Hajime Hoshi
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3106f98b52
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internal/graphicsdriver/opengl/gl: add more error messages to load libraries
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2024-07-31 21:35:24 +09:00 |
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Hajime Hoshi
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1843f6acc1
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internal/ui: bug fix: dropping multiple files didn't work on Firefox and Safari
Closes #3045
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2024-07-31 11:50:30 +09:00 |
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Hajime Hoshi
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95ad1b158c
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internal/file: refactoring
Updates #3045
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2024-07-31 11:21:35 +09:00 |
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Hajime Hoshi
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47b8af554c
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all: update Oto to v3.3.0-alpha.3
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2024-07-31 00:15:04 +09:00 |
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Hajime Hoshi
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c8aea2df16
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examples/blocks: bug fix: do not ignore error
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2024-07-29 17:37:30 +09:00 |
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Hajime Hoshi
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0281ac7bd2
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all: use bufio.NewWriter to improve writing speed
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2024-07-29 16:29:57 +09:00 |
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Hajime Hoshi
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ef5ac4175d
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all: use bufio.Reader to improve reading speed
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2024-07-29 02:28:37 +09:00 |
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Hajime Hoshi
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563f2e0e0b
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all: update Oto
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2024-07-28 20:20:13 +09:00 |
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Hajime Hoshi
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09b41846f9
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all: update Oto (bug fix)
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2024-07-28 17:13:13 +09:00 |
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Hajime Hoshi
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b6d5b8a1a6
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all: update Oto (use AudioWorklet)
Updates ebitengine/oto#241
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2024-07-28 16:34:01 +09:00 |
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Hajime Hoshi
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d086e83a62
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internal/shader: stabilize wasm tests on GitHub CI
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2024-07-26 03:16:34 +09:00 |
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Hajime Hoshi
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5d47863a27
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internal/shader: bug fix: untyped const bool couldn't be an if condition
Closes #2993
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2024-07-26 02:09:16 +09:00 |
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Hajime Hoshi
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09cefc6e71
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internal/shader: bug fix: crash with an invalid operand
Closes #2989
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2024-07-26 00:06:12 +09:00 |
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Hajime Hoshi
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268b638a15
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examples/realtimepcm: use NewPlayerF32
Updates #2160
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2024-07-23 01:06:44 +09:00 |
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Hajime Hoshi
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fa457f67cd
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examples/realtimepcm: refactoring
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2024-07-23 01:01:28 +09:00 |
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Hajime Hoshi
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ce6931f81c
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examples/piano: use NewPlayerF32FromBytes
Updates #2160
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2024-07-22 23:29:52 +09:00 |
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Hajime Hoshi
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a12e32faf9
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examples/pcm: use NewPlayerF32FromBytes
Updates #2160
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2024-07-22 23:29:50 +09:00 |
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Hajime Hoshi
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fd382d26ae
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examples/sinewave: refactoring
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2024-07-22 23:29:50 +09:00 |
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Hajime Hoshi
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f717844076
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examples/sinewave: use NewPlayerF32
Updates #2160
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2024-07-22 23:29:48 +09:00 |
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Hajime Hoshi
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e2a93b5d30
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examples/video: use NewPlayerF32
Updates #2160
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2024-07-22 23:29:45 +09:00 |
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Hajime Hoshi
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b78475ed78
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audio/internal/convert: try to make the test stable
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2024-07-21 23:31:38 +09:00 |
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Hajime Hoshi
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cdef7df61d
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audio: update comments
Updates #2160
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2024-07-21 21:45:55 +09:00 |
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Hajime Hoshi
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a032a5d71c
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audio: update comments
Updates #2160
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2024-07-21 21:42:19 +09:00 |
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Hajime Hoshi
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f0ef1ecad0
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all: add float32 version of audio APIs
This change adds these APIs
* (*audio.Context).NewPlayerF32
* (*audio.Context).NewPlayerF32FromBytes
* audio.NewInfiniteLoopF32
* audio.NewInfiniteLoopWithIntroF32
* audio.ResampleF32
* mp3.DecodeF32
* vorbis.DecodeF32
* wav.DecodeF32
Closes #2160
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2024-07-21 19:12:18 +09:00 |
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Hajime Hoshi
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1d7c350967
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audio/mp3: refactoring
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2024-07-21 17:00:46 +09:00 |
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Hajime Hoshi
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a6a6709163
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audio: use float32 instead of float64 for blending
Updates #2160
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2024-07-21 16:32:12 +09:00 |
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Hajime Hoshi
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ef8afc6cf2
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audio/vorbis: refactoring
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2024-07-21 15:25:32 +09:00 |
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Hajime Hoshi
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1d260eac51
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audio/internal/convert: bug fix: StereoI16 didn't work in some cases
There are no such actual use cases, so this is not a critical bug.
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2024-07-21 11:37:07 +09:00 |
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Hajime Hoshi
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f36ea4125d
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audio/internal/convert: split some tests
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2024-07-21 11:37:07 +09:00 |
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Hajime Hoshi
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f6c9c88f78
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audio/internal/convert: better tests for Seek
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2024-07-21 11:25:47 +09:00 |
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Hajime Hoshi
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e43ab06f35
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audio/internal/convert: bug fix: the test input must be even number of float32s
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2024-07-21 11:10:20 +09:00 |
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Hajime Hoshi
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a5213de991
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audio/internal/convert: use math/rand instead of crypto/rand
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2024-07-21 10:54:33 +09:00 |
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Hajime Hoshi
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f63c1c8fc5
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audio/internal/convert: add StereoF32
Updates #2160
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2024-07-21 10:52:10 +09:00 |
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Hajime Hoshi
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4689d656aa
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audio/vorbis: refactoring
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2024-07-21 10:10:48 +09:00 |
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Hajime Hoshi
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abc056ab29
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internal/gamepad: refactoring
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2024-07-21 09:10:04 +09:00 |
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Hajime Hoshi
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faa0172521
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all: update golang.org/x/tools
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2024-07-21 03:12:32 +09:00 |
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Hajime Hoshi
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7ab9382424
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internal/gamepad: bug fix: crash when XInput and DInput gamepads were connected
Closes #3047
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2024-07-20 22:30:38 +09:00 |
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Hajime Hoshi
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687e505db0
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internal/gamepad: specify dwHow explicitly
As _DIPH_DEVICE is 0, this worked even without setting it, but this
was less readable.
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2024-07-20 19:37:53 +09:00 |
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Hajime Hoshi
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b6b08f4fce
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internal/gamepad: typo
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2024-07-20 19:21:09 +09:00 |
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Hajime Hoshi
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122877c265
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internal/gamepad: bug fix: GUID was not reliable as a unique identifier
Use a HID path as a gamepad unique identifier instead.
Closes #3046
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2024-07-20 19:17:57 +09:00 |
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cowboy.macke
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3a6aaac5ac
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internal/ui: bug fix: crash by dropping an HTML element onto the canvas (#3044)
Closes #3043
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2024-07-18 17:19:21 +09:00 |
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Hajime Hoshi
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839cb9a724
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.github/workflows: update Go 1.23
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2024-07-17 10:38:35 +09:00 |
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Hajime Hoshi
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1804d56777
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Revert "all: open up for more destinations images (#3013)"
This reverts commit 46d171c3c5 .
Reason: MRT is now suspended. Let's revisit this when we work on MRT again.
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2024-07-16 22:43:49 +09:00 |
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Hajime Hoshi
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f9b0451e08
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internal/ui: call setRunning(true) at a more appropriate timing
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2024-07-15 22:52:50 +09:00 |
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Hajime Hoshi
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38d6328e41
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internal/ui: bug fix: crash on Windows
Updates #3042
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2024-07-15 22:44:45 +09:00 |
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Hajime Hoshi
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3d385ef0aa
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internal/ui: refactoring: call initOnMainThread on the main thread explicitly
Closes #3042
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2024-07-15 22:07:47 +09:00 |
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Hajime Hoshi
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d4dc2ef5d7
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internal/ui: refactoring: remove an unused member
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2024-07-15 21:53:07 +09:00 |
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Hajime Hoshi
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52820e2b43
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audio: reland: bug fix: crash with uncomparable source
Closes #3039
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2024-07-15 14:18:18 +09:00 |
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Hajime Hoshi
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420a6c16de
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Revert "audio: bug fix: crash with uncomparable source"
This reverts commit e980d59191 .
Reason: Compile error with Go 1.19
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2024-07-15 13:52:50 +09:00 |
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Hajime Hoshi
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e980d59191
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audio: bug fix: crash with uncomparable source
Closes #3039
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2024-07-15 13:46:23 +09:00 |
|