Commit Graph

9793 Commits

Author SHA1 Message Date
Hajime Hoshi
b23dfff2ff ebiten: Refactoring 2021-01-31 22:45:47 +09:00
Hajime Hoshi
5a62587df5 ebiten: Bug fix: The vertex backend was not flushed when the screen is shrunk
The last parameter of QuadVertices represents whether we can flush
the backend vertices (on Wasm). The problem was that this was
unexpectedly false even though the image is the screen, when the
screen rendering is done with FilterLinear instead of FilterScreen.

Closes #1479
2021-01-31 22:37:18 +09:00
Hajime Hoshi
773c03cb7a Update oggvorbis to v1.0.3 2021-01-31 16:06:01 +09:00
Hajime Hoshi
b859db02e5 inpututil: Remove map/slice allocations in update 2021-01-31 04:22:50 +09:00
Hajime Hoshi
da71840106 Add Kamil Chruściński to AUTHORS 2021-01-31 04:05:19 +09:00
Kamil Chruściński
dcb673004a
created hyperlink to LICENSE file in README.md (#1476) 2021-01-31 04:03:53 +09:00
Hajime Hoshi
5a061d015f Update github.com/jfreymuth/oggvorbis to v1.0.2 2021-01-31 03:19:52 +09:00
Hajime Hoshi
44bb004cb7 internal/restorable: Avoid allocating new slices for drawTrianglesHistory 2021-01-30 19:13:03 +09:00
Hajime Hoshi
f73fdc9af5 Revert "Add 1.16rc1 to the GitHub workflow tests"
This reverts commit 2110a976aa.

Reason: This didn't work.x
2021-01-29 02:36:41 +09:00
Hajime Hoshi
2110a976aa Add 1.16rc1 to the GitHub workflow tests 2021-01-29 02:35:09 +09:00
Hajime Hoshi
87c8625692 Remove internal/colormcache 2021-01-28 03:28:29 +09:00
Hajime Hoshi
256adfff9d internal/affine: Add tests
Updates #1474
2021-01-28 02:24:24 +09:00
Hajime Hoshi
a6dd6196b4 internal/affine: Cache scaling ColorM for heuristic optimization
Closes #1474
2021-01-28 02:23:22 +09:00
Hajime Hoshi
14abc28d3a internal/color: Remove Add 2021-01-27 02:37:56 +09:00
Hajime Hoshi
599b3501fd internal/uidriver/js: Bug fix: GamepadName and GamepadSDLID could return wrong values
Updates #1472
2021-01-26 10:35:40 +09:00
Hajime Hoshi
b9a0906537 internal/uidriver/js: Bug fix: nil map 2021-01-26 10:26:52 +09:00
Hajime Hoshi
2dadfdb88e internal/uidriver: Optimization 2021-01-26 01:02:24 +09:00
Hajime Hoshi
b8694aa66a internal/graphicsdriver/opengl: Optimization 2021-01-26 00:45:17 +09:00
Hajime Hoshi
e60e6ca5ac internal/shareable: Optimization 2021-01-26 00:43:45 +09:00
Hajime Hoshi
f1848a6d46 internal/uidriver/js: Optimization: Avoid creating new maps for initialization 2021-01-26 00:12:18 +09:00
Hajime Hoshi
e844c257f7 internal/uidriver/js: Bug fix: Compile error 2021-01-25 22:49:45 +09:00
Hajime Hoshi
10e5e9e633 internal/uidriver: Prepare the slice capacities 2021-01-25 22:47:44 +09:00
Hajime Hoshi
68411e9591 audio/internal/go2cpp: Avoid unnecessary allocations 2021-01-25 03:09:13 +09:00
Hajime Hoshi
c8ba51d26e audio/internal/convert: Avoid unnecessary allocations 2021-01-25 03:04:53 +09:00
Hajime Hoshi
569964d7e4 Cache SubImage for the empty images 2021-01-25 01:31:18 +09:00
Hajime Hoshi
2b77b57b75 inpututil: Optimization 2021-01-25 00:31:32 +09:00
Hajime Hoshi
40e662d672 internal/uidriver: Optimization 2021-01-24 23:59:44 +09:00
Hajime Hoshi
514904392c audio: Bug fix: Deadlock at acquiring the semaphore
Closes #1469
2021-01-23 23:07:19 +09:00
Hajime Hoshi
71e307a2fc Update Go versions at the workflow 2021-01-21 03:44:30 +09:00
Hajime Hoshi
2579de3c92 Update fedora image on sourcehut 2021-01-20 01:01:59 +09:00
Hajime Hoshi
3aefd79f58 Update jfreymuth/oggvorbi to v1.0.2 2021-01-19 23:53:35 +09:00
Hajime Hoshi
fbc7b3c884 audio/vorbis: Bug fix: Resampling didn't work correctly 2021-01-19 00:41:47 +09:00
Hajime Hoshi
a0a8d41ff6 uidriver/js: Force to update the screen when resizing
Updates #1204
2021-01-18 01:17:58 +09:00
Hajime Hoshi
34695dc845 shareable: Refactoring 2021-01-18 00:35:09 +09:00
Hajime Hoshi
0c578f1670 shareable: Rename notUpdatedCount -> usedAsSourceCount and modify implementation
Before this change, the image automatically becomes on a shareable
texture again when the image is not modified for a while. This was
problematic when an offscreen is not updated for a while, but used
as a render target again, as an independent image for the image is
created every time when the image is used as a render target.

After this change, the count is updated only when the image is used
as a rendering source.

Closes #1465
2021-01-17 19:00:16 +09:00
Hajime Hoshi
2432530b51 Revert "audio/internal/go2cpp: Fix C++ side and remove the preparation"
This reverts commit 65f974588c.

Reason: Didn't improve the performance on some devices
2021-01-17 04:48:11 +09:00
Hajime Hoshi
65f974588c audio/internal/go2cpp: Fix C++ side and remove the preparation 2021-01-17 03:47:45 +09:00
Hajime Hoshi
ed7d7e8976 audio/internal/go2cpp: Prepare the first buffer data to make the audio smoother 2021-01-16 03:28:47 +09:00
Hajime Hoshi
c742ae60bd audio: Bug fix: Implement renaderPlayer.IsPlayer correctly 2021-01-16 01:02:07 +09:00
Hajime Hoshi
ad218eae2d audio/internal/convert: Reduce allocations of float32 slices 2021-01-15 00:37:21 +09:00
Hajime Hoshi
612676cb19 audio/internal/go2cpp: Remove the buffer size argument 2021-01-13 22:30:52 +09:00
Hajime Hoshi
aeaa443bf2 audio/internal/go2cpp: Bug fix: Writing data must be concurrent-safe 2021-01-13 10:26:30 +09:00
Hajime Hoshi
78789a511c Revert "audio: Seek the source first at readerPlayer"
This reverts commit 68f12f066e.

Reason: Some data can be read after seeking before resetting
2021-01-13 02:01:00 +09:00
Hajime Hoshi
68f12f066e audio: Seek the source first at readerPlayer 2021-01-12 22:52:26 +09:00
Hajime Hoshi
2f8172f819 audio/internal/go2cpp: Recreate the underlying audio player when resetting 2021-01-12 20:42:45 +09:00
Hajime Hoshi
a66097df19 audio/internal/go2cpp: Remove unnecessary set 2021-01-12 11:38:30 +09:00
Hajime Hoshi
193628798a Update Oto to v0.7.1 2021-01-12 01:09:13 +09:00
Hajime Hoshi
2dc37d30de audio/internal/go2cpp: Add a comment 2021-01-12 01:07:36 +09:00
Hajime Hoshi
a7dd00596a audio/internal/go2cpp: Add signaling at Pause 2021-01-12 00:43:16 +09:00
Hajime Hoshi
c009070840 audio/internal/go2cpp: Add readerDriverPlayer.Reset 2021-01-11 23:54:43 +09:00