Commit Graph

1186 Commits

Author SHA1 Message Date
Hajime Hoshi
77b62615b2 audio: Adjust buffer size to reduce noise 2016-03-11 13:03:45 +09:00
Hajime Hoshi
f2173f8f75 audio: Bug fix: Adjust stream position (#180) 2016-03-11 12:01:48 +09:00
Hajime Hoshi
bcd7bfc74e audio: Bug fix: mixedPlayersStream.Read must return 0 when nothing plays (#180) 2016-03-11 04:21:27 +09:00
Hajime Hoshi
b1568e19cb audio: Bug fix: Remove noise by calling 'stop' (#149) 2016-03-11 02:27:34 +09:00
Hajime Hoshi
1313644611 audio: Refactoring: Remove unneeded for loop 2016-03-11 02:10:07 +09:00
Hajime Hoshi
7aaa599f6b audio: Change position from float64 to int64 2016-03-11 01:51:13 +09:00
Hajime Hoshi
76a2dbad26 audio: Fix compile error on Windows 2016-03-10 03:32:52 +09:00
Hajime Hoshi
3cbcda1bb0 audio: Use runtime.Gosched() instead of time.Sleep(1) 2016-03-10 03:27:51 +09:00
Hajime Hoshi
83579a465e examples/audio: Fix title 2016-03-10 03:02:55 +09:00
Hajime Hoshi
86aeda2c9d examples/audio: Add 'Now Loading' phase 2016-03-09 02:45:56 +09:00
Hajime Hoshi
252fee56d3 audio: Rename OggStream -> VorbisStream 2016-03-09 01:36:19 +09:00
Hajime Hoshi
b964df4f0f Add examples/audio and OggStream struct 2016-03-08 04:36:06 +09:00
Hajime Hoshi
59c2fcd961 audio: Remove print 2016-03-08 02:47:04 +09:00
Hajime Hoshi
66052b5b5d audio: an inner player should be in the context 2016-03-08 02:30:38 +09:00
Hajime Hoshi
13461aa455 ebitenutil: Add OpenFile 2016-03-07 01:42:01 +09:00
Hajime Hoshi
f59daf757e examples/audio: Rename to pcm 2016-03-06 22:05:56 +09:00
Hajime Hoshi
d632a2d7a4 audio: Refactoring 2016-03-06 22:03:11 +09:00
Hajime Hoshi
5ba5a1fb90 audio: Add player methods 2016-03-06 18:55:20 +09:00
Hajime Hoshi
38e36dedc1 audio: Remove padding 0 values 2016-03-06 18:25:58 +09:00
Hajime Hoshi
c090805021 audio: Make sure to fill 4096 bytes 2016-03-06 03:48:47 +09:00
Hajime Hoshi
e69b44e327 audio: Refactoring 2016-03-05 23:01:13 +09:00
Hajime Hoshi
8631fbc027 audio: mixedPlayingStream returns empty 0s again 2016-03-05 22:58:54 +09:00
Hajime Hoshi
d33bb06f1d audio: Audio now works on browsers (#175) 2016-03-05 21:09:17 +09:00
Hajime Hoshi
6d85d82c85 audio: mixedPlayerStream.Read now may return 0 byte result 2016-03-05 20:09:29 +09:00
Hajime Hoshi
976d61816c audio: context is in a member of player 2016-03-05 19:35:30 +09:00
Hajime Hoshi
fb5a366b97 audio: Refactoring 2016-03-05 18:31:30 +09:00
Hajime Hoshi
b21c6627c9 audio: Implement audio for Windows 2016-03-05 05:34:13 +09:00
Hajime Hoshi
cb481f6fb9 audio: Windows: Dummy impl 2016-03-05 02:25:51 +09:00
Hajime Hoshi
af4aef9921 audio: Prepare implementation for Windows 2016-03-05 02:16:43 +09:00
Hajime Hoshi
6f562f1b0a audio: Refactoring: Remove initialize 2016-03-05 02:02:19 +09:00
Hajime Hoshi
76386213bd audio: Refactoring 2016-03-05 01:52:28 +09:00
Hajime Hoshi
136c09cd33 audio: Rename Stop -> Pause 2016-03-05 01:01:57 +09:00
Hajime Hoshi
9c097c73f5 audio: Refactoring: Remove newPlayerFromCache 2016-03-05 00:57:35 +09:00
Hajime Hoshi
62af947368 examples/paint: Change the color 2016-03-05 00:57:14 +09:00
Hajime Hoshi
723876feba colorm: Add ColorM.ChangeHSV and an example 2016-03-04 01:35:03 +09:00
Hajime Hoshi
05f52b5e57 audio: Filter overflow values 2016-03-03 12:22:10 +09:00
Hajime Hoshi
3859bc7421 audio: Mixing by Go 2016-03-03 11:57:25 +09:00
Hajime Hoshi
58c5e5e655 audio: Add Context 2016-03-03 00:48:59 +09:00
Hajime Hoshi
c6fc5ab865 graphics: CompositionMode -> CompositeMode (#170) 2016-03-01 02:16:32 +09:00
Hajime Hoshi
1eb623cf16 Add example 'masking' (#39) 2016-03-01 02:10:45 +09:00
Hajime Hoshi
568dbe9603 graphics: Add comments 2016-02-29 01:55:29 +09:00
Hajime Hoshi
321f5e376e opengl: Cache a composition mode 2016-02-29 01:44:09 +09:00
Hajime Hoshi
8ae1e292ab graphics: Introduce CompositionMode (#151) 2016-02-29 01:37:06 +09:00
Hajime Hoshi
25241ddc50 doc: Use a new template feature 2016-02-28 14:23:46 +09:00
Hajime Hoshi
98ca8ec98e doc: Add Windows install instruction 2016-02-28 14:10:41 +09:00
Hajime Hoshi
dc28b658ee doc: Fix the date for 1.2.0 2016-02-28 14:04:42 +09:00
Hajime Hoshi
3588d0b485 ui: Move vsync to ui.SwapBuffers on JavaScript version 2016-02-28 03:49:57 +09:00
Hajime Hoshi
94f1e7df64 ui: Bug fix: Don't call ui.DoEvents too often 2016-02-28 03:08:22 +09:00
Hajime Hoshi
522b7370a4 ui: Change the threshold to determine if the running is busy 2016-02-28 02:48:49 +09:00
Hajime Hoshi
db2a43217e ui: Update input status per frame 2016-02-28 02:32:14 +09:00