Hajime Hoshi
|
f72076641a
|
Refactoring
|
2013-11-17 22:42:12 +09:00 |
|
Hajime Hoshi
|
9aded38cc2
|
Refactoring
|
2013-10-23 01:08:29 +09:00 |
|
Hajime Hoshi
|
a0f17a4971
|
Rename ID -> Id
|
2013-10-21 22:18:10 +09:00 |
|
Hajime Hoshi
|
3a383b3078
|
Change TextureFactory.NewRenderTarget
|
2013-10-21 01:23:44 +09:00 |
|
Hajime Hoshi
|
ba931902b9
|
Refactoring: Any images are acceptable
|
2013-10-21 00:17:05 +09:00 |
|
Hajime Hoshi
|
801688f511
|
Rename Game.Init -> Game.InitTextures
|
2013-10-20 15:51:26 +09:00 |
|
Hajime Hoshi
|
d360f0effe
|
Add TestPattern
|
2013-10-19 02:58:00 +09:00 |
|
Hajime Hoshi
|
8ae31a35dc
|
Bug fix: a rect's size
|
2013-10-19 00:57:43 +09:00 |
|
Hajime Hoshi
|
e2509e3439
|
Rename Context.TextureID -> ToTexture
|
2013-10-18 00:45:12 +09:00 |
|
Hajime Hoshi
|
db4e3fdc03
|
Remove Texture/RenderTarget
|
2013-10-17 00:14:32 +09:00 |
|
Hajime Hoshi
|
fd0ba69f0b
|
Remove Texture.Width()/Height()
|
2013-10-16 23:20:07 +09:00 |
|
Hajime Hoshi
|
5679120f29
|
Remove RenderTarget.Width/Height
|
2013-10-16 23:06:35 +09:00 |
|
Hajime Hoshi
|
20f9a990ac
|
Replace Screen/ResetOffscreen
|
2013-10-16 22:18:46 +09:00 |
|
Hajime Hoshi
|
319d1bfc74
|
Refactoring: glut.UI implements ui.UI
|
2013-10-15 09:12:43 +09:00 |
|
Hajime Hoshi
|
9d83ae1cfa
|
Add ui.UI
|
2013-10-15 00:49:30 +09:00 |
|
Hajime Hoshi
|
ef932bd5ae
|
Rename the project name
|
2013-10-14 11:34:58 +09:00 |
|
Hajime Hoshi
|
983aeec03b
|
Implement ui.cocoa
|
2013-10-13 23:06:05 +09:00 |
|
Hajime Hoshi
|
54893c3031
|
Remove GameContext.Terminate()
|
2013-10-13 17:43:56 +09:00 |
|
Hajime Hoshi
|
38af973461
|
Remove licenses on each files
|
2013-10-12 22:33:55 +09:00 |
|
Hajime Hoshi
|
531b24dd9b
|
CHange Context.Fill
|
2013-10-12 03:21:10 +09:00 |
|
Hajime Hoshi
|
86eb30c650
|
Add graphics.RenderTarget
|
2013-10-12 01:29:19 +09:00 |
|
Hajime Hoshi
|
e6680eeda9
|
Refactoring
|
2013-10-11 22:20:36 +09:00 |
|
Hajime Hoshi
|
59921c5a34
|
Remove graphics.Context.DrawRect
|
2013-10-11 22:17:38 +09:00 |
|
Hajime Hoshi
|
62e8755b64
|
Remove Game.ScreenWidth/Height
|
2013-10-09 23:34:11 +09:00 |
|
Hajime Hoshi
|
129532692d
|
Refactoring
|
2013-10-09 22:35:08 +09:00 |
|
Hajime Hoshi
|
55331e2453
|
Remove Game.Fps()
|
2013-10-06 18:44:15 +09:00 |
|
Hajime Hoshi
|
d6cd54eba7
|
Implement GameContext.Terminate
|
2013-07-17 01:43:01 +09:00 |
|
Hajime Hoshi
|
15c76624f1
|
Change Texture
|
2013-07-13 01:36:01 +09:00 |
|
Hajime Hoshi
|
b443cb7ebe
|
Crop the image
|
2013-07-08 00:03:17 +09:00 |
|
Hajime Hoshi
|
239f008045
|
Add title
|
2013-07-07 01:45:19 +09:00 |
|
Hajime Hoshi
|
1826db6f2e
|
Refactoring
|
2013-07-06 00:27:36 +09:00 |
|
Hajime Hoshi
|
0c8ba5fef6
|
Add ui/glut
|
2013-07-05 22:25:45 +09:00 |
|
Hajime Hoshi
|
55ae4a6855
|
Bug fix: input
|
2013-07-05 21:46:52 +09:00 |
|
Hajime Hoshi
|
50f335d0e9
|
Bug fix: input
|
2013-07-05 21:39:50 +09:00 |
|
Hajime Hoshi
|
572f4057a8
|
Change Game.Update
|
2013-07-05 21:02:17 +09:00 |
|
Hajime Hoshi
|
508e5150de
|
Modify Game.Draw
|
2013-07-04 23:57:53 +09:00 |
|
Hajime Hoshi
|
1a1bc9f0b3
|
Add game/text
|
2013-07-03 01:27:04 +09:00 |
|
Hajime Hoshi
|
b969c15ecf
|
Change Game.Update
|
2013-07-02 00:42:47 +09:00 |
|
Hajime Hoshi
|
86b2157b68
|
Add license descriptions
|
2013-07-01 22:25:41 +09:00 |
|
Hajime Hoshi
|
997668a0db
|
Remove unneeded functions
|
2013-06-28 00:33:41 +09:00 |
|
Hajime Hoshi
|
f06e541f48
|
Refactoring
|
2013-06-28 00:33:03 +09:00 |
|
Hajime Hoshi
|
b0de4acaf4
|
Refactoring Input
|
2013-06-27 02:10:56 +09:00 |
|
Hajime Hoshi
|
ef6d643438
|
Refactoring
|
2013-06-27 01:46:13 +09:00 |
|
Hajime Hoshi
|
9dd6fff9ab
|
Refactoring
|
2013-06-27 01:13:09 +09:00 |
|
Hajime Hoshi
|
6e584eb642
|
Add ebiten.InputState
|
2013-06-25 10:27:32 +09:00 |
|
Hajime Hoshi
|
fe11e23286
|
Add Blank
|
2013-06-24 22:27:51 +09:00 |
|
Hajime Hoshi
|
dfc07f9a44
|
go fmt
|
2013-06-24 00:43:41 +09:00 |
|
Hajime Hoshi
|
809f889631
|
Implement Monochrome
|
2013-06-24 00:43:19 +09:00 |
|
Hajime Hoshi
|
8860d315ca
|
Add Monochrome
|
2013-06-23 23:43:44 +09:00 |
|
Hajime Hoshi
|
97550279ee
|
Add Game.Fps
|
2013-06-23 22:38:41 +09:00 |
|