Hajime Hoshi
8b995b086b
driver: Remove some arguments from UI.Run
2019-12-21 22:52:23 +09:00
Hajime Hoshi
dabaf66b81
uidriver: Remove width/height/scale arguments from run
...
The initial window position is determined on ebiten package side.
Updates #943
2019-12-21 20:10:58 +09:00
Hajime Hoshi
bda11b0e17
driver: Add UI.SetWindowSize and UIContext.Layout
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This is a preparation to introduce RunGame function.
Updates # 943 (Fix this line before committing)
2019-12-15 02:29:43 +09:00
Zachary Burkett
ed19d6fae9
Add cursor capture functionality ( #1016 )
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Fixes #1016
2019-12-14 12:30:03 +09:00
Hajime Hoshi
8e9f5b9535
driver: Remove Suspend/ResumeAudio from UIContext
2019-12-08 16:17:02 +09:00
Hajime Hoshi
c9bc5913fd
driver: Refactoring: Remove Graphics.Flush
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Updates #226
2019-12-06 08:56:55 +09:00
Hajime Hoshi
0ec447e0d0
ui: Add SetScreenTransparent / IsScreenTransparent
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Fixes #1001
2019-12-01 03:31:32 +09:00
Hajime Hoshi
9b2f864fc8
ui: Add SetWindowPosition(x, y int)
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Fixes #936
2019-11-30 23:22:39 +09:00
Hajime Hoshi
c021d6be6a
ui: Add WindowPosition()
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Fixes #936
2019-11-30 22:37:56 +09:00
Hajime Hoshi
a040aae83b
glfw: Update to GLFW 3.3
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Fixes #1000
2019-11-26 01:19:20 +09:00
Hajime Hoshi
65fdf48cbf
graphicsdriver: Refactoring: ReplacePixels takes multiple arguments
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This reduces the number of graphics commands, and this works more
efficiently if the driver has an efficient way.
2019-11-21 23:52:12 +09:00
Hajime Hoshi
ddba7f0ee0
driver: Bug fix: unused import
2019-11-04 03:15:09 +09:00
Hajime Hoshi
889bc12093
driver: Remove IsPlayground
2019-11-04 03:04:00 +09:00
Hajime Hoshi
cbe4844fa0
Fix misspellings
2019-10-12 01:10:53 +09:00
Hajime Hoshi
695c93efd6
event: Add a converting function from driver.Event to event.Event
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Update #926
2019-09-12 21:59:13 +09:00
Hajime Hoshi
529ab5f191
event: Auto-generate event definitions ( #935 )
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As event package needs to depend on driver package, and drvier
package needs to emit events, we need event definitions in both
side. This change add a generator for event definitions.
Updates #926
2019-09-12 11:32:20 +09:00
Hajime Hoshi
25a2bf3c1f
event: Add Modifier
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Modifier keys are selected of a common set of GLFW keys [1] and Web
API keys [2].
This change also renames the member Modifiers to Modifer to
follow the convension (e.g., [3]).
Updates #926
[1] https://www.glfw.org/docs/latest/group__mods.html
[2] https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/getModifierState
[3] https://godoc.org/golang.org/x/tools/go/packages#Config
2019-09-03 01:12:50 +09:00
Hajime Hoshi
83b2d4b112
input: driver.Key now distinguishes left/right modifier keys
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This is a preparation for event package, that will have key enum.
Updates #926
2019-09-01 23:49:00 +09:00
Hajime Hoshi
df8fdc855a
Bug fix: Compile error on GOOS=linux CGO_ENABLED=0
2019-08-01 08:17:58 +09:00
Hajime Hoshi
0793d35c40
graphicscommand: Improve debug messages
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Fixes #900
2019-07-19 23:35:13 +09:00
Hajime Hoshi
6b7f21f0c8
driver: Add Graphics.MaxImageSize and use it
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There are some devices that cannot accept 4096x4096 pixels
textures. Get the maximum size and use it.
Fixes #892
2019-07-04 01:10:11 +09:00
Hajime Hoshi
f40798b586
graphics: Move const definitions to driver package
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Let's keep 'graphics' package as a package for utility functions
or testable functions as much as possible.
2019-06-26 01:05:13 +09:00
Hajime Hoshi
9bff33472a
driver: Add (Graphics).HasHighPrecisionFlaot
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This enables to determine whether vertices should be adjusted or
not.
Fixes #879
2019-06-22 14:57:53 +09:00
Hajime Hoshi
15a5896efd
thread: Rename mainthread -> thread and add struct Thread
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This enables thread available not only for the main thread but also
any threads.
This is a preparation for iOS Metal, that runs drawing functions on
a particular thread.
Updates #737
2019-06-06 00:25:53 +09:00
Hajime Hoshi
fcb5554aa1
driver: Add Graphics.NeedsRestoring
2019-05-26 19:46:12 +09:00
Hajime Hoshi
a064955a13
graphicsdriver/metal: Use NSAutoreleasePool to release drawable correctly
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Fixes #847
2019-04-20 15:20:38 +09:00
Hajime Hoshi
db689f4e50
driver: Remove UI.Loop and add UI.RunWithoutMainLoop
2019-04-09 21:55:59 -04:00
Hajime Hoshi
f6367308fc
driver: Rename GraphicsContext -> UIContext
2019-04-08 23:28:08 -04:00
Hajime Hoshi
aecfd6b13d
uidriver: Remove dependency on hooks package
2019-04-08 23:13:44 -04:00
Hajime Hoshi
099c7bd5c9
driver: Remove Touch struct
2019-04-07 19:25:10 -04:00
Hajime Hoshi
0aa3135082
driver: Remove UI.AdjustPosition
2019-04-07 19:31:49 +09:00
Hajime Hoshi
26c32d36b5
uidriver: Move input implementation to uidrivers
2019-04-07 19:16:00 +09:00
Hajime Hoshi
a1697feeb1
driver: Add UI.Input()
2019-04-07 18:37:54 +09:00
Hajime Hoshi
7e5085f15b
Add uidriver package and move UI implementation to this packaage
2019-04-07 18:21:16 +09:00
Hajime Hoshi
6b8516c7a5
driver: Move ui.RegularTermination to driver
2019-04-07 10:54:05 +09:00
Hajime Hoshi
1b8d4abfdb
driver: Move ui.GraphicsContext to driver
2019-04-07 10:48:18 +09:00
Hajime Hoshi
de9f54fd9d
driver: Add Input
2019-04-06 21:48:54 +09:00
Hajime Hoshi
c21fb4d390
input: Move Touch to driver package
2019-03-31 18:58:43 +09:00
Hajime Hoshi
7dca1889a1
input: Move Key to driver package
2019-03-30 23:39:56 +09:00
Hajime Hoshi
c5a8c88e2d
input: Move MouseButton and GamepadButton to driver package
2019-03-30 23:19:52 +09:00
Hajime Hoshi
7445144194
Move graphicsdriver.GrapahicsDriver to driver.Graphics
2019-03-30 22:38:02 +09:00
Hajime Hoshi
747d1be54e
driver: Move getting actual drivers to ebiten package
2019-03-30 22:19:21 +09:00
Hajime Hoshi
8ec7ae4c08
Rename drivers -> driver
2019-03-28 01:48:45 +09:00