Commit Graph

4395 Commits

Author SHA1 Message Date
Hajime Hoshi
287545b02a internal/shader: bug fix: stricter type checks for the built-in functions
Closes #2712
2023-07-28 00:51:42 +09:00
Hajime Hoshi
ef08873f30 internal/shader: reland2: bug fix: int + ivec failed
Closes #2707
2023-07-26 01:23:02 +09:00
Hajime Hoshi
8aefa49510 Revert "internal/shader: reland: bug fix: int + ivec failed"
This reverts commit 1c4a0ac0dc.

Reason: TestShaderUniformMatrix2 failed on Windows

Updates #2707
2023-07-26 00:30:17 +09:00
Hajime Hoshi
1c4a0ac0dc internal/shader: reland: bug fix: int + ivec failed
Closes #2707
2023-07-25 23:02:06 +09:00
Hajime Hoshi
3d8d759976 Revert "internal/shader: bug fix: int + ivec failed"
This reverts commit a93908503a.

Reason: test failures at TestShaderUniformMatrix2

Updates #2070
2023-07-25 22:53:02 +09:00
Hajime Hoshi
a93908503a internal/shader: bug fix: int + ivec failed
Closes #2707
2023-07-25 22:42:06 +09:00
Hajime Hoshi
ad63d0842c internal/shader: refactoring: check dimensions at AreValidTypesForBinaryOp 2023-07-25 13:46:44 +09:00
Hajime Hoshi
6b94de4ef6 internal/shader: refactoring: integrate type checks to shaderir.AreValidTypesForBinaryOp 2023-07-25 02:51:25 +09:00
Hajime Hoshi
b743b7ab50 internal/shader: bug fix: return true for float must fail
Closes #2706
2023-07-25 02:51:18 +09:00
Hajime Hoshi
29545906c0 internal/shader: refactoring 2023-07-25 01:40:47 +09:00
Hajime Hoshi
c329eab1b2 internal/shader: refactoring 2023-07-24 12:29:27 +09:00
Hajime Hoshi
20123e8420 internal/shader: bug fix: unary operators should keep the type info
Closes #2705
2023-07-24 02:21:42 +09:00
Hajime Hoshi
5a1109e56a internal/shader: refactoring 2023-07-24 02:06:54 +09:00
Hajime Hoshi
0657e67cef internal/shader: add more tests for % op 2023-07-24 02:00:00 +09:00
Hajime Hoshi
d99da81203 internal/shader: refactoring 2023-07-24 01:49:37 +09:00
Hajime Hoshi
a8c3eb7167 internal/shader: bug fix: don't allow a binary op with different typed constants
Closes #2704
2023-07-24 01:41:22 +09:00
Hajime Hoshi
9ffbc51607 internal/shader: remove ConstType usages from canApplyBinaryOp
Updates #2550
2023-07-23 14:55:15 +09:00
Hajime Hoshi
94d1df8c7d internal/shader: simplify canBeFloatImplicitly
Updates #2550
2023-07-23 14:06:18 +09:00
Hajime Hoshi
12e60b7273 internal/shader: reduce shaderir.ConstType usages
Updates #2550
2023-07-23 13:08:08 +09:00
Hajime Hoshi
a5af8f3b0b internal/shaderir: remove isUntypedInteger
Updates #2550
2023-07-23 13:04:25 +09:00
Hajime Hoshi
8b4c744ca8 internal/ui: rename a file
Use `_linbsd.go` suffix for Linux and BSDs.
2023-07-23 02:29:57 +09:00
Hajime Hoshi
91e1c0ea29 ebiten: add more cursor shapes
This change adds these new cursor shapes:

* CursorShapeNESWResize
* CursorShapeNWSEResize
* CursorShapeMove
* CursorShapeNotAllowed

Closes #2476
2023-07-23 00:49:45 +09:00
Hajime Hoshi
269b557e38 internal/glfw: rename files
Updates #1162
2023-07-22 18:15:46 +09:00
Hajime Hoshi
3d41e8171e internal/cglfw: refactoring: split build.go into each platform 2023-07-22 17:37:48 +09:00
Hajime Hoshi
47dea6fac4 move internal/glfw/glfw to internal/cglfw 2023-07-22 01:02:55 +09:00
Hajime Hoshi
c85c5b1884 internal/glfw: move Wayland files 2023-07-21 01:59:40 +09:00
Hajime Hoshi
0324db5657 internal/glfw/glfw: remove -l options
DLLs for OpenGL are loaded automatically and doesn't have to link them
when compiling.

DLLs for Vulkan are not used.
2023-07-21 01:09:25 +09:00
Hajime Hoshi
65bbfad84a internal/glfw/glfw: remove null_platform.h 2023-07-21 01:04:08 +09:00
Hajime Hoshi
214f6094f8 internal/glfw/glfw: move osmesa_context.h 2023-07-21 00:09:17 +09:00
Hajime Hoshi
f6e5d2eca6 internal/glfw/glfw: remove unnecessary files 2023-07-21 00:03:26 +09:00
Hajime Hoshi
bccb33236f internal/glfw/glfw: move xkb_unicode.* and X11 files 2023-07-20 23:37:44 +09:00
Hajime Hoshi
e10c5f5c59 internal/glfw/glfw: move and remove null_* files 2023-07-15 12:57:15 +09:00
Hajime Hoshi
31bad92c23 internal/glfw/glfw: move cocoa_* and nsgl_* files 2023-07-15 12:38:43 +09:00
Hajime Hoshi
647d2aca14 internal/glfw/glfw: move egl_context.* files 2023-07-15 12:30:12 +09:00
Hajime Hoshi
4d9ae2a815 ./internal/glfw/glfw: move posix_*.* files 2023-07-13 03:39:12 +09:00
Hajime Hoshi
d8a8404fd4 internal/glfw/glfw/glfw/src: remove internal.h 2023-07-13 03:39:12 +09:00
Hajime Hoshi
a4c183c5d4 internal/glfw/glfw: move some C and H files 2023-07-13 03:08:09 +09:00
Hajime Hoshi
8ee3a6d0c1 internal/glfw/glfw/glfw/src: remove warnings for Wayland 2023-07-13 02:33:06 +09:00
Hajime Hoshi
5ddf75c4b3 internal/glfw/glfw/glfw/src: bug fix: build failure 2023-07-11 00:15:41 +09:00
Hajime Hoshi
72293d48b5 internal/glfw/glfw: unify c_glfw_bsd.go and c_glfw_linux.go 2023-07-11 00:05:33 +09:00
Hajime Hoshi
bf197e379b internal/glfw/glfw: refactoring: remove glfw/include 2023-07-10 23:30:03 +09:00
Hajime Hoshi
4267e5d22e internal/gamepad: bug fix: do not call GetRawInputDeviceList with the count 0
Updates #2696
2023-07-08 19:18:05 +09:00
Hajime Hoshi
bc2b373bca internal/glfw/glfw: fix build tags 2023-07-08 14:04:30 +09:00
Hajime Hoshi
f8d8d7a231 examples/life, internal/graphicsdriver/opengl/gl: format copyright texts 2023-07-08 02:50:54 +09:00
Hajime Hoshi
c2b386a917 internal/glfw/glfw: refactoring 2023-07-08 02:34:56 +09:00
Hajime Hoshi
fafbe2711f internal/glfw/glfw: refactoring 2023-07-08 02:16:39 +09:00
Hajime Hoshi
8039911bc8 internal/glfw/glfw: add license header comments 2023-07-08 02:15:47 +09:00
Hajime Hoshi
a4c2072c0f internal/glfw/glfw: add 'static' to C functions 2023-07-08 00:37:20 +09:00
Hajime Hoshi
eba8713c64 internal/glfw/glfw: refactoring: reduce files 2023-07-08 00:33:20 +09:00
Hajime Hoshi
65fd352e3b internal/glfw/glfw: remove unused files 2023-07-07 12:12:47 +09:00