Hajime Hoshi
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287545b02a
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internal/shader: bug fix: stricter type checks for the built-in functions
Closes #2712
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2023-07-28 00:51:42 +09:00 |
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Hajime Hoshi
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ef08873f30
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internal/shader: reland2: bug fix: int + ivec failed
Closes #2707
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2023-07-26 01:23:02 +09:00 |
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Hajime Hoshi
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8aefa49510
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Revert "internal/shader: reland: bug fix: int + ivec failed"
This reverts commit 1c4a0ac0dc .
Reason: TestShaderUniformMatrix2 failed on Windows
Updates #2707
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2023-07-26 00:30:17 +09:00 |
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Hajime Hoshi
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1c4a0ac0dc
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internal/shader: reland: bug fix: int + ivec failed
Closes #2707
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2023-07-25 23:02:06 +09:00 |
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Hajime Hoshi
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3d8d759976
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Revert "internal/shader: bug fix: int + ivec failed"
This reverts commit a93908503a .
Reason: test failures at TestShaderUniformMatrix2
Updates #2070
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2023-07-25 22:53:02 +09:00 |
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Hajime Hoshi
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a93908503a
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internal/shader: bug fix: int + ivec failed
Closes #2707
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2023-07-25 22:42:06 +09:00 |
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Hajime Hoshi
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ad63d0842c
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internal/shader: refactoring: check dimensions at AreValidTypesForBinaryOp
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2023-07-25 13:46:44 +09:00 |
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Hajime Hoshi
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6b94de4ef6
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internal/shader: refactoring: integrate type checks to shaderir.AreValidTypesForBinaryOp
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2023-07-25 02:51:25 +09:00 |
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Hajime Hoshi
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b743b7ab50
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internal/shader: bug fix: return true for float must fail
Closes #2706
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2023-07-25 02:51:18 +09:00 |
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Hajime Hoshi
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29545906c0
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internal/shader: refactoring
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2023-07-25 01:40:47 +09:00 |
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Hajime Hoshi
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c329eab1b2
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internal/shader: refactoring
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2023-07-24 12:29:27 +09:00 |
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Hajime Hoshi
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20123e8420
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internal/shader: bug fix: unary operators should keep the type info
Closes #2705
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2023-07-24 02:21:42 +09:00 |
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Hajime Hoshi
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5a1109e56a
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internal/shader: refactoring
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2023-07-24 02:06:54 +09:00 |
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Hajime Hoshi
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0657e67cef
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internal/shader: add more tests for % op
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2023-07-24 02:00:00 +09:00 |
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Hajime Hoshi
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d99da81203
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internal/shader: refactoring
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2023-07-24 01:49:37 +09:00 |
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Hajime Hoshi
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a8c3eb7167
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internal/shader: bug fix: don't allow a binary op with different typed constants
Closes #2704
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2023-07-24 01:41:22 +09:00 |
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Hajime Hoshi
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9ffbc51607
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internal/shader: remove ConstType usages from canApplyBinaryOp
Updates #2550
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2023-07-23 14:55:15 +09:00 |
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Hajime Hoshi
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94d1df8c7d
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internal/shader: simplify canBeFloatImplicitly
Updates #2550
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2023-07-23 14:06:18 +09:00 |
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Hajime Hoshi
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12e60b7273
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internal/shader: reduce shaderir.ConstType usages
Updates #2550
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2023-07-23 13:08:08 +09:00 |
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Hajime Hoshi
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a5af8f3b0b
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internal/shaderir: remove isUntypedInteger
Updates #2550
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2023-07-23 13:04:25 +09:00 |
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Hajime Hoshi
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8b4c744ca8
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internal/ui: rename a file
Use `_linbsd.go` suffix for Linux and BSDs.
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2023-07-23 02:29:57 +09:00 |
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Hajime Hoshi
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91e1c0ea29
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ebiten: add more cursor shapes
This change adds these new cursor shapes:
* CursorShapeNESWResize
* CursorShapeNWSEResize
* CursorShapeMove
* CursorShapeNotAllowed
Closes #2476
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2023-07-23 00:49:45 +09:00 |
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Hajime Hoshi
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269b557e38
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internal/glfw: rename files
Updates #1162
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2023-07-22 18:15:46 +09:00 |
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Hajime Hoshi
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3d41e8171e
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internal/cglfw: refactoring: split build.go into each platform
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2023-07-22 17:37:48 +09:00 |
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Hajime Hoshi
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47dea6fac4
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move internal/glfw/glfw to internal/cglfw
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2023-07-22 01:02:55 +09:00 |
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Hajime Hoshi
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c85c5b1884
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internal/glfw: move Wayland files
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2023-07-21 01:59:40 +09:00 |
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Hajime Hoshi
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0324db5657
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internal/glfw/glfw: remove -l options
DLLs for OpenGL are loaded automatically and doesn't have to link them
when compiling.
DLLs for Vulkan are not used.
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2023-07-21 01:09:25 +09:00 |
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Hajime Hoshi
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65bbfad84a
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internal/glfw/glfw: remove null_platform.h
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2023-07-21 01:04:08 +09:00 |
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Hajime Hoshi
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214f6094f8
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internal/glfw/glfw: move osmesa_context.h
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2023-07-21 00:09:17 +09:00 |
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Hajime Hoshi
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f6e5d2eca6
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internal/glfw/glfw: remove unnecessary files
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2023-07-21 00:03:26 +09:00 |
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Hajime Hoshi
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bccb33236f
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internal/glfw/glfw: move xkb_unicode.* and X11 files
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2023-07-20 23:37:44 +09:00 |
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Hajime Hoshi
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e10c5f5c59
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internal/glfw/glfw: move and remove null_* files
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2023-07-15 12:57:15 +09:00 |
|
Hajime Hoshi
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31bad92c23
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internal/glfw/glfw: move cocoa_* and nsgl_* files
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2023-07-15 12:38:43 +09:00 |
|
Hajime Hoshi
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647d2aca14
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internal/glfw/glfw: move egl_context.* files
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2023-07-15 12:30:12 +09:00 |
|
Hajime Hoshi
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4d9ae2a815
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./internal/glfw/glfw: move posix_*.* files
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2023-07-13 03:39:12 +09:00 |
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Hajime Hoshi
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d8a8404fd4
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internal/glfw/glfw/glfw/src: remove internal.h
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2023-07-13 03:39:12 +09:00 |
|
Hajime Hoshi
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a4c183c5d4
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internal/glfw/glfw: move some C and H files
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2023-07-13 03:08:09 +09:00 |
|
Hajime Hoshi
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8ee3a6d0c1
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internal/glfw/glfw/glfw/src: remove warnings for Wayland
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2023-07-13 02:33:06 +09:00 |
|
Hajime Hoshi
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5ddf75c4b3
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internal/glfw/glfw/glfw/src: bug fix: build failure
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2023-07-11 00:15:41 +09:00 |
|
Hajime Hoshi
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72293d48b5
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internal/glfw/glfw: unify c_glfw_bsd.go and c_glfw_linux.go
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2023-07-11 00:05:33 +09:00 |
|
Hajime Hoshi
|
bf197e379b
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internal/glfw/glfw: refactoring: remove glfw/include
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2023-07-10 23:30:03 +09:00 |
|
Hajime Hoshi
|
4267e5d22e
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internal/gamepad: bug fix: do not call GetRawInputDeviceList with the count 0
Updates #2696
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2023-07-08 19:18:05 +09:00 |
|
Hajime Hoshi
|
bc2b373bca
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internal/glfw/glfw: fix build tags
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2023-07-08 14:04:30 +09:00 |
|
Hajime Hoshi
|
f8d8d7a231
|
examples/life, internal/graphicsdriver/opengl/gl: format copyright texts
|
2023-07-08 02:50:54 +09:00 |
|
Hajime Hoshi
|
c2b386a917
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internal/glfw/glfw: refactoring
|
2023-07-08 02:34:56 +09:00 |
|
Hajime Hoshi
|
fafbe2711f
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internal/glfw/glfw: refactoring
|
2023-07-08 02:16:39 +09:00 |
|
Hajime Hoshi
|
8039911bc8
|
internal/glfw/glfw: add license header comments
|
2023-07-08 02:15:47 +09:00 |
|
Hajime Hoshi
|
a4c2072c0f
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internal/glfw/glfw: add 'static' to C functions
|
2023-07-08 00:37:20 +09:00 |
|
Hajime Hoshi
|
eba8713c64
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internal/glfw/glfw: refactoring: reduce files
|
2023-07-08 00:33:20 +09:00 |
|
Hajime Hoshi
|
65fd352e3b
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internal/glfw/glfw: remove unused files
|
2023-07-07 12:12:47 +09:00 |
|