:57:18 +09:00 |
|
Hajime Hoshi
|
49bcf8bb32
|
Remove Drawer; Add GraphicsContext.DrawTexture
|
2014-12-18 22:24:27 +09:00 |
|
Hajime Hoshi
|
c8007a6252
|
Change TexturePart int -> float64
|
2014-12-18 20:48:36 +09:00 |
|
Hajime Hoshi
|
9c18aef725
|
Change TexturePart
|
2014-12-18 20:04:40 +09:00 |
|
Hajime Hoshi
|
0e673670c0
|
Replace DrawWhole with DrawWholeTexture and DrawWholeRenderTarget
|
2014-12-17 23:06:14 +09:00 |
|
Hajime Hoshi
|
bac4317fc5
|
Replace RenderTargetID with RenderTarget
|
2014-12-17 22:04:33 +09:00 |
|
Hajime Hoshi
|
eb11831585
|
Replace TextureID with Texture
|
2014-12-17 21:50:58 +09:00 |
|
Hajime Hoshi
|
a95ed2cd2a
|
Simplify Run and Remove Game
|
2014-12-17 17:45:06 +09:00 |
|
Hajime Hoshi
|
3cf449c52c
|
Change the algorithm of RotateHue
|
2014-12-15 09:37:44 +09:00 |
|
Hajime Hoshi
|
6eaec92a4e
|
Change ColorMatrix's methods to functions
|
2014-12-15 02:04:33 +09:00 |
|
Hajime Hoshi
|
2c67a71a53
|
Change GeometryMatrix's methods to functions
|
2014-12-15 01:58:52 +09:00 |
|
Hajime Hoshi
|
d25d5f39b0
|
Move example files
|
2014-12-14 23:15:18 +09:00 |
|
Hajime Hoshi
|
d0c0dea2be
|
Remove GameContext
|
2014-12-14 17:28:19 +09:00 |
|
Hajime Hoshi
|
4addf8f9af
|
Rename PushOffscreen -> PushRenderTarget
|
2014-12-13 14:53:53 +09:00 |
|
Hajime Hoshi
|
54509e42cf
|
Add GraphicsContext.PushOffscreen / PopOffscreen (#21)
|
2014-12-11 03:50:35 +09:00 |
|
Hajime Hoshi
|
d5529d4351
|
Add ebitenutil/debugprint.go
|
2014-12-11 01:59:38 +09:00 |
|
Hajime Hoshi
|
a39f0e904d
|
Remove some methods; Add Game.Initialize
|
2014-12-11 01:12:46 +09:00 |
|
Hajime Hoshi
|
225f1fa7b1
|
Add license comments (#18)
|
2014-12-09 23:16:04 +09:00 |
|
Hajime Hoshi
|
164b320170
|
Unify packages to ebiten (#19)
|
2014-12-09 22:19:30 +09:00 |
|
Hajime Hoshi
|
7311369a07
|
Revert main.go as blocks.go
|
2014-12-09 01:35:35 +09:00 |
|
Hajime Hoshi
|
60e4d6f6ff
|
Bug fix: can't call canvas.use recursively
|
2014-12-09 01:08:47 +09:00 |
|
Hajime Hoshi
|
0d78f9937f
|
Move main.go; Change the package name blocks -> main
|
2014-12-08 23:14:20 +09:00 |
|
Hajime Hoshi
|
ca99e94b5c
|
Remove TODOs; Hide some structs
|
2014-12-08 00:19:46 +09:00 |
|
Hajime Hoshi
|
7fd54f6bb3
|
Add input
|
2014-12-07 22:10:04 +09:00 |
|
Hajime Hoshi
|
c039c13acd
|
Change API
|
2014-12-07 19:25:49 +09:00 |
|
Hajime Hoshi
|
9b05640ddf
|
Refactoring
|
2014-12-07 18:25:28 +09:00 |
|
Hajime Hoshi
|
4eb6c8d131
|
Rename Id -> ID
|
2014-12-07 05:21:20 +09:00 |
|
Hajime Hoshi
|
b27ba795df
|
Change APIs to return errors
|
2014-12-07 04:14:35 +09:00 |
|
Hajime Hoshi
|
53cb2fbce8
|
Add global function to create textures / render targets
|
2014-12-07 03:28:50 +09:00 |
|
Hajime Hoshi
|
18141ecb6f
|
Remove ui.InputState; Add ui.Keyboard
|
2014-12-07 03:27:55 +09:00 |
|
Hajime Hoshi
|
71d9bb8958
|
Remove ui.Keys
|
2014-12-07 02:27:08 +09:00 |
|
Hajime Hoshi
|
f0f77c1a2f
|
Add ui.Run
|
2014-12-07 01:09:59 +09:00 |
|
Hajime Hoshi
|
d47dd79e1c
|
Rename methods: Identity* -> *I
|
2014-12-06 23:03:17 +09:00 |
|
Hajime Hoshi
|
7d4540d863
|
gofmt
|
2014-12-06 22:56:57 +09:00 |
|
Hajime Hoshi
|
3aa6f996a5
|
Remove underscores from the filenames (#9)
|
2014-12-05 22:21:10 +09:00 |
|
Hajime Hoshi
|
a32973a33e
|
Fix the module paths (#12)
|
2014-12-05 22:16:58 +09:00 |
|
Hajime Hoshi
|
a4e74eb4be
|
Add ui.InputState
|
2014-05-12 10:04:28 +09:00 |
|
Hajime Hoshi
|
0b9f27287b
|
Add ui.Keys
|
2014-05-12 02:16:23 +09:00 |
|
Hajime Hoshi
|
fb4751e8cd
|
Remove ui.GameWindow; Add ui.Canvas
|
2014-05-11 21:24:37 +09:00 |
|
Hajime Hoshi
|
86846b0171
|
Remove unnecessary channels
|
2014-05-11 19:44:36 +09:00 |
|
Hajime Hoshi
|
26122aa120
|
Remove gl.go
|
2014-05-04 00:40:53 +09:00 |
|
Hajime Hoshi
|
61db71e453
|
Make CreateTexture/RenderTarget synchronous
|
2014-05-03 17:50:42 +09:00 |
|
Hajime Hoshi
|
4e6aeaa291
|
Add Textures
|
2014-05-03 15:53:43 +09:00 |
|
Hajime Hoshi
|
322d0f1924
|
Remove graphics.Drawer.DrawParts
|
2014-05-03 13:58:18 +09:00 |
|
Hajime Hoshi
|
562d04cacc
|
Change API of graphics.Context
|
2014-05-01 22:45:48 +09:00 |
|
Hajime Hoshi
|
ffc08a75d3
|
Add filter to CreateRenderTarget
|
2014-01-11 18:07:12 +09:00 |
|
Hajime Hoshi
|
2b4dc28d91
|
go fmt
|
2014-01-07 23:29:24 +09:00 |
|
Hajime Hoshi
|
51fa65bf2f
|
Flush lines
|
2013-12-27 00:37:36 +09:00 |
|
Hajime Hoshi
|
ce97070f66
|
Implement landing
|
2013-12-20 03:21:10 +09:00 |
|
Hajime Hoshi
|
14994d57f2
|
Landing a piece
|
2013-12-20 03:03:35 +09:00 |
|
Hajime Hoshi
|
2ac027c452
|
Drop a piece
|
2013-12-20 01:23:00 +09:00 |
|
Hajime Hoshi
|
631b226b5b
|
Move a piece
|
2013-12-20 01:08:32 +09:00 |
|
Hajime Hoshi
|
bc7dd51adf
|
Show a piece
|
2013-12-19 03:21:25 +09:00 |
|
Hajime Hoshi
|
c35d0f85ec
|
Title for blocks
|
2013-12-18 18:05:28 +09:00 |
|