Hajime Hoshi
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6e584eb642
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Add ebiten.InputState
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2013-06-25 10:27:32 +09:00 |
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Hajime Hoshi
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fe11e23286
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Add Blank
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2013-06-24 22:27:51 +09:00 |
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Hajime Hoshi
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cf53d6a6d0
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Change the color of clearing
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2013-06-24 22:03:38 +09:00 |
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Hajime Hoshi
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dfc07f9a44
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go fmt
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2013-06-24 00:43:41 +09:00 |
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Hajime Hoshi
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809f889631
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Implement Monochrome
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2013-06-24 00:43:19 +09:00 |
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Hajime Hoshi
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784a67aadf
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Use math.Sincos
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2013-06-24 00:14:39 +09:00 |
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Hajime Hoshi
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8860d315ca
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Add Monochrome
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2013-06-23 23:43:44 +09:00 |
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Hajime Hoshi
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97550279ee
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Add Game.Fps
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2013-06-23 22:38:41 +09:00 |
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Hajime Hoshi
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92ac4b97ea
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Change the signiture of GraphicsContext.DrawTexture
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2013-06-23 21:51:23 +09:00 |
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Hajime Hoshi
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81a7d4c4fd
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Define textureError
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2013-06-23 16:06:32 +09:00 |
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Hajime Hoshi
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e0b36010f7
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Make Clp2 internal
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2013-06-23 02:42:13 +09:00 |
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Hajime Hoshi
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420187b45b
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Remove opengl.Texture.isDirty
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2013-06-23 02:23:45 +09:00 |
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Hajime Hoshi
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edceec9220
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Rename TextureLocation to TexturePart
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2013-06-23 02:16:22 +09:00 |
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Hajime Hoshi
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2b04f74614
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Add Rects
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2013-06-23 02:01:26 +09:00 |
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Hajime Hoshi
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99f17c418b
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Create packages for games
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2013-06-22 23:16:01 +09:00 |
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Hajime Hoshi
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04ecb15be2
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Bug fix: correct the calculation for texture coords
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2013-06-22 22:57:31 +09:00 |
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Hajime Hoshi
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532528037a
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Changed the size of the rectangle
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2013-06-22 16:00:42 +09:00 |
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Hajime Hoshi
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215df5d190
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Implement DrawRect
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2013-06-22 15:56:25 +09:00 |
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Hajime Hoshi
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4fc359e08f
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Remove an unneeded variable
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2013-06-22 02:45:10 +09:00 |
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Hajime Hoshi
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a3c07b1d36
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go fmt
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2013-06-22 02:44:17 +09:00 |
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Hajime Hoshi
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03fae7032a
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Renamed methods
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2013-06-22 02:42:14 +09:00 |
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Hajime Hoshi
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71606b78a9
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Refactoring
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2013-06-22 02:03:16 +09:00 |
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Hajime Hoshi
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79a68a425b
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Remove graphics.Point and graphics.Size
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2013-06-22 01:52:10 +09:00 |
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Hajime Hoshi
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fad8fb7a98
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Add graphics.DrawTextures (which I want to rename later)
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2013-06-22 00:50:55 +09:00 |
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Hajime Hoshi
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a374565e37
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Add graphics.Rectangle
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2013-06-22 00:03:45 +09:00 |
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Hajime Hoshi
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88eeb6d65d
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Refactoring
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2013-06-21 23:22:46 +09:00 |
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Hajime Hoshi
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b84cc9a57b
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Add game.Sprites
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2013-06-21 23:16:52 +09:00 |
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Hajime Hoshi
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faa9c1bfe8
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go fmt
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2013-06-21 11:16:19 +09:00 |
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Hajime Hoshi
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970b087035
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Run Sprites
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2013-06-21 11:02:49 +09:00 |
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Hajime Hoshi
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5e2e0a0760
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Add game files
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2013-06-21 11:02:38 +09:00 |
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Hajime Hoshi
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d87df4979c
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Create game package
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2013-06-21 10:45:00 +09:00 |
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Hajime Hoshi
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d54c484165
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Center the ebiten
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2013-06-21 01:58:35 +09:00 |
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Hajime Hoshi
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93565f79a9
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Change Game.Draw to have graphics.Texture
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2013-06-21 01:56:24 +09:00 |
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Hajime Hoshi
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b430d385bf
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Add the new package graphics/matrix
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2013-06-21 01:47:39 +09:00 |
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Hajime Hoshi
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773e3afa1d
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Rename the project to go.ebiten
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2013-06-20 23:29:51 +09:00 |
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Hajime Hoshi
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bc91c2210b
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Add RotateMatrix and TranslateMatrix
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2013-06-20 00:49:44 +09:00 |
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Hajime Hoshi
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6ed9102f01
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go fmt
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2013-06-19 23:51:41 +09:00 |
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Hajime Hoshi
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e91ab21d8d
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Use runtime.GOMAXPROCS
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2013-06-19 23:49:24 +09:00 |
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Hajime Hoshi
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847b6b80f6
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Add TextureFactory
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2013-06-19 23:08:24 +09:00 |
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Hajime Hoshi
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eda572d03e
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Add graphics.Texture
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2013-06-19 10:33:06 +09:00 |
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Hajime Hoshi
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532b52d389
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Add glFlush
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2013-06-19 09:41:17 +09:00 |
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Hajime Hoshi
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2cadd50d01
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Remove ui package
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2013-06-19 09:39:40 +09:00 |
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Hajime Hoshi
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45c59133ef
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Bug fix: test
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2013-06-19 09:33:26 +09:00 |
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Hajime Hoshi
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7c23c6b326
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Hide AffineMatrixElement
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2013-06-19 09:29:17 +09:00 |
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Hajime Hoshi
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b5df3231e3
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Cache shader location
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2013-06-19 09:22:54 +09:00 |
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Hajime Hoshi
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ca0250f13c
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Renamed Run -> OpenGLRun
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2013-06-19 08:55:07 +09:00 |
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Hajime Hoshi
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493748ec9e
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Added grahpics/opengl
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2013-06-19 08:49:54 +09:00 |
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Hajime Hoshi
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0ab7dca5e4
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Refactoring
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2013-06-19 01:14:55 +09:00 |
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Hajime Hoshi
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d4fd3adc53
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Show Ebiten
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2013-06-19 00:48:41 +09:00 |
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Hajime Hoshi
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ab558db683
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Refactoring
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2013-06-18 21:16:37 +09:00 |
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